Player Matchup

Ymir
Ymir
AlphaK1ng
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,362 Elo+
Party 1
Osiris
Osiris
ElementalShade7
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,531 Elo+
Party 2
Medusa
Medusa
Haku199
Medusa
Level 26
God Stats
1W - 2L
1,501 SR
Queue Stats
113W - 87L
1,439 Elo+
Solo
Nu Wa
Nu Wa
VvkarlmvV
Nu Wa
Level 27
God Stats
2W - 3L
1,672 SR
Queue Stats
20W - 27L
1,617 Elo+
Party 2
Fenrir
Fenrir
jedibatman1995
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,362 Elo+
Party 1
Team Averages
Level 18
1,535 SR
1,462 Elo+

VS

Team Averages
Level 21
1,641 SR
1,545 Elo+
Thanatos
Thanatos
CuffsAlister667
Thanatos
Level 29
God Stats
11W - 12L
1,511 SR
Queue Stats
45W - 39L
1,492 Elo+
Solo
Kukulkan
Kukulkan
Pehaga92
Kukulkan
Level 22
God Stats
44W - 39L
1,514 SR
Queue Stats
91W - 88L
1,444 Elo+
Solo
Ares
Ares
Renegade5497
Ares
Level 5
God Stats
3W - 7L
1,914 SR
Queue Stats
5W - 7L
1,881 Elo+
Solo
Artemis
Artemis
SluggardPoet247
Artemis
Level 21
God Stats
10W - 9L
1,520 SR
Queue Stats
32W - 26L
1,485 Elo+
Solo
Vamana
Vamana
YuginMS
Vamana
Level 28
God Stats
3W - 0L
1,745 SR
Queue Stats
105W - 121L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
1 / 3 / 12
14,667
863
5,895
20,502
31,850
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 8 / 10
16,252
956
20,168
33,069
33,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
Haku199
Medusa
20
7 / 6 / 8
17,393
1,023
33,300
22,982
8,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
VvkarlmvV
Nu Wa
20
4 / 9 / 11
15,604
918
28,598
21,528
8,365
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 15 / 8
13,693
805
8,869
27,662
10,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
0 / 0 / 1
12,071
710
0
2,154
733
Kukulkan
Pehaga92
Kukulkan
20
15 / 4 / 16
19,655
1,156
52,358
16,630
7,596
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 9 / 23
18,730
1,102
34,092
36,789
64,389
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 0 / 0
10,440
614
0
2,158
736
Vamana
YuginMS
Vamana
20
16 / 5 / 20
20,033
1,178
29,596
44,107
65,485
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
101
18
Kills
41
41
Deaths
18
49
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
3
12
2.33
W
Thanatos
0
0
1
0.5
L
6
8
10
1.38
L
Medusa
Haku199
Medusa
7
6
8
1.83
W
Kukulkan
Pehaga92
Kukulkan
15
4
16
5.75
W
10
9
23
2.39
W
0
0
0
0
L
Nu Wa
VvkarlmvV
Nu Wa
4
9
11
1.06
W
Vamana
YuginMS
Vamana
16
5
20
5.2
L
0
15
8
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,830
Damage
116,046
125,743
Taken
101,838
93,024
Mitigated
138,939
11,399
Healing
16,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,895
1,077
750
1,807
20,502
31,850
0
14,502
6,000
19,915
0
W
Thanatos
0
0
0
0
2,154
733
0
2,154
0
0
0
L
20,168
8,373
0
250
33,069
33,419
0
23,879
9,190
0
42,600
L
Medusa
Haku199
Medusa
33,300
13,332
1,126
2,547
22,982
8,646
0
17,384
5,598
0
92,080
W
Kukulkan
Pehaga92
Kukulkan
52,358
2,277
0
602
16,630
7,596
0
6,164
10,466
129,169
0
W
34,092
1,035
0
3,428
36,789
64,389
0
9,565
27,224
60,199
0
W
0
0
0
0
2,158
736
0
2,158
0
0
0
L
Nu Wa
VvkarlmvV
Nu Wa
28,598
8,250
485
2,613
21,528
8,365
0
14,325
7,203
47,789
0
W
Vamana
YuginMS
Vamana
29,596
12,640
1,835
10,148
44,107
65,485
0
14,452
29,655
1,592
60,680
L
8,869
4,098
0
1,821
27,662
10,744
0
17,450
9,786
0
24,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,609
Gold Earned
80,929
298
Minions Killed
294
7
Camps Cleared
5
1,397,613
Distance Traveled
963,582
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
14,667
863
37
2
1
230,136
1
W
Thanatos
12,071
710
0
0
0
0
0
L
Osiris
16,252
956
53
3
1
364,594
1
L
Medusa
17,393
1,023
141
8
1
311,700
0
W
Kukulkan
19,655
1,156
187
11
2
354,175
0
W
Ares
18,730
1,102
42
2
1
256,007
3
W
Artemis
10,440
614
0
0
0
0
0
L
Nu Wa
15,604
918
43
3
2
236,218
2
W
Vamana
20,033
1,178
65
4
2
353,400
0
L
Fenrir
13,693
805
24
1
2
254,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role