Player Matchup

Ganesha
Ganesha
Edith Mibols
Ganesha
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,434 Elo+
Party 1
Sol
Sol
Erockaggedon
Sol
Level 29
God Stats
3W - 3L
1,460 SR
Queue Stats
144W - 179L
1,503 Elo+
Solo
Ares
Ares
Schwarz Effect
Ares
Level 85
God Stats
3W - 2L
1,848 SR
Queue Stats
70W - 72L
1,432 Elo+
Party 1
Hel
Hel
knechtarine69
Hel
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 103L
1,460 Elo+
Party 1
Khepri
Khepri
we got bunz60
Khepri
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,458 Elo+
Party 1
Team Averages
Level 78
1,562 SR
1,457 Elo+

VS

Team Averages
Level 73
1,550 SR
1,406 Elo+
Cerberus
Cerberus
Blackcassiel
Cerberus
Level 109
God Stats
6W - 2L
1,726 SR
Queue Stats
321W - 359L
1,404 Elo+
Solo
Hun Batz
Hun Batz
Purplewolfee
Hun Batz
Level 86
God Stats
0W - 1L
1,524 SR
Queue Stats
14W - 34L
1,315 Elo+
Solo
Hachiman
Hachiman
Sinsori
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,703 Elo+
Party 2
Eset
Eset
TheDankestShoe
Eset
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,271 Elo+
Party 2
Yemoja
Yemoja
ToleMator
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Edith Mibols
Ganesha
15
0 / 2 / 15
8,618
783
6,639
9,843
14,194
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 2 / 10
10,114
919
18,864
13,568
7,178
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 11
9,587
872
10,971
16,640
21,191
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
6 / 2 / 10
10,137
922
8,481
13,582
9,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
2 / 2 / 17
8,992
817
7,174
13,599
17,809
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blackcassiel
Cerberus
15
1 / 7 / 10
8,601
782
7,358
20,760
28,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
Purplewolfee
Hun Batz
15
1 / 2 / 7
8,163
742
6,998
9,038
5,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Sinsori
Hachiman
14
3 / 6 / 6
8,973
816
12,310
9,815
4,758
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 4 / 2
9,275
843
16,505
12,123
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
ToleMator
Yemoja
15
0 / 2 / 9
7,947
722
6,995
10,455
10,325
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
21
Kills
11
11
Deaths
21
63
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Blackcassiel
Cerberus
1
7
10
0.86
W
Ganesha
Edith Mibols
Ganesha
0
2
15
3.75
W
7
2
10
6
L
Hun Batz
Purplewolfee
Hun Batz
1
2
7
2.25
W
6
3
11
3.83
L
Hachiman
Sinsori
Hachiman
3
6
6
1
L
6
4
2
1.75
L
Yemoja
ToleMator
Yemoja
0
2
9
2.25
W
6
2
10
5.5
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,129
Damage
50,166
67,232
Taken
62,191
69,398
Mitigated
54,833
31,328
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Blackcassiel
Cerberus
7,358
585
1,231
6,135
20,760
28,243
193
13,947
6,813
21,146
0
W
Ganesha
Edith Mibols
Ganesha
6,639
277
386
769
9,843
14,194
1,331
4,114
5,511
12,042
0
W
18,864
6,389
1,829
5,317
13,568
7,178
1,834
6,443
6,887
46,735
0
L
Hun Batz
Purplewolfee
Hun Batz
6,998
619
823
1,668
9,038
5,782
904
8,895
143
0
13,344
W
10,971
154
153
172
16,640
21,191
485
5,281
10,999
15,642
0
L
Hachiman
Sinsori
Hachiman
12,310
7,308
0
609
9,815
4,758
763
8,243
1,572
0
20,057
L
16,505
398
2,309
2,746
12,123
5,725
746
11,155
968
27,458
0
L
Yemoja
ToleMator
Yemoja
6,995
446
3,194
2,748
10,455
10,325
640
9,889
566
14,327
0
W
8,481
506
11,391
7,176
13,582
9,026
721
7,278
5,986
18,890
0
W
7,174
424
2,772
1,363
13,599
17,809
383
6,103
6,991
15,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,448
Gold Earned
42,959
114
Minions Killed
122
0
Camps Cleared
0
1,165,097
Distance Traveled
916,607
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,601
782
45
4
0
157,023
3
W
Ganesha
8,618
783
0
0
0
205,302
0
W
Sol
10,114
919
70
6
0
229,976
1
L
Hun Batz
8,163
742
11
1
0
228,896
0
W
Ares
9,587
872
5
0
0
238,904
0
L
Hachiman
8,973
816
27
2
0
115,776
0
L
Eset
9,275
843
29
3
0
200,340
0
L
Yemoja
7,947
722
10
1
0
214,572
0
W
Hel
10,137
922
29
3
0
244,042
0
W
Khepri
8,992
817
10
1
0
246,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role