Player Matchup

Ares
Ares
Che9989
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hades
Hades
Tidal16155
Hades
Level 24
God Stats
8W - 4L
1,737 SR
Queue Stats
24W - 22L
1,342 Elo+
Solo
Scylla
Scylla
Tinyboxtim0
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 42L
1,418 Elo+
Solo
Pele
Pele
blatt88
Pele
Level 17
God Stats
1W - 5L
1,179 SR
Queue Stats
24W - 44L
1,237 Elo+
Solo
Neith
Neith
littlebuck10
Neith
Level 26
God Stats
24W - 10L
1,793 SR
Queue Stats
41W - 27L
1,477 Elo+
Solo
Team Averages
Level 19
1,542 SR
1,395 Elo+

VS

Team Averages
Level 27
1,467 SR
1,260 Elo+
Janus
Janus
KindaTrolling
Janus
Level 28
God Stats
0W - 3L
1,297 SR
Queue Stats
132W - 147L
1,309 Elo+
Solo
Hel
Hel
Silverback7631
Hel
Level 29
God Stats
11W - 16L
1,516 SR
Queue Stats
97W - 146L
1,247 Elo+
Party 1
Jormungandr
Jormungandr
Yuri_cheiman333
Jormungandr
Level 20
God Stats
0W - 2L
1,602 SR
Queue Stats
10W - 23L
1,227 Elo+
Solo
Sobek
Sobek
skarsnik77
Sobek
Level 28
God Stats
4W - 7L
1,596 SR
Queue Stats
70W - 143L
1,304 Elo+
Party 1
Thanatos
Thanatos
streaky_blueball
Thanatos
Level 32
God Stats
1W - 9L
1,324 SR
Queue Stats
88W - 176L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Che9989
Ares
3
0 / 0 / 0
5,466
322
0
349
145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
15
9 / 0 / 8
9,768
575
9,363
7,182
4,916
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
13
3 / 5 / 4
8,049
473
4,339
8,903
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
blatt88
Pele
18
17 / 1 / 5
11,063
651
12,081
9,488
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
6 / 3 / 5
9,270
545
10,826
10,963
4,071
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 1
8,477
499
6,374
8,881
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 8 / 1
7,666
451
6,977
14,463
3,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Yuri_cheiman333
Jormungandr
11
2 / 7 / 1
7,698
453
1,886
11,059
4,090
Sobek
9
0 / 8 / 2
6,725
396
2,592
15,793
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 9 / 0
6,527
384
1,700
12,363
3,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
35
Kills
9
9
Deaths
38
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
Che9989
Ares
0
0
0
0
L
4
6
1
0.75
L
2
8
1
0.31
W
Hades
9
0
8
13
W
Scylla
3
5
4
1
L
Jormungandr
Yuri_cheiman333
Jormungandr
2
7
1
0.36
W
Pele
blatt88
Pele
17
1
5
19.5
W
6
3
5
2.83
L
Sobek
0
8
2
0.13
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,609
Damage
19,529
36,885
Taken
62,559
16,020
Mitigated
21,872
14,491
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Che9989
Ares
0
0
0
48
349
145
0
0
349
0
0
L
6,374
877
0
736
8,881
2,473
841
3,576
5,305
48,610
0
L
6,977
867
1,847
5,171
14,463
3,954
2,235
1,625
12,838
42,510
0
W
Hades
9,363
915
132
4,840
7,182
4,916
2,098
1,825
5,255
42,352
0
W
Scylla
4,339
1,078
0
459
8,903
2,737
804
5,530
3,147
28,342
0
L
Jormungandr
Yuri_cheiman333
Jormungandr
1,886
270
165
1,478
11,059
4,090
400
4,546
6,513
25,829
0
W
Pele
blatt88
Pele
12,081
2,773
0
3,455
9,488
4,151
0
2,683
6,709
0
78,211
W
10,826
4,537
0
5,557
10,963
4,071
3,046
7,528
3,345
0
54,854
L
Sobek
2,592
318
183
3,646
15,793
7,781
937
2,815
12,978
15,638
0
L
1,700
245
0
5,694
12,363
3,574
0
1,140
11,223
0
28,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,616
Gold Earned
37,093
319
Minions Killed
279
0
Camps Cleared
0
1,265,021
Distance Traveled
1,377,150
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,466
322
0
0
0
16,763
1
L
Janus
8,477
499
85
5
0
289,969
4
L
Hel
7,666
451
83
5
0
267,531
0
W
Hades
9,768
575
80
5
0
324,371
1
W
Scylla
8,049
473
38
2
0
286,265
0
L
Jormungandr
7,698
453
39
2
0
285,458
2
W
Pele
11,063
651
115
7
0
358,012
0
W
Neith
9,270
545
86
5
0
279,610
0
L
Sobek
6,725
396
27
2
0
311,385
0
L
Thanatos
6,527
384
45
3
0
222,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role