Player Matchup

Zeus
Zeus
theweeping6
Zeus
Level 28
God Stats
62W - 30L
1,634 SR
Queue Stats
156W - 164L
1,385 Elo+
Solo
Neith
Neith
wilsonch18
Neith
Level 102
God Stats
62W - 45L
1,651 SR
Queue Stats
125W - 131L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
xXIdentity-ll
Sun Wukong
Level 15
God Stats
1W - 2L
1,681 SR
Queue Stats
32W - 44L
1,264 Elo+
Solo
Team Averages
Level 48
1,656 SR
1,395 Elo+

VS

Team Averages
Level 85
1,510 SR
1,396 Elo+
Baron Samedi
Baron Samedi
Legacy-Strife
Baron Samedi
Level 87
God Stats
3W - 3L
1,243 SR
Queue Stats
271W - 308L
1,454 Elo+
Solo
Serqet
Serqet
Nicky_Daddy_UwU
Serqet
Level 160
God Stats
36W - 21L
1,584 SR
Queue Stats
192W - 222L
1,477 Elo+
Solo
Nemesis
Nemesis
xeveiity-
Nemesis
Level 7
God Stats
6W - 19L
1,704 SR
Queue Stats
13W - 35L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 5
7,433
743
7,359
4,281
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
13
6 / 0 / 7
7,999
800
9,303
5,961
1,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
xXIdentity-ll
Sun Wukong
11
3 / 1 / 10
7,468
747
3,490
6,507
4,603
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Legacy-Strife
Baron Samedi
11
1 / 3 / 1
6,445
645
6,463
9,100
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 3 / 1
6,746
675
3,126
6,654
3,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
xeveiity-
Nemesis
7
0 / 8 / 1
5,483
548
1,439
8,643
2,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
14
Kills
3
3
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Legacy-Strife
Baron Samedi
1
3
1
0.5
L
2
3
1
0.83
W
5
2
5
3.75
W
Neith
6
0
7
9.5
W
Sun Wukong
xXIdentity-ll
Sun Wukong
3
1
10
8
L
Nemesis
xeveiity-
Nemesis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,152
Damage
11,028
16,749
Taken
24,397
7,623
Mitigated
9,034
3,693
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Legacy-Strife
Baron Samedi
6,463
42
581
3,333
9,100
3,538
0
3,908
4,847
27,696
0
L
3,126
373
0
900
6,654
3,181
0
2,074
4,212
0
10,848
W
7,359
442
322
689
4,281
1,111
305
1,547
2,109
19,060
0
W
Neith
9,303
3,774
0
1,689
5,961
1,909
324
2,247
2,887
0
32,745
W
Sun Wukong
xXIdentity-ll
Sun Wukong
3,490
334
0
993
6,507
4,603
49
2,570
3,439
3,584
15,081
L
Nemesis
xeveiity-
Nemesis
1,439
501
0
928
8,643
2,315
0
1,776
6,647
0
4,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,900
Gold Earned
18,674
134
Minions Killed
86
6
Camps Cleared
3
564,556
Distance Traveled
466,417
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,445
645
55
6
2
167,225
2
L
Serqet
6,746
675
24
2
1
159,095
0
W
Zeus
7,433
743
43
4
0
165,551
4
W
Neith
7,999
800
64
6
5
185,737
2
W
Sun Wukong
7,468
747
27
3
1
213,268
1
L
Nemesis
5,483
548
7
1
0
140,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role