Player Matchup

Neith
Neith
 
Neith
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Fmd0_Jeith
Ganesha
Level 125
God Stats
2W - 1L
1,809 SR
Queue Stats
159W - 174L
1,475 Elo+
Solo
Pele
Pele
UnsheathedSpoon
Pele
Level 40
God Stats
1W - 3L
1,273 SR
Queue Stats
189W - 202L
1,400 Elo+
Solo
Kukulkan
Kukulkan
martinandrade38
Kukulkan
Level 62
God Stats
7W - 4L
1,632 SR
Queue Stats
112W - 129L
1,392 Elo+
Solo
Team Averages
Level 80
1,543 SR
1,453 Elo+

VS

Team Averages
Level 72
1,505 SR
1,410 Elo+
Hades
Hades
 
Hades
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ClosedKirton
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,293 Elo+
Solo
Hachiman
Hachiman
OMGitsDirtyDan69
Hachiman
Level 106
God Stats
5W - 6L
1,500 SR
Queue Stats
299W - 342L
1,459 Elo+
Solo
Charybdis
Charybdis
STEAMxPUNK-
Charybdis
Level 49
God Stats
6W - 6L
1,488 SR
Queue Stats
263W - 269L
1,419 Elo+
Solo
Anubis
Anubis
ShadeSwornHydra
Anubis
Level 67
God Stats
60W - 43L
1,536 SR
Queue Stats
305W - 305L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 4 / 2
10,366
546
10,972
14,279
5,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
 
Charybdis
15
5 / 5 / 3
9,542
502
15,801
17,561
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
Fmd0_Jeith
Ganesha
14
0 / 6 / 7
8,880
467
6,100
19,405
13,867
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 5 / 0
9,750
513
6,893
15,047
5,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
0 / 6 / 1
9,384
494
7,024
12,598
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
3 / 1 / 2
9,398
495
6,863
11,514
9,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
13
2 / 3 / 9
8,673
456
7,222
14,125
8,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
6 / 4 / 7
9,682
510
14,191
16,257
4,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
STEAMxPUNK-
Charybdis
18
7 / 0 / 7
10,790
568
12,063
12,047
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 3 / 4
10,541
555
14,278
13,573
6,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
11
Kills
26
26
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
2
0.5
L
Charybdis
 
Charybdis
5
5
3
1.3
W
Hades
 
Hades
3
1
2
4
W
Yemoja
2
3
9
2.17
L
Ganesha
Fmd0_Jeith
Ganesha
0
6
7
0.58
W
6
4
7
2.38
W
Charybdis
STEAMxPUNK-
Charybdis
7
0
7
10.5
W
8
3
4
3.33
L
5
5
0
1
L
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,790
Damage
54,617
78,890
Taken
67,516
33,603
Mitigated
34,044
24,100
Healing
30,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,972
4,733
0
7,544
14,279
5,349
106
5,269
9,010
0
75,410
L
Charybdis
 
Charybdis
15,801
6,565
0
4,985
17,561
5,212
0
6,169
11,392
0
76,070
W
Hades
 
Hades
6,863
601
221
5,403
11,514
9,775
418
0
11,514
54,462
0
W
Yemoja
7,222
1,240
2,972
2,502
14,125
8,473
0
1,181
12,938
26,362
0
L
Ganesha
Fmd0_Jeith
Ganesha
6,100
654
2,879
4,337
19,405
13,867
0
5,897
13,508
33,378
0
W
14,191
6,352
328
7,159
16,257
4,336
792
3,361
12,850
0
67,434
W
Charybdis
STEAMxPUNK-
Charybdis
12,063
5,475
0
4,371
12,047
5,042
0
4,551
7,286
0
75,014
W
14,278
618
0
7,689
13,573
6,418
1,196
3,621
9,804
69,923
0
L
6,893
1,851
0
3,147
15,047
5,443
0
6,003
9,044
0
62,259
L
Kukulkan
7,024
502
0
1,208
12,598
3,732
0
5,025
7,573
60,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,922
Gold Earned
49,084
567
Minions Killed
476
0
Camps Cleared
0
1,642,076
Distance Traveled
1,712,655
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,366
546
149
8
0
298,715
5
L
Charybdis
9,542
502
148
8
0
319,891
3
W
Hades
9,398
495
117
6
0
362,224
2
W
Yemoja
8,673
456
29
2
0
336,443
5
L
Ganesha
8,880
467
24
1
0
352,264
2
W
Hachiman
9,682
510
99
5
0
343,950
0
W
Charybdis
10,790
568
106
6
0
367,508
6
W
Anubis
10,541
555
125
7
0
302,530
4
L
Pele
9,750
513
102
5
0
343,180
0
L
Kukulkan
9,384
494
144
8
0
328,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role