Player Matchup

Kukulkan
Kukulkan
King_jonathan19
Kukulkan
Level 28
God Stats
50W - 48L
1,483 SR
Queue Stats
346W - 400L
1,353 Elo+
Solo
Jormungandr
Jormungandr
fastforwawrd
Jormungandr
Level 16
God Stats
6W - 10L
1,412 SR
Queue Stats
28W - 31L
1,403 Elo+
Party 2
Ra
Ra
fortnite69420
Ra
Level 3
God Stats
0W - 3L
1,238 SR
Queue Stats
6W - 9L
1,190 Elo+
Party 2
Achilles
Achilles
hyrve
Achilles
Level 27
God Stats
3W - 3L
1,423 SR
Queue Stats
11W - 17L
1,435 Elo+
Solo
Danzaburou
Danzaburou
jekakim
Danzaburou
Level 26
God Stats
18W - 18L
1,509 SR
Queue Stats
86W - 90L
1,424 Elo+
Solo
Team Averages
Level 20
1,413 SR
1,361 Elo+

VS

Team Averages
Level 24
1,485 SR
1,442 Elo+
Camazotz
Camazotz
BigBoyNice
Camazotz
Level 29
God Stats
2W - 7L
1,366 SR
Queue Stats
136W - 156L
1,388 Elo+
Party 1
Chang'e
Chang'e
Chubby_Seal_Oueg
Chang'e
Level 29
God Stats
4W - 4L
1,238 SR
Queue Stats
145W - 164L
1,424 Elo+
Party 1
Sol
Sol
MtnDewPirate
Sol
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Nike
Nike
Tomthebom10
Nike
Level 28
God Stats
23W - 17L
1,607 SR
Queue Stats
76W - 79L
1,491 Elo+
Solo
Ares
Ares
xChefBigDogx
Ares
Level 28
God Stats
2W - 0L
1,713 SR
Queue Stats
8W - 5L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 3 / 4
7,190
449
5,773
10,784
3,715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
fastforwawrd
Jormungandr
11
6 / 2 / 0
8,123
508
6,720
13,956
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
3 / 7 / 1
7,351
459
7,682
11,987
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
hyrve
Achilles
10
2 / 4 / 3
6,840
428
6,589
14,626
7,329
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
jekakim
Danzaburou
10
0 / 7 / 5
6,594
412
6,071
11,928
3,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BigBoyNice
Camazotz
12
3 / 2 / 3
7,849
491
3,864
10,009
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 3 / 2
8,216
514
13,357
10,341
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 4 / 9
7,800
488
13,669
8,773
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
5 / 2 / 5
9,569
598
10,756
10,648
10,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
5 / 1 / 8
7,919
495
11,236
14,892
13,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
23
23
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Camazotz
BigBoyNice
Camazotz
3
2
3
2.25
W
6
3
2
2.33
L
Kukulkan
1
3
4
1
W
4
4
9
2.13
W
5
2
5
3.75
L
Jormungandr
fastforwawrd
Jormungandr
6
2
0
3
L
3
7
1
0.5
L
Achilles
hyrve
Achilles
2
4
3
0.88
L
Danzaburou
jekakim
Danzaburou
0
7
5
0.36
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,835
Damage
52,882
63,281
Taken
54,663
30,194
Mitigated
33,467
10,773
Healing
21,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
BigBoyNice
Camazotz
3,864
734
0
4,449
10,009
3,402
116
1,896
7,965
0
43,000
W
13,357
1,240
3,117
5,060
10,341
3,589
748
4,686
5,573
45,733
0
L
Kukulkan
5,773
470
83
3,389
10,784
3,715
0
6,312
4,352
36,181
0
W
13,669
2,591
507
2,286
8,773
2,750
1,341
3,352
5,413
43,108
0
W
10,756
1,271
0
1,748
10,648
10,018
860
3,332
7,222
10,971
61,987
L
Jormungandr
fastforwawrd
Jormungandr
6,720
2,012
0
2,372
13,956
10,890
0
10,506
3,243
21,501
0
L
7,682
2,018
92
3,217
11,987
4,329
1,170
6,851
4,976
34,153
0
L
Achilles
hyrve
Achilles
6,589
1,409
0
323
14,626
7,329
0
7,320
7,233
0
22,504
L
Danzaburou
jekakim
Danzaburou
6,071
2,485
0
1,297
11,928
3,931
0
9,093
2,697
0
31,592
W
11,236
619
0
4,617
14,892
13,708
364
6,447
8,315
22,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,098
Gold Earned
41,353
263
Minions Killed
389
0
Camps Cleared
0
1,405,059
Distance Traveled
1,550,544
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,849
491
82
5
0
349,011
0
W
Chang'e
8,216
514
74
5
0
294,911
1
L
Kukulkan
7,190
449
71
4
0
291,748
2
W
Sol
7,800
488
65
4
0
276,537
0
W
Nike
9,569
598
146
9
0
306,732
0
L
Jormungandr
8,123
508
31
2
0
315,371
6
L
Ra
7,351
459
64
4
0
221,280
0
L
Achilles
6,840
428
38
2
0
302,788
0
L
Danzaburou
6,594
412
59
4
0
273,872
6
W
Ares
7,919
495
22
1
0
323,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role