Player Matchup

Aphrodite
Aphrodite
Aleyareyouok
Aphrodite
Level 7
God Stats
11W - 9L
1,528 SR
Queue Stats
11W - 12L
1,478 Elo+
Party 3
Kukulkan
Kukulkan
Domesickle
Kukulkan
Level 122
God Stats
2W - 5L
1,407 SR
Queue Stats
3W - 17L
1,296 Elo+
Party 3
Loki
Loki
Garmonsha-
Loki
Level 9
God Stats
5W - 4L
1,590 SR
Queue Stats
41W - 41L
1,498 Elo+
Solo
Cthulhu
Cthulhu
MReed24
Cthulhu
Level 29
God Stats
23W - 18L
1,497 SR
Queue Stats
217W - 237L
1,497 Elo+
Solo
Fenrir
Fenrir
Weazelbwoy
Fenrir
Level 30
God Stats
35W - 27L
1,638 SR
Queue Stats
247W - 263L
1,484 Elo+
Solo
Team Averages
Level 39
1,532 SR
1,450 Elo+

VS

Team Averages
Level 28
1,538 SR
1,525 Elo+
Zhong Kui
Zhong Kui
Numba1hobo
Zhong Kui
Level 26
God Stats
83W - 54L
1,541 SR
Queue Stats
134W - 101L
1,563 Elo+
Party 1
Cupid
Cupid
Relatri
Cupid
Level 29
God Stats
10W - 11L
1,500 SR
Queue Stats
158W - 139L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
TotallyAnHuman
Nu Wa
Level 28
God Stats
9W - 7L
1,586 SR
Queue Stats
163W - 127L
1,603 Elo+
Party 1
Jormungandr
Jormungandr
Waterstar04
Jormungandr
Level 28
God Stats
16W - 20L
1,469 SR
Queue Stats
161W - 170L
1,421 Elo+
Party 2
Bellona
Bellona
dahidez-_-
Bellona
Level 29
God Stats
24W - 16L
1,595 SR
Queue Stats
82W - 76L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aleyareyouok
Aphrodite
18
0 / 3 / 4
11,695
780
3,493
10,961
7,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Domesickle
Kukulkan
20
3 / 8 / 5
14,107
940
26,218
33,807
14,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 6 / 5
11,863
791
8,796
20,391
8,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MReed24
Cthulhu
19
1 / 5 / 6
13,019
868
16,814
37,126
62,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
Weazelbwoy
Fenrir
19
4 / 10 / 3
13,484
899
14,173
30,938
19,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Numba1hobo
Zhong Kui
20
11 / 0 / 14
16,043
1,070
34,785
13,098
17,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cupid
Relatri
Cupid
20
2 / 4 / 16
13,162
877
17,156
13,454
5,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 1 / 23
15,467
1,031
31,638
21,619
15,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
Waterstar04
Jormungandr
20
5 / 3 / 16
13,983
932
17,058
15,579
12,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
dahidez-_-
Bellona
20
12 / 1 / 12
15,382
1,025
27,916
14,599
8,729
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
113
9
Kills
32
32
Deaths
9
23
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aleyareyouok
Aphrodite
0
3
4
0.67
L
Kukulkan
Domesickle
Kukulkan
3
8
5
0.69
L
1
6
5
0.58
L
Cthulhu
MReed24
Cthulhu
1
5
6
0.8
W
Zhong Kui
Numba1hobo
Zhong Kui
11
0
14
18
W
Cupid
Relatri
Cupid
2
4
16
2.5
W
2
1
23
13.5
W
Jormungandr
Waterstar04
Jormungandr
5
3
16
4.33
L
Fenrir
Weazelbwoy
Fenrir
4
10
3
0.55
W
Bellona
dahidez-_-
Bellona
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,494
Damage
128,553
133,223
Taken
78,349
112,577
Mitigated
58,849
19,534
Healing
26,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aleyareyouok
Aphrodite
3,493
144
5,502
4,678
10,961
7,025
0
8,967
1,994
27,442
0
L
Kukulkan
Domesickle
Kukulkan
26,218
757
98
6,657
33,807
14,544
0
20,330
13,477
110,788
0
L
8,796
1,234
0
186
20,391
8,693
0
8,099
12,292
0
15,026
L
Cthulhu
MReed24
Cthulhu
16,814
480
1,158
810
37,126
62,932
0
23,986
13,140
66,954
0
W
Zhong Kui
Numba1hobo
Zhong Kui
34,785
8,805
520
5,571
13,098
17,231
0
9,862
3,236
72,869
0
W
Cupid
Relatri
Cupid
17,156
8,007
2,247
1,734
13,454
5,015
0
3,407
10,047
0
29,493
W
31,638
18,631
1,092
8,716
21,619
15,157
0
16,398
5,221
61,978
0
W
Jormungandr
Waterstar04
Jormungandr
17,058
7,991
0
1,088
15,579
12,717
0
12,020
3,548
41,619
0
L
Fenrir
Weazelbwoy
Fenrir
14,173
1,993
0
445
30,938
19,383
0
22,099
8,839
0
26,800
W
Bellona
dahidez-_-
Bellona
27,916
20,324
0
5,104
14,599
8,729
0
4,827
8,396
0
42,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,168
Gold Earned
74,037
336
Minions Killed
271
5
Camps Cleared
12
1,329,273
Distance Traveled
1,457,115
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,695
780
54
4
0
188,605
0
L
Kukulkan
14,107
940
171
11
0
277,498
0
L
Loki
11,863
791
9
1
1
272,874
0
L
Cthulhu
13,019
868
79
5
1
302,936
0
W
Zhong Kui
16,043
1,070
107
7
0
281,978
0
W
Cupid
13,162
877
39
3
8
294,721
0
W
Nu Wa
15,467
1,031
53
4
0
299,592
2
W
Jormungandr
13,983
932
54
4
0
272,710
0
L
Fenrir
13,484
899
23
2
3
287,360
1
W
Bellona
15,382
1,025
18
1
4
308,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role