Player Matchup

Fenrir
Fenrir
BsG DiDaCt x98
Fenrir
Level 26
God Stats
138W - 144L
1,481 SR
Queue Stats
583W - 636L
1,386 Elo+
Solo
Arachne
Arachne
Kirayagami6716
Arachne
Level 10
God Stats
5W - 7L
1,440 SR
Queue Stats
12W - 24L
1,284 Elo+
Party 2
Cthulhu
Cthulhu
SpookyTapatioMan
Cthulhu
Level 5
God Stats
1W - 1L
1,504 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Nox
Nox
Xesur
Nox
Level 85
God Stats
1W - 0L
1,270 SR
Queue Stats
4W - 4L
1,449 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mikey396loko
Tsukuyomi
Level 20
God Stats
1W - 2L
1,140 SR
Queue Stats
8W - 15L
1,232 Elo+
Party 2
Team Averages
Level 29
1,367 SR
1,370 Elo+

VS

Team Averages
Level 15
1,468 SR
1,286 Elo+
Bellona
Bellona
Aerialle
Bellona
Level 5
God Stats
1W - 2L
1,570 SR
Queue Stats
2W - 7L
1,260 Elo+
Party 1
Ah Puch
Ah Puch
Amazingpieff87
Ah Puch
Level 27
God Stats
9W - 7L
1,504 SR
Queue Stats
77W - 88L
1,366 Elo+
Solo
Artemis
Artemis
Double D6815
Artemis
Level 4
God Stats
1W - 5L
1,328 SR
Queue Stats
1W - 5L
1,278 Elo+
Party 1
Zeus
Zeus
duckbutters84
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,185 Elo+
Party 1
Pele
Pele
x x ConnorP
Pele
Level 25
God Stats
21W - 31L
1,437 SR
Queue Stats
34W - 56L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 21
11,756
1,176
16,242
9,275
4,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
13 / 0 / 15
12,027
1,203
18,684
8,895
4,661
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
1 / 0 / 17
10,567
1,057
6,992
10,223
6,017
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Nox
Xesur
Nox
20
20 / 0 / 17
12,952
1,295
16,513
4,044
1,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
mikey396loko
Tsukuyomi
17
4 / 4 / 15
9,564
956
12,449
10,562
3,685
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

318

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aerialle
Bellona
14
0 / 13 / 0
8,086
809
3,651
19,309
10,562
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 2 / 3
8,600
860
6,127
6,594
2,234
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Double D6815
Artemis
14
1 / 15 / 1
8,450
845
4,196
20,099
7,363
15
1 / 11 / 3
9,111
911
10,801
13,358
4,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 10 / 2
9,028
903
11,182
21,351
6,679
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
13
50
Kills
4
4
Deaths
51
85
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Aerialle
Bellona
0
13
0
0
L
0
2
3
0.75
W
12
0
21
22.5
L
Artemis
Double D6815
Artemis
1
15
1
0.1
W
13
0
15
20.5
W
1
0
17
9.5
W
Nox
Xesur
Nox
20
0
17
28.5
L
1
11
3
0.23
W
Tsukuyomi
mikey396loko
Tsukuyomi
4
4
15
2.88
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,880
Damage
35,957
42,999
Taken
80,711
20,947
Mitigated
31,142
6,028
Healing
2,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Aerialle
Bellona
3,651
992
0
176
19,309
10,562
0
3,498
15,811
0
11,531
L
6,127
588
0
426
6,594
2,234
0
2,885
3,709
28,041
0
W
16,242
8,750
0
1,516
9,275
4,803
0
3,076
6,199
0
26,549
L
Artemis
Double D6815
Artemis
4,196
2,086
0
0
20,099
7,363
0
6,831
13,268
0
12,105
W
18,684
12,382
0
3,780
8,895
4,661
0
2,797
6,098
0
26,873
W
6,992
725
241
29
10,223
6,017
0
5,199
5,024
32,468
0
W
Nox
Xesur
Nox
16,513
434
0
355
4,044
1,781
0
1,050
2,994
25,386
0
L
10,801
3,519
0
337
13,358
4,304
0
3,838
9,520
30,208
0
W
Tsukuyomi
mikey396loko
Tsukuyomi
12,449
3,860
0
107
10,562
3,685
0
4,806
5,756
0
21,569
L
11,182
2,940
0
1,738
21,351
6,679
0
6,453
14,898
0
27,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,866
Gold Earned
43,275
147
Minions Killed
140
8
Camps Cleared
2
956,939
Distance Traveled
722,887
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,086
809
20
2
1
126,485
2
L
Ah Puch
8,600
860
45
5
0
137,835
0
W
Fenrir
11,756
1,176
17
2
5
210,797
0
L
Artemis
8,450
845
11
1
0
140,365
1
W
Arachne
12,027
1,203
16
2
1
209,298
0
W
Cthulhu
10,567
1,057
67
7
0
176,551
0
W
Nox
12,952
1,295
28
3
0
198,380
0
L
Zeus
9,111
911
37
4
1
135,723
2
W
Tsukuyomi
9,564
956
19
2
2
161,913
0
L
Pele
9,028
903
27
3
0
182,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role