Player Matchup

Sol
Sol
Mohoneim
Sol
Level 27
God Stats
4W - 6L
1,536 SR
Queue Stats
55W - 60L
1,349 Elo+
Party 3
Hel
Hel
Retr_0H
Hel
Level 39
God Stats
4W - 15L
1,243 SR
Queue Stats
94W - 115L
1,314 Elo+
Party 3
Pele
Pele
Scrillnasty
Pele
Level 109
God Stats
5W - 3L
1,642 SR
Queue Stats
305W - 269L
1,527 Elo+
Party 2
Ares
Ares
Trevowl
Ares
Level 106
God Stats
12W - 12L
1,484 SR
Queue Stats
67W - 80L
1,404 Elo+
Party 2
Neith
Neith
ognootch
Neith
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,449 Elo+
Party 2
Team Averages
Level 65
1,481 SR
1,409 Elo+

VS

Team Averages
Level 77
1,528 SR
1,411 Elo+
Charybdis
Charybdis
CnU243
Charybdis
Level 17
God Stats
5W - 11L
1,378 SR
Queue Stats
31W - 48L
1,360 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KingGoomba19
Morgan Le Fay
Level 155
God Stats
2W - 4L
1,766 SR
Queue Stats
385W - 382L
1,313 Elo+
Party 1
Hun Batz
Hun Batz
SUPPERKILLER22
Hun Batz
Level 83
God Stats
6W - 10L
1,442 SR
Queue Stats
332W - 354L
1,536 Elo+
Party 1
Geb
Geb
The-Rickist-Rick
Geb
Level 63
God Stats
4W - 4L
1,497 SR
Queue Stats
337W - 409L
1,412 Elo+
Party 1
Mulan
Mulan
VenomousToad
Mulan
Level 66
God Stats
92W - 114L
1,555 SR
Queue Stats
286W - 357L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 8
9,778
515
9,683
14,436
4,950
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hel
15
2 / 2 / 8
9,558
503
5,947
11,387
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
15 / 3 / 3
11,471
604
12,244
12,102
4,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
Trevowl
Ares
15
4 / 1 / 16
9,964
524
8,446
14,490
9,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
ognootch
Neith
15
5 / 0 / 11
10,414
548
12,091
9,306
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CnU243
Charybdis
13
0 / 6 / 2
7,725
407
2,153
10,002
2,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
KingGoomba19
Morgan Le Fay
15
3 / 5 / 1
9,321
491
9,419
10,981
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
14
2 / 9 / 3
8,713
459
10,544
15,637
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 1
7,297
384
3,134
16,455
15,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 4 / 1
10,065
530
9,552
15,256
14,459
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
29
Kills
10
12
Deaths
29
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CnU243
Charybdis
0
6
2
0.17
L
Morgan Le Fay
KingGoomba19
Morgan Le Fay
3
5
1
0.7
W
3
6
8
1.17
W
Hel
2
2
8
3
L
Hun Batz
2
9
3
0.39
W
15
3
3
5.5
L
0
5
1
0.1
W
Ares
Trevowl
Ares
4
1
16
12
L
5
4
1
1.38
W
Neith
ognootch
Neith
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,411
Damage
34,802
61,721
Taken
68,331
26,101
Mitigated
41,298
23,192
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CnU243
Charybdis
2,153
1,637
0
1,002
10,002
2,605
1,400
929
8,935
0
36,532
L
Morgan Le Fay
KingGoomba19
Morgan Le Fay
9,419
785
0
1,027
10,981
3,803
123
4,539
6,354
56,182
0
W
9,683
3,812
0
4,069
14,436
4,950
3,440
1,740
12,636
54,029
772
W
Hel
5,947
739
5,285
4,058
11,387
3,920
1,227
2,222
9,043
40,712
0
L
Hun Batz
10,544
2,258
0
3,220
15,637
5,194
0
5,958
9,540
0
63,361
W
12,244
3,820
0
1,916
12,102
4,501
1,088
4,610
7,260
0
76,635
L
3,134
437
0
2,210
16,455
15,237
237
4,837
11,425
18,932
0
W
Ares
Trevowl
Ares
8,446
500
0
5,539
14,490
9,308
980
3,366
10,948
34,073
0
L
9,552
1,066
0
4,520
15,256
14,459
624
6,607
8,475
0
62,932
W
Neith
ognootch
Neith
12,091
7,812
0
2,325
9,306
3,422
4,038
2,785
6,479
0
54,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,185
Gold Earned
43,121
429
Minions Killed
435
0
Camps Cleared
0
1,713,741
Distance Traveled
1,654,381
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,725
407
87
5
0
310,035
0
L
Morgan Le Fay
9,321
491
96
5
0
344,444
5
W
Sol
9,778
515
89
5
0
311,528
2
W
Hel
9,558
503
86
5
0
365,877
4
L
Hun Batz
8,713
459
101
5
0
354,802
4
W
Pele
11,471
604
125
7
0
374,097
5
L
Geb
7,297
384
13
1
0
317,494
2
W
Ares
9,964
524
48
3
0
361,265
1
L
Mulan
10,065
530
138
7
0
327,606
8
W
Neith
10,414
548
81
4
0
300,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role