Player Matchup

Tyr
Tyr
BrainLess482
Tyr
Level 15
God Stats
0W - 2L
1,200 SR
Queue Stats
8W - 14L
1,368 Elo+
Party 2
Anubis
Anubis
CoyRoy
Anubis
Level 28
God Stats
0W - 1L
1,284 SR
Queue Stats
16W - 22L
1,398 Elo+
Party 2
Bacchus
Bacchus
Mimzic
Bacchus
Level 11
God Stats
2W - 3L
1,748 SR
Queue Stats
12W - 10L
1,495 Elo+
Party 2
Team Averages
Level 18
1,410 SR
1,420 Elo+

VS

Team Averages
Level 81
1,535 SR
1,444 Elo+
Sobek
Sobek
ASunGod
Sobek
Level 108
God Stats
9W - 8L
1,595 SR
Queue Stats
50W - 52L
1,464 Elo+
Party 1
Anubis
Anubis
CureEva
Anubis
Level 6
God Stats
7W - 4L
1,500 SR
Queue Stats
16W - 18L
1,375 Elo+
Party 1
Bastet
Bastet
REVENGKING
Bastet
Level 129
God Stats
5W - 0L
1,510 SR
Queue Stats
104W - 103L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 8 / 1
7,168
717
6,847
11,671
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
CoyRoy
Anubis
10
1 / 8 / 3
6,666
667
5,874
7,809
2,366
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Mimzic
Bacchus
8
1 / 7 / 3
6,500
650
5,720
12,040
10,539
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ASunGod
Sobek
11
3 / 2 / 16
7,576
758
5,438
9,495
9,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
CureEva
Anubis
12
5 / 1 / 16
8,072
807
6,766
5,042
2,177
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
REVENGKING
Bastet
13
15 / 3 / 5
9,379
938
14,312
8,555
2,884
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
6
Kills
23
23
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sobek
ASunGod
Sobek
3
2
16
5.5
L
4
8
1
0.56
L
Anubis
CoyRoy
Anubis
1
8
3
0.31
W
Anubis
CureEva
Anubis
5
1
16
13
L
Bacchus
Mimzic
Bacchus
1
7
3
0.36
W
Bastet
REVENGKING
Bastet
15
3
5
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,441
Damage
26,516
31,520
Taken
23,092
20,307
Mitigated
14,690
2,735
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ASunGod
Sobek
5,438
1,336
0
1,636
9,495
9,629
0
5,782
3,509
13,420
0
L
6,847
1,577
0
954
11,671
7,402
0
3,694
7,977
0
16,023
L
Anubis
CoyRoy
Anubis
5,874
519
0
566
7,809
2,366
0
3,837
3,972
17,953
0
W
Anubis
CureEva
Anubis
6,766
940
0
1,638
5,042
2,177
0
2,499
2,336
13,398
0
L
Bacchus
Mimzic
Bacchus
5,720
1,346
395
820
12,040
10,539
0
5,135
6,905
10,940
0
W
Bastet
REVENGKING
Bastet
14,312
5,262
0
245
8,555
2,884
0
3,467
4,826
0
26,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,334
Gold Earned
25,027
73
Minions Killed
73
3
Camps Cleared
5
479,113
Distance Traveled
560,350
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,576
758
17
2
0
181,593
3
L
Tyr
7,168
717
21
2
3
164,870
1
L
Anubis
6,666
667
38
4
0
138,679
0
W
Anubis
8,072
807
27
3
3
169,861
0
L
Bacchus
6,500
650
14
1
0
175,564
3
W
Bastet
9,379
938
29
3
2
208,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role