Player Matchup

Scylla
Scylla
AndoryuuX
Scylla
Level 16
God Stats
2W - 2L
1,228 SR
Queue Stats
5W - 5L
1,365 Elo+
Party 2
Sylvanus
Sylvanus
DancingWithALeaf
Sylvanus
Level 22
God Stats
1W - 1L
1,507 SR
Queue Stats
10W - 11L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
Gooberlala
Danzaburou
Level 29
God Stats
2W - 0L
1,375 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Oxybleach
Cabrakan
Level 17
God Stats
1W - 0L
1,677 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Nemesis
Nemesis
Yunito513G
Nemesis
Level 27
God Stats
3W - 1L
1,504 SR
Queue Stats
7W - 10L
1,453 Elo+
Party 2
Team Averages
Level 22
1,458 SR
1,455 Elo+

VS

Team Averages
Level 13
1,517 SR
1,552 Elo+
Thanatos
Thanatos
Killerlobstah
Thanatos
Level 15
God Stats
3W - 6L
1,500 SR
Queue Stats
27W - 29L
1,702 Elo+
Solo
Neith
Neith
Mooncake1727
Neith
Level 8
God Stats
0W - 1L
1,237 SR
Queue Stats
2W - 8L
1,520 Elo+
Party 1
Anubis
Anubis
Xolothz
Anubis
Level 6
God Stats
4W - 4L
1,846 SR
Queue Stats
7W - 8L
1,541 Elo+
Solo
Ymir
Ymir
ellekkiell12
Ymir
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,520 Elo+
Party 1
Eset
Eset
pr3nd3rgasm
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 67L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AndoryuuX
Scylla
16
7 / 7 / 13
10,957
522
17,002
11,714
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 24
11,652
555
8,284
20,520
20,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Gooberlala
Danzaburou
18
22 / 3 / 9
13,611
648
29,809
14,751
5,687
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Oxybleach
Cabrakan
15
0 / 4 / 10
9,746
464
6,553
14,896
15,512
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Yunito513G
Nemesis
17
12 / 1 / 15
11,991
571
14,505
19,738
8,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Killerlobstah
Thanatos
15
7 / 11 / 3
10,418
496
14,039
21,314
8,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 9 / 3
7,842
373
7,123
14,571
4,704
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Xolothz
Anubis
16
5 / 7 / 3
10,612
505
15,601
16,751
7,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 9 / 6
9,633
459
8,156
22,698
29,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 10 / 8
8,665
413
7,977
14,710
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
39
46
Kills
16
17
Deaths
46
71
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
AndoryuuX
Scylla
7
7
13
1.93
W
5
2
24
8.5
W
Danzaburou
Gooberlala
Danzaburou
22
3
9
8.83
L
Thanatos
Killerlobstah
Thanatos
7
11
3
0.77
L
1
9
3
0.28
W
Cabrakan
Oxybleach
Cabrakan
0
4
10
1.25
L
Anubis
Xolothz
Anubis
5
7
3
0.93
W
Nemesis
Yunito513G
Nemesis
12
1
15
19.5
L
3
9
6
0.67
L
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,153
Damage
52,896
81,619
Taken
90,044
53,304
Mitigated
55,550
30,031
Healing
23,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AndoryuuX
Scylla
17,002
1,895
0
531
11,714
2,989
1,865
6,368
4,934
43,610
0
W
8,284
2,130
7,606
10,322
20,520
20,200
2,219
8,461
11,940
25,228
0
W
Danzaburou
Gooberlala
Danzaburou
29,809
19,821
827
2,578
14,751
5,687
6,477
6,114
8,565
0
79,267
L
Thanatos
Killerlobstah
Thanatos
14,039
5,538
0
9,945
21,314
8,167
0
4,141
17,173
0
53,058
L
7,123
2,959
0
1,313
14,571
4,704
725
6,497
8,074
0
31,757
W
Cabrakan
Oxybleach
Cabrakan
6,553
701
0
500
14,896
15,512
947
4,889
9,927
40,132
0
L
Anubis
Xolothz
Anubis
15,601
1,088
0
5,738
16,751
7,926
52
9,053
7,698
60,504
0
W
Nemesis
Yunito513G
Nemesis
14,505
8,945
0
7,667
19,738
8,916
1,081
5,234
14,406
0
70,484
L
8,156
1,880
0
2,837
22,698
29,154
392
5,175
17,523
25,014
0
L
7,977
932
303
2,953
14,710
5,599
511
6,973
7,737
39,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,957
Gold Earned
47,170
391
Minions Killed
370
0
Camps Cleared
0
1,869,484
Distance Traveled
1,517,382
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,957
522
81
4
0
359,828
5
W
Sylvanus
11,652
555
33
2
0
343,977
3
W
Danzaburou
13,611
648
108
5
0
339,830
2
L
Thanatos
10,418
496
77
4
0
310,029
0
L
Neith
7,842
373
75
4
0
315,148
0
W
Cabrakan
9,746
464
86
4
0
355,455
4
L
Anubis
10,612
505
116
6
0
287,518
5
W
Nemesis
11,991
571
83
4
0
470,394
2
L
Ymir
9,633
459
30
1
0
319,296
2
L
Eset
8,665
413
72
3
0
285,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role