Player Matchup

Athena
Athena
Name5627843
Athena
Level 24
God Stats
0W - 1L
1,226 SR
Queue Stats
2W - 2L
1,402 Elo+
Solo
Achilles
Achilles
TakenShadow44
Achilles
Level 27
God Stats
5W - 4L
1,546 SR
Queue Stats
36W - 34L
1,519 Elo+
Solo
Chiron
Chiron
XSYvort
Chiron
Level 3
God Stats
1W - 1L
1,709 SR
Queue Stats
2W - 2L
1,543 Elo+
Solo
Kukulkan
Kukulkan
vorozaN
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,465 Elo+
Solo
Pele
Pele
xSisxx
Pele
Level 28
God Stats
2W - 2L
1,249 SR
Queue Stats
89W - 78L
1,639 Elo+
Solo
Team Averages
Level 17
1,446 SR
1,514 Elo+

VS

Team Averages
Level 24
1,628 SR
1,519 Elo+
Cerberus
Cerberus
Envoria
Cerberus
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 160L
1,427 Elo+
Solo
Odin
Odin
Testies3
Odin
Level 28
God Stats
9W - 7L
1,560 SR
Queue Stats
155W - 147L
1,449 Elo+
Solo
Artemis
Artemis
TheCapten
Artemis
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
114W - 99L
1,509 Elo+
Solo
Ne Zha
Ne Zha
percc
Ne Zha
Level 18
God Stats
13W - 6L
1,866 SR
Queue Stats
126W - 66L
1,746 Elo+
Solo
Sol
Sol
shreksmistress
Sol
Level 29
God Stats
28W - 18L
1,713 SR
Queue Stats
122W - 126L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 10 / 11
9,301
423
10,945
23,238
25,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
TakenShadow44
Achilles
15
6 / 8 / 3
10,576
481
14,886
17,758
6,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
XSYvort
Chiron
14
6 / 7 / 5
9,771
444
13,982
13,887
3,665
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
vorozaN
Kukulkan
14
3 / 11 / 4
9,416
428
8,658
11,842
4,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
xSisxx
Pele
18
2 / 6 / 2
10,695
486
10,531
19,336
6,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Envoria
Cerberus
14
7 / 4 / 8
10,176
463
8,277
15,981
13,140
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
15
0 / 4 / 13
9,991
454
3,936
13,209
10,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
TheCapten
Artemis
16
2 / 6 / 13
10,265
467
8,882
12,613
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
percc
Ne Zha
20
14 / 2 / 11
13,710
623
18,614
20,799
8,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
19 / 3 / 8
13,950
634
29,309
21,454
7,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
95
19
Kills
42
42
Deaths
19
25
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Envoria
Cerberus
7
4
8
2.75
L
Athena
2
10
11
0.75
L
Achilles
TakenShadow44
Achilles
6
8
3
0.94
W
Odin
0
4
13
1.63
W
Artemis
TheCapten
Artemis
2
6
13
1.42
L
Chiron
XSYvort
Chiron
6
7
5
1.21
W
Ne Zha
percc
Ne Zha
14
2
11
9.75
W
19
3
8
7.67
L
Kukulkan
vorozaN
Kukulkan
3
11
4
0.45
L
Pele
xSisxx
Pele
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,002
Damage
69,018
86,061
Taken
84,056
46,638
Mitigated
45,649
12,999
Healing
33,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Envoria
Cerberus
8,277
1,496
0
1,624
15,981
13,140
243
4,574
11,327
30,437
0
L
Athena
10,945
2,001
0
913
23,238
25,180
596
11,106
11,870
18,869
0
L
Achilles
TakenShadow44
Achilles
14,886
5,114
0
1,657
17,758
6,709
877
7,286
10,097
0
48,671
W
Odin
3,936
1,018
0
981
13,209
10,745
543
3,164
9,823
0
37,633
W
Artemis
TheCapten
Artemis
8,882
4,194
307
3,284
12,613
5,201
1,644
3,258
9,273
0
52,889
L
Chiron
XSYvort
Chiron
13,982
7,027
658
3,491
13,887
3,665
748
5,259
8,578
0
63,019
W
Ne Zha
percc
Ne Zha
18,614
6,627
0
12,677
20,799
8,954
0
3,248
17,431
0
118,321
W
29,309
11,522
0
14,503
21,454
7,609
3,485
4,769
16,599
116,252
0
L
Kukulkan
vorozaN
Kukulkan
8,658
846
0
0
11,842
4,273
0
7,342
4,452
28,971
0
L
Pele
xSisxx
Pele
10,531
1,612
0
6,280
19,336
6,811
0
6,652
12,594
0
97,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,759
Gold Earned
58,092
411
Minions Killed
588
0
Camps Cleared
0
1,931,763
Distance Traveled
1,991,086
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,176
463
47
2
0
348,005
2
L
Athena
9,301
423
15
1
0
388,920
6
L
Achilles
10,576
481
86
4
0
367,076
8
W
Odin
9,991
454
105
5
0
406,430
5
W
Artemis
10,265
467
104
5
0
344,801
0
L
Chiron
9,771
444
100
5
0
367,933
7
W
Ne Zha
13,710
623
182
8
0
499,324
2
W
Sol
13,950
634
150
7
0
392,526
1
L
Kukulkan
9,416
428
52
2
0
367,042
3
L
Pele
10,695
486
158
7
0
440,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role