Player Matchup

Ra
Ra
Clothius
Ra
Level 12
God Stats
0W - 1L
1,296 SR
Queue Stats
10W - 10L
1,546 Elo+
Solo
Odin
Odin
SkrotTheGhoul
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,453 Elo+
Party 1
Ares
Ares
TheFatherofCats
Ares
Level 4
God Stats
0W - 2L
1,225 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 1
Arachne
Arachne
elainabe
Arachne
Level 5
God Stats
1W - 1L
1,768 SR
Queue Stats
2W - 2L
1,578 Elo+
Party 1
Chernobog
Chernobog
vorozaN
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,651 Elo+
Solo
Team Averages
Level 6
1,458 SR
1,539 Elo+

VS

Team Averages
Level 25
1,717 SR
1,564 Elo+
Athena
Athena
ArchrwasTaken
Athena
Level 29
God Stats
4W - 3L
1,867 SR
Queue Stats
150W - 152L
1,537 Elo+
Party 3
Neith
Neith
ItsJohnnyLedezma
Neith
Level 29
God Stats
4W - 4L
1,507 SR
Queue Stats
156W - 160L
1,551 Elo+
Party 3
Bacchus
Bacchus
Jebenak
Bacchus
Level 29
God Stats
4W - 1L
1,843 SR
Queue Stats
9W - 7L
1,614 Elo+
Party 2
Medusa
Medusa
MyrtisIsBack
Medusa
Level 17
God Stats
3W - 4L
1,540 SR
Queue Stats
26W - 21L
1,601 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SSalomon
Morgan Le Fay
Level 20
God Stats
11W - 7L
1,830 SR
Queue Stats
91W - 86L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,843
526
3,474
5,386
1,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 2
5,455
420
1,541
10,528
8,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
3 / 7 / 1
6,501
500
6,579
12,348
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
elainabe
Arachne
7
2 / 8 / 0
5,900
454
1,999
9,842
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
vorozaN
Chernobog
8
0 / 8 / 1
5,137
395
3,511
9,560
2,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
7,871
605
3,952
9,864
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
12 / 0 / 3
8,921
686
12,740
5,154
1,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
Jebenak
Bacchus
12
6 / 2 / 12
8,386
645
3,593
6,809
7,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
13
8 / 2 / 10
8,706
670
11,263
9,346
3,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
SSalomon
Morgan Le Fay
13
3 / 2 / 5
8,060
620
5,856
5,521
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
6
Kills
31
31
Deaths
6
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
2
0
11
7.5
L
1
2
0
0.5
W
12
0
3
13.5
W
Bacchus
Jebenak
Bacchus
6
2
12
6
W
Medusa
8
2
10
6.5
W
Morgan Le Fay
SSalomon
Morgan Le Fay
3
2
5
2.75
L
0
6
2
0.17
L
3
7
1
0.5
L
Arachne
elainabe
Arachne
2
8
0
0.25
L
Chernobog
vorozaN
Chernobog
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,104
Damage
37,404
47,664
Taken
36,694
25,951
Mitigated
19,329
6,624
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,952
1,376
0
4,846
9,864
4,257
0
1,500
8,287
48,026
0
L
3,474
250
222
1,809
5,386
1,812
0
689
4,697
42,727
0
W
12,740
4,798
0
1,539
5,154
1,978
668
2,205
2,743
0
59,349
W
Bacchus
Jebenak
Bacchus
3,593
832
0
726
6,809
7,084
664
2,027
4,691
16,088
0
W
Medusa
11,263
6,652
0
3,624
9,346
3,920
823
2,733
6,579
0
52,023
W
Morgan Le Fay
SSalomon
Morgan Le Fay
5,856
858
0
861
5,521
2,090
1,326
1,392
3,924
40,217
0
L
1,541
339
0
771
10,528
8,198
0
4,562
5,966
0
10,642
L
6,579
802
0
1,607
12,348
9,899
0
3,264
9,084
18,678
0
L
Arachne
elainabe
Arachne
1,999
1,151
0
1,381
9,842
3,391
0
3,742
6,100
135
10,557
L
Chernobog
vorozaN
Chernobog
3,511
2,137
0
834
9,560
2,651
0
1,144
8,416
0
24,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,836
Gold Earned
41,944
204
Minions Killed
401
0
Camps Cleared
0
1,202,330
Distance Traveled
1,279,216
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,871
605
103
8
0
292,994
4
L
Ra
6,843
526
99
8
0
252,667
5
W
Neith
8,921
686
108
8
0
250,764
5
W
Bacchus
8,386
645
24
2
0
258,852
0
W
Medusa
8,706
670
77
6
0
244,554
4
W
Morgan Le Fay
8,060
620
89
7
0
232,052
1
L
Odin
5,455
420
22
2
0
242,706
0
L
Ares
6,501
500
20
2
0
236,679
1
L
Arachne
5,900
454
25
2
0
253,807
1
L
Chernobog
5,137
395
38
3
0
216,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role