Player Matchup

Cthulhu
Cthulhu
Always Saucie
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,519 Elo+
Party 2
Chernobog
Chernobog
EAgrj
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,502 Elo+
Solo
Zeus
Zeus
Isaiah21101991
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,441 Elo+
Party 2
Jing Wei
Jing Wei
OsE Hermit
Jing Wei
Level 22
God Stats
1W - 1L
1,744 SR
Queue Stats
63W - 73L
1,452 Elo+
Solo
Skadi
Skadi
xxadizeroxx
Skadi
Level 28
God Stats
28W - 12L
1,662 SR
Queue Stats
115W - 92L
1,513 Elo+
Solo
Team Averages
Level 41
1,581 SR
1,485 Elo+

VS

Team Averages
Level 30
1,600 SR
1,578 Elo+
Izanami
Izanami
Flapjackboi
Izanami
Level 16
God Stats
8W - 8L
1,901 SR
Queue Stats
25W - 19L
1,624 Elo+
Party 1
Sylvanus
Sylvanus
Mr_ToTheTop
Sylvanus
Level 28
God Stats
4W - 3L
1,378 SR
Queue Stats
5W - 4L
1,352 Elo+
Solo
He Bo
He Bo
Thisonegoesto11
He Bo
Level 66
God Stats
2W - 3L
1,384 SR
Queue Stats
26W - 16L
1,616 Elo+
Party 1
Neith
Neith
UndiHeart
Neith
Level 16
God Stats
3W - 1L
1,836 SR
Queue Stats
21W - 17L
1,685 Elo+
Party 1
Bellona
Bellona
jonhlenonvsbats
Bellona
Level 22
God Stats
25W - 47L
1,500 SR
Queue Stats
304W - 338L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
9 / 9 / 9
14,290
1,191
22,933
32,908
35,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
EAgrj
Chernobog
19
2 / 4 / 13
11,756
980
4,344
12,479
4,631
18
0 / 15 / 14
11,065
922
14,007
27,016
9,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
OsE Hermit
Jing Wei
20
3 / 8 / 18
13,072
1,089
18,596
22,228
8,115
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 6 / 8
14,196
1,183
23,052
22,087
13,535
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flapjackboi
Izanami
20
20 / 8 / 12
15,347
1,279
49,228
19,982
8,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Mr_ToTheTop
Sylvanus
20
1 / 2 / 26
12,902
1,075
8,740
22,021
21,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
17 / 5 / 14
15,111
1,259
26,960
15,751
6,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
UndiHeart
Neith
19
2 / 5 / 18
11,918
993
16,335
15,929
6,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 5 / 24
12,243
1,020
9,911
18,206
20,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
136
25
Kills
42
42
Deaths
25
62
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
9
9
9
1.5
L
Chernobog
EAgrj
Chernobog
2
4
13
2.13
W
Izanami
Flapjackboi
Izanami
20
8
12
3.25
L
0
15
14
0.47
W
Sylvanus
Mr_ToTheTop
Sylvanus
1
2
26
7
L
Jing Wei
OsE Hermit
Jing Wei
3
8
18
1.5
W
17
5
14
4.8
W
Neith
UndiHeart
Neith
2
5
18
2.2
W
2
5
24
2.8
L
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,932
Damage
111,174
116,718
Taken
91,889
70,997
Mitigated
62,427
2,801
Healing
17,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
22,933
1,200
405
39
32,908
35,003
0
9,627
22,983
53,567
0
L
Chernobog
EAgrj
Chernobog
4,344
1,899
0
183
12,479
4,631
0
2,749
9,615
0
15,921
W
Izanami
Flapjackboi
Izanami
49,228
29,482
0
1,794
19,982
8,081
0
6,093
13,639
0
73,658
L
14,007
2,537
0
825
27,016
9,713
0
10,487
16,529
35,980
0
W
Sylvanus
Mr_ToTheTop
Sylvanus
8,740
2,489
4,155
4,593
22,021
21,739
0
9,817
11,818
28,162
0
L
Jing Wei
OsE Hermit
Jing Wei
18,596
10,174
0
122
22,228
8,115
0
6,545
15,683
0
40,674
W
26,960
438
0
3,267
15,751
6,146
0
6,808
8,712
49,861
0
W
Neith
UndiHeart
Neith
16,335
6,923
0
1,988
15,929
6,395
0
6,320
9,327
0
51,790
W
9,911
2,794
631
1,462
18,206
20,066
0
6,497
11,453
77
19,032
L
23,052
11,769
0
1,227
22,087
13,535
0
5,855
16,138
0
42,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,379
Gold Earned
67,521
230
Minions Killed
261
6
Camps Cleared
6
1,173,821
Distance Traveled
1,048,457
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,290
1,191
83
7
0
253,348
0
L
Chernobog
11,756
980
32
3
1
242,636
0
W
Izanami
15,347
1,279
47
4
2
194,773
1
L
Zeus
11,065
922
38
3
3
182,687
0
W
Sylvanus
12,902
1,075
50
4
0
220,430
0
L
Jing Wei
13,072
1,089
45
4
0
272,539
3
W
He Bo
15,111
1,259
57
5
2
210,341
0
W
Neith
11,918
993
79
7
2
193,538
1
W
Bellona
12,243
1,020
28
2
0
229,375
1
L
Skadi
14,196
1,183
32
3
2
222,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role