Player Matchup

Kukulkan
Kukulkan
AzraelKinslayer
Kukulkan
Level 160
God Stats
5W - 2L
1,919 SR
Queue Stats
281W - 258L
1,578 Elo+
Party 1
Ullr
Ullr
GalileoPitsuschi
Ullr
Level 68
God Stats
11W - 8L
1,766 SR
Queue Stats
72W - 58L
1,652 Elo+
Solo
Nike
Nike
IncoMortalis
Nike
Level 126
God Stats
13W - 8L
1,762 SR
Queue Stats
348W - 326L
1,587 Elo+
Party 1
Da Ji
Da Ji
Ouromov
Da Ji
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,395 Elo+
Solo
Ymir
Ymir
fabquin
Ymir
Level 120
God Stats
2W - 1L
1,775 SR
Queue Stats
23W - 18L
1,494 Elo+
Solo
Team Averages
Level 127
1,745 SR
1,541 Elo+

VS

Team Averages
Level 92
1,609 SR
1,582 Elo+
Hachiman
Hachiman
 
Hachiman
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
S4breT00th
Odin
Level 56
God Stats
2W - 0L
1,769 SR
Queue Stats
63W - 37L
1,696 Elo+
Solo
Zhong Kui
Zhong Kui
TheOneEpicLad
Zhong Kui
Level 109
God Stats
8W - 1L
1,776 SR
Queue Stats
210W - 204L
1,486 Elo+
Solo
Hun Batz
Hun Batz
dunnodan996
Hun Batz
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 43L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 1 / 1
6,619
602
3,810
5,463
1,811
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 3 / 0
5,764
524
3,092
7,861
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 0
6,190
563
2,671
9,282
4,383
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
Ouromov
Da Ji
9
0 / 5 / 3
5,542
504
2,941
9,167
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
fabquin
Ymir
9
0 / 3 / 2
5,548
504
2,655
8,123
4,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 1 / 4
6,244
568
6,476
6,882
1,937
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
9
2 / 1 / 2
5,934
539
4,692
5,837
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 0 / 2
7,466
679
7,569
5,612
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
TheOneEpicLad
Zhong Kui
11
3 / 3 / 2
6,822
620
5,380
5,516
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
dunnodan996
Hun Batz
12
3 / 0 / 5
6,742
613
4,839
5,180
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
15
15
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
1
4
4
W
Kumbhakarna
 
Kumbhakarna
2
1
2
3
L
Kukulkan
2
1
1
2.5
L
2
3
0
0.67
L
1
3
0
0.33
L
Da Ji
Ouromov
Da Ji
0
5
3
0.3
W
5
0
2
6
W
Zhong Kui
TheOneEpicLad
Zhong Kui
3
3
2
1.33
W
Hun Batz
dunnodan996
Hun Batz
3
0
5
5.5
L
Ymir
fabquin
Ymir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,169
Damage
28,956
39,896
Taken
29,027
16,096
Mitigated
15,437
9,313
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,476
3,980
0
2,251
6,882
1,937
0
2,753
4,129
0
39,949
W
Kumbhakarna
 
Kumbhakarna
4,692
662
0
1,564
5,837
3,332
0
1,427
4,410
19,840
0
L
Kukulkan
3,810
667
0
887
5,463
1,811
0
3,062
2,401
43,998
0
L
3,092
963
0
1,936
7,861
1,979
0
2,311
5,550
0
32,257
L
2,671
1,078
0
2,195
9,282
4,383
0
1,219
7,190
0
35,876
L
Da Ji
Ouromov
Da Ji
2,941
889
0
2,974
9,167
2,959
0
2,320
6,662
0
23,808
W
7,569
1,840
0
2,822
5,612
4,132
0
459
5,153
8,364
33,225
W
Zhong Kui
TheOneEpicLad
Zhong Kui
5,380
1,700
0
1,625
5,516
3,805
192
1,753
3,763
36,188
5,979
W
Hun Batz
dunnodan996
Hun Batz
4,839
2,008
0
1,381
5,180
2,231
0
138
5,042
0
40,666
L
Ymir
fabquin
Ymir
2,655
1,279
0
1,321
8,123
4,964
0
2,213
5,910
15,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,663
Gold Earned
33,208
332
Minions Killed
365
0
Camps Cleared
0
1,121,044
Distance Traveled
1,190,034
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,244
568
81
7
0
224,897
2
W
Kumbhakarna
5,934
539
21
2
0
226,730
2
L
Kukulkan
6,619
602
104
9
0
229,799
3
L
Ullr
5,764
524
67
6
0
212,406
2
L
Nike
6,190
563
86
8
0
226,689
2
L
Da Ji
5,542
504
54
5
0
238,095
3
W
Odin
7,466
679
94
9
0
246,977
1
W
Zhong Kui
6,822
620
84
8
0
215,388
5
W
Hun Batz
6,742
613
85
8
0
276,042
3
L
Ymir
5,548
504
21
2
0
214,055
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role