Player Matchup

Cupid
Cupid
 
Cupid
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Buobuoo
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 111L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
IDarkLadyI
Jormungandr
Level 27
God Stats
6W - 10L
1,550 SR
Queue Stats
107W - 137L
1,375 Elo+
Party 2
Erlang Shen
Erlang Shen
JusstGrizzy
Erlang Shen
Level 62
God Stats
0W - 4L
1,290 SR
Queue Stats
85W - 100L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
SWAGCHEESEHEAD
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 1
Team Averages
Level 60
1,468 SR
1,376 Elo+

VS

Team Averages
Level 89
1,554 SR
1,395 Elo+
Discordia
Discordia
Nanodesu17
Discordia
Level 70
God Stats
14W - 11L
1,500 SR
Queue Stats
403W - 468L
1,442 Elo+
Solo
Amaterasu
Amaterasu
o_o-Intelligence
Amaterasu
Level 107
God Stats
10W - 10L
1,550 SR
Queue Stats
626W - 612L
1,419 Elo+
Party 3
Nemesis
Nemesis
theWOWfactor15
Nemesis
Level 123
God Stats
29W - 17L
1,694 SR
Queue Stats
567W - 527L
1,479 Elo+
Party 3
Chernobog
Chernobog
wolf2425
Chernobog
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 11L
1,219 Elo+
Party 3
Khepri
Khepri
zestypotate
Khepri
Level 125
God Stats
11W - 3L
1,524 SR
Queue Stats
485W - 500L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 5 / 1
8,210
391
7,459
9,749
3,209
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Buobuoo
Hun Batz
13
3 / 12 / 0
8,985
428
6,744
18,612
6,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
IDarkLadyI
Jormungandr
14
1 / 6 / 3
9,250
440
10,331
18,121
14,771
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
JusstGrizzy
Erlang Shen
14
0 / 10 / 1
8,750
417
3,930
16,744
10,792
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 15 / 2
8,712
415
3,548
21,272
8,958
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nanodesu17
Discordia
17
3 / 2 / 11
11,609
553
7,531
6,168
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
20
15 / 1 / 8
14,511
691
15,178
15,631
14,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
26 / 0 / 6
14,885
709
22,824
14,411
10,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
wolf2425
Chernobog
16
3 / 3 / 12
10,788
514
9,880
9,642
4,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
16
1 / 1 / 12
11,304
538
6,437
16,255
15,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
97
7
Kills
48
48
Deaths
7
7
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
5
1
0.7
L
Hun Batz
Buobuoo
Hun Batz
3
12
0
0.25
L
Jormungandr
IDarkLadyI
Jormungandr
1
6
3
0.42
L
Erlang Shen
JusstGrizzy
Erlang Shen
0
10
1
0.05
W
Discordia
Nanodesu17
Discordia
3
2
11
4.25
L
0
15
2
0.07
W
Amaterasu
15
1
8
19
W
26
0
6
29
W
Chernobog
wolf2425
Chernobog
3
3
12
3
W
Khepri
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
61,850
84,498
Taken
62,107
44,013
Mitigated
47,276
12,558
Healing
24,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,459
4,147
76
1,363
9,749
3,209
1,119
1,887
7,862
0
38,863
L
Hun Batz
Buobuoo
Hun Batz
6,744
1,691
485
3,304
18,612
6,283
500
1,708
16,760
0
50,887
L
Jormungandr
IDarkLadyI
Jormungandr
10,331
2,715
364
3,012
18,121
14,771
126
3,380
14,741
52,313
0
L
Erlang Shen
JusstGrizzy
Erlang Shen
3,930
1,848
0
1,966
16,744
10,792
284
500
16,222
0
44,065
W
Discordia
Nanodesu17
Discordia
7,531
1,479
0
1,880
6,168
1,980
926
44
6,124
62,947
0
L
3,548
993
271
1,717
21,272
8,958
813
5,925
14,945
0
38,988
W
Amaterasu
15,178
8,012
0
6,538
15,631
14,513
4,232
1,627
14,004
0
93,644
W
22,824
13,452
0
7,347
14,411
10,749
3,132
872
13,539
0
145,722
W
Chernobog
wolf2425
Chernobog
9,880
5,848
0
1,489
9,642
4,157
430
3,179
6,463
0
42,780
W
Khepri
6,437
354
446
6,619
16,255
15,877
0
6,322
9,933
47,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,907
Gold Earned
63,097
409
Minions Killed
604
0
Camps Cleared
0
1,623,368
Distance Traveled
2,110,813
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,210
391
63
3
0
301,081
5
L
Hun Batz
8,985
428
80
4
0
320,177
3
L
Jormungandr
9,250
440
82
4
0
317,224
2
L
Erlang Shen
8,750
417
102
5
0
345,812
1
W
Discordia
11,609
553
95
5
0
361,944
8
L
Guan Yu
8,712
415
82
4
0
339,074
0
W
Amaterasu
14,511
691
171
8
0
421,758
1
W
Nemesis
14,885
709
190
9
0
520,932
0
W
Chernobog
10,788
514
84
4
0
373,731
0
W
Khepri
11,304
538
64
3
0
432,448
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role