Player Matchup

Discordia
Discordia
Amberlink
Discordia
Level 41
God Stats
5W - 4L
1,429 SR
Queue Stats
100W - 122L
1,431 Elo+
Party 2
Baron Samedi
Baron Samedi
DBrody
Baron Samedi
Level 113
God Stats
3W - 1L
1,849 SR
Queue Stats
55W - 45L
1,450 Elo+
Party 2
Hercules
Hercules
DeviantHero
Hercules
Level 145
God Stats
2W - 4L
1,292 SR
Queue Stats
137W - 141L
1,457 Elo+
Party 2
Cerberus
Cerberus
Gunblazer42
Cerberus
Level 69
God Stats
4W - 0L
1,794 SR
Queue Stats
101W - 106L
1,439 Elo+
Party 2
Nox
Nox
The5Virtues
Nox
Level 128
God Stats
10W - 7L
1,467 SR
Queue Stats
128W - 136L
1,445 Elo+
Party 2
Team Averages
Level 99
1,566 SR
1,444 Elo+

VS

Team Averages
Level 90
1,565 SR
1,414 Elo+
Hades
Hades
Qwerty123
Hades
Level 122
God Stats
2W - 2L
1,650 SR
Queue Stats
88W - 72L
1,401 Elo+
Party 1
Nemesis
Nemesis
SaltyJowls
Nemesis
Level 85
God Stats
0W - 1L
1,322 SR
Queue Stats
8W - 14L
1,251 Elo+
Party 1
Nike
Nike
ZeusxKing
Nike
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,453 Elo+
Party 3
Thanatos
Thanatos
ZioLui
Thanatos
Level 49
God Stats
4W - 4L
1,661 SR
Queue Stats
389W - 376L
1,407 Elo+
Solo
Olorun
Olorun
trentxbox360
Olorun
Level 107
God Stats
1W - 1L
1,692 SR
Queue Stats
30W - 26L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amberlink
Discordia
15
3 / 2 / 20
8,868
806
8,597
7,666
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
DBrody
Baron Samedi
16
6 / 1 / 16
9,292
845
13,622
9,491
4,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
DeviantHero
Hercules
16
7 / 1 / 16
9,392
854
13,524
19,303
17,775
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Gunblazer42
Cerberus
15
1 / 1 / 21
8,921
811
6,197
22,842
17,543
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
8 / 1 / 17
9,985
908
9,764
7,433
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Qwerty123
Hades
13
1 / 6 / 1
7,313
665
11,137
16,380
18,370
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
SaltyJowls
Nemesis
14
2 / 6 / 4
8,018
729
7,276
10,880
7,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nike
13
1 / 3 / 4
7,909
719
7,977
11,736
10,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
ZioLui
Thanatos
13
1 / 6 / 5
7,533
685
8,689
8,212
3,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
14
1 / 4 / 4
7,587
690
10,329
9,211
4,252
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
24
25
Kills
6
6
Deaths
25
90
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Amberlink
Discordia
3
2
20
6.5
W
Baron Samedi
DBrody
Baron Samedi
6
1
16
14
W
Hercules
DeviantHero
Hercules
7
1
16
15
W
Cerberus
Gunblazer42
Cerberus
1
1
21
11.5
L
Hades
Qwerty123
Hades
1
6
1
0.25
L
Nemesis
SaltyJowls
Nemesis
2
6
4
0.67
W
8
1
17
16.5
L
Nike
1
3
4
1
L
Thanatos
ZioLui
Thanatos
1
6
5
0.58
L
Olorun
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,704
Damage
45,408
66,735
Taken
56,419
46,462
Mitigated
43,673
40,618
Healing
18,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Amberlink
Discordia
8,597
400
1,056
986
7,666
3,054
1,192
1,762
5,904
20,951
0
W
Baron Samedi
DBrody
Baron Samedi
13,622
2,552
5,895
3,465
9,491
4,984
1,167
3,232
6,259
24,946
0
W
Hercules
DeviantHero
Hercules
13,524
3,759
2,160
9,236
19,303
17,775
46
5,237
14,066
0
19,096
W
Cerberus
Gunblazer42
Cerberus
6,197
836
3,129
11,086
22,842
17,543
600
8,448
14,394
10,715
0
L
Hades
Qwerty123
Hades
11,137
786
1,077
2,843
16,380
18,370
0
10,092
6,288
19,054
0
L
Nemesis
SaltyJowls
Nemesis
7,276
1,953
0
1,797
10,880
7,369
0
8,862
2,018
0
10,964
W
9,764
1,265
2,115
1,490
7,433
3,106
1,979
2,787
4,646
30,520
0
L
Nike
7,977
495
2,206
2,385
11,736
10,145
0
6,582
5,154
0
11,630
L
Thanatos
ZioLui
Thanatos
8,689
963
358
3,243
8,212
3,537
0
5,985
2,227
0
13,222
L
Olorun
10,329
5,421
1,906
2,291
9,211
4,252
0
6,659
2,552
28,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,458
Gold Earned
38,360
118
Minions Killed
81
0
Camps Cleared
0
951,807
Distance Traveled
836,020
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,868
806
24
2
0
132,650
0
W
Baron Samedi
9,292
845
26
2
0
204,382
0
W
Hercules
9,392
854
9
1
0
230,776
1
W
Cerberus
8,921
811
10
1
0
199,328
0
L
Hades
7,313
665
23
2
0
151,820
0
L
Nemesis
8,018
729
12
1
0
190,784
0
W
Nox
9,985
908
49
4
0
184,671
0
L
Nike
7,909
719
6
1
0
167,380
1
L
Thanatos
7,533
685
6
1
0
172,218
0
L
Olorun
7,587
690
34
3
0
153,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role