Player Matchup

Olorun
Olorun
 
Olorun
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DaBeastBro99
Neith
Level 123
God Stats
26W - 11L
1,638 SR
Queue Stats
274W - 233L
1,663 Elo+
Party 1
Ares
Ares
oETTOo
Ares
Level 17
God Stats
3W - 1L
1,737 SR
Queue Stats
27W - 20L
1,584 Elo+
Party 1
Team Averages
Level 65
1,625 SR
1,582 Elo+

VS

Team Averages
Level 44
1,478 SR
1,501 Elo+
Olorun
Olorun
MeloDemonic23
Olorun
Level 45
God Stats
3W - 2L
1,771 SR
Queue Stats
133W - 131L
1,543 Elo+
Solo
Mercury
Mercury
RekkttFPS
Mercury
Level 63
God Stats
1W - 3L
1,367 SR
Queue Stats
251W - 332L
1,496 Elo+
Party 2
Ares
Ares
Sirlong1
Ares
Level 24
God Stats
1W - 2L
1,294 SR
Queue Stats
70W - 98L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
1 / 1 / 5
7,587
690
7,882
6,801
2,971
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
5 / 1 / 1
8,206
746
8,783
6,796
2,802
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
oETTOo
Ares
10
0 / 0 / 6
7,819
711
4,896
7,783
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,865
624
8,240
7,560
3,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
RekkttFPS
Mercury
10
1 / 2 / 0
6,739
613
2,306
7,630
3,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
9
0 / 1 / 2
6,980
635
4,477
12,231
11,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
2
2
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
5
3.5
W
5
1
1
5.5
L
1
3
1
0.5
L
Mercury
RekkttFPS
Mercury
1
2
0
0.5
L
Ares
0
1
2
1
W
Ares
oETTOo
Ares
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,561
Damage
15,023
21,380
Taken
27,421
12,986
Mitigated
19,086
7,309
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,882
3,119
493
2,363
6,801
2,971
1,121
4,012
2,789
37,982
0
W
8,783
5,077
0
2,389
6,796
2,802
1,818
3,401
3,395
0
37,956
L
8,240
3,172
589
2,701
7,560
3,871
0
3,262
4,298
26,514
2,636
L
Mercury
RekkttFPS
Mercury
2,306
831
0
788
7,630
3,764
0
3,936
3,694
0
16,385
L
Ares
4,477
278
0
3,830
12,231
11,451
0
6,310
5,921
9,603
0
W
Ares
oETTOo
Ares
4,896
309
0
2,064
7,783
7,213
193
4,746
3,037
6,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,612
Gold Earned
20,584
130
Minions Killed
109
5
Camps Cleared
4
584,002
Distance Traveled
632,268
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,587
690
68
6
4
206,444
2
W
Neith
8,206
746
60
5
1
185,213
2
L
Olorun
6,865
624
59
5
0
172,462
4
L
Mercury
6,739
613
37
3
4
241,785
0
L
Ares
6,980
635
13
1
0
218,021
1
W
Ares
7,819
711
2
0
0
192,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role