Player Matchup

Osiris
Osiris
Emwen94
Osiris
Level 28
God Stats
4W - 4L
1,428 SR
Queue Stats
104W - 97L
1,485 Elo+
Party 2
Chiron
Chiron
Malackai
Chiron
Level 49
God Stats
93W - 71L
1,608 SR
Queue Stats
214W - 212L
1,526 Elo+
Party 1
Ymir
Ymir
TheHolyRaptor
Ymir
Level 18
God Stats
46W - 37L
1,539 SR
Queue Stats
49W - 40L
1,505 Elo+
Party 1
Bellona
Bellona
Tobibh
Bellona
Level 59
God Stats
62W - 49L
1,641 SR
Queue Stats
252W - 254L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
jachan9
Zhong Kui
Level 88
God Stats
12W - 8L
1,261 SR
Queue Stats
659W - 576L
1,527 Elo+
Party 2
Team Averages
Level 48
1,495 SR
1,511 Elo+

VS

Team Averages
Level 42
1,486 SR
1,479 Elo+
Agni
Agni
DazedGarbage
Agni
Level 19
God Stats
1W - 4L
1,218 SR
Queue Stats
85W - 71L
1,497 Elo+
Party 4
Neith
Neith
GodOfMortality
Neith
Level 15
God Stats
8W - 9L
1,446 SR
Queue Stats
12W - 19L
1,462 Elo+
Party 3
Ymir
Ymir
Pepilloco
Ymir
Level 38
God Stats
15W - 17L
1,516 SR
Queue Stats
222W - 220L
1,501 Elo+
Solo
Achilles
Achilles
Ruinedcosmonaut
Achilles
Level 83
God Stats
2W - 1L
1,788 SR
Queue Stats
432W - 421L
1,493 Elo+
Party 4
Cliodhna
Cliodhna
xTheGamerGirlxx
Cliodhna
Level 56
God Stats
3W - 8L
1,461 SR
Queue Stats
75W - 81L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Emwen94
Osiris
11
1 / 3 / 5
6,354
578
2,292
6,631
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
Malackai
Chiron
10
1 / 0 / 0
5,492
499
5,353
3,831
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 1
5,438
494
2,056
8,379
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Tobibh
Bellona
11
8 / 2 / 2
7,172
652
7,755
7,369
5,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
jachan9
Zhong Kui
11
2 / 1 / 2
6,462
587
5,033
8,583
5,651
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,676
516
4,297
6,184
1,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 2
5,103
464
4,633
4,711
1,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
2 / 0 / 0
5,968
543
1,569
5,278
4,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
10
6 / 4 / 0
7,119
647
7,105
9,006
5,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
7
0 / 5 / 0
4,705
428
3,896
7,305
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
8
8
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Osiris
Emwen94
Osiris
1
3
5
1.17
L
0
1
2
1
W
Chiron
Malackai
Chiron
1
0
0
1
L
Ymir
2
0
0
2
L
Achilles
6
4
0
1.5
W
0
2
1
0.25
W
Bellona
Tobibh
Bellona
8
2
2
4.5
W
Zhong Kui
jachan9
Zhong Kui
2
1
2
3
L
Cliodhna
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,489
Damage
21,500
34,793
Taken
32,484
20,028
Mitigated
15,405
14,789
Healing
9,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,297
687
0
2,411
6,184
1,976
0
2,932
3,252
30,553
0
W
Osiris
Emwen94
Osiris
2,292
698
0
1,808
6,631
4,291
39
1,103
5,528
4,126
16,647
L
4,633
2,692
240
1,534
4,711
1,136
0
1,001
3,710
0
24,450
W
Chiron
Malackai
Chiron
5,353
1,117
899
2,128
3,831
898
220
780
3,051
0
39,642
L
Ymir
1,569
413
0
1,739
5,278
4,266
0
656
4,622
27,854
0
L
Achilles
7,105
2,023
0
971
9,006
5,978
0
1,640
7,366
900
26,106
W
2,056
0
0
1,985
8,379
4,131
0
1,022
7,357
16,118
0
W
Bellona
Tobibh
Bellona
7,755
3,846
0
2,841
7,369
5,057
0
812
6,557
0
38,391
W
Zhong Kui
jachan9
Zhong Kui
5,033
569
66
5,062
8,583
5,651
0
2,854
5,729
38,278
0
L
Cliodhna
3,896
463
0
2,287
7,305
2,049
0
1,377
5,928
0
20,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,918
Gold Earned
28,571
320
Minions Killed
262
0
Camps Cleared
0
1,077,457
Distance Traveled
1,020,348
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,676
516
63
6
0
179,472
2
W
Osiris
6,354
578
57
5
0
208,575
0
L
Neith
5,103
464
61
6
0
188,539
0
W
Chiron
5,492
499
77
7
0
205,934
2
L
Ymir
5,968
543
42
4
0
198,650
1
L
Achilles
7,119
647
57
5
0
216,932
0
W
Ymir
5,438
494
37
3
0
203,095
1
W
Bellona
7,172
652
68
6
0
249,074
3
W
Zhong Kui
6,462
587
81
7
0
210,779
4
L
Cliodhna
4,705
428
39
4
0
236,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role