Player Matchup

Kukulkan
Kukulkan
ApexofOW69
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,062 Elo+
Solo
Ymir
Ymir
BubbletopRose3
Ymir
Level 14
God Stats
11W - 15L
1,425 SR
Queue Stats
15W - 22L
1,224 Elo+
Party 2
Apollo
Apollo
Rick69theman
Apollo
Level 2
God Stats
3W - 0L
1,722 SR
Queue Stats
3W - 1L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
Yuazl
Zhong Kui
Level 21
God Stats
4W - 1L
1,675 SR
Queue Stats
35W - 32L
1,393 Elo+
Party 2
Baron Samedi
Baron Samedi
usmc_mr-sparks
Baron Samedi
Level 14
God Stats
7W - 1L
1,500 SR
Queue Stats
47W - 29L
1,396 Elo+
Solo
Team Averages
Level 11
1,564 SR
1,297 Elo+

VS

Team Averages
Level 20
1,570 SR
1,320 Elo+
Morgan Le Fay
Morgan Le Fay
AlwaysTLJ
Morgan Le Fay
Level 21
God Stats
4W - 8L
1,725 SR
Queue Stats
91W - 96L
1,395 Elo+
Party 1
Ganesha
Ganesha
ChomperGary
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,100 Elo+
Solo
Tsukuyomi
Tsukuyomi
SlickBackShlump
Tsukuyomi
Level 25
God Stats
7W - 8L
1,618 SR
Queue Stats
43W - 41L
1,386 Elo+
Party 1
Olorun
Olorun
florusse11
Olorun
Level 20
God Stats
1W - 2L
1,507 SR
Queue Stats
47W - 52L
1,370 Elo+
Solo
King Arthur
King Arthur
graysonmarshall1
King Arthur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 85L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ApexofOW69
Kukulkan
19
8 / 7 / 10
13,395
496
13,582
15,233
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 3 / 0
9,129
338
2,370
9,593
5,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
20
8 / 7 / 11
14,331
531
19,053
17,678
6,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
Yuazl
Zhong Kui
19
6 / 3 / 13
13,493
500
10,027
19,531
17,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
usmc_mr-sparks
Baron Samedi
20
11 / 3 / 12
14,242
527
22,696
20,310
7,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AlwaysTLJ
Morgan Le Fay
17
3 / 10 / 4
11,925
442
15,936
22,000
11,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
ChomperGary
Ganesha
6
0 / 2 / 0
7,736
287
0
3,099
1,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
SlickBackShlump
Tsukuyomi
17
3 / 8 / 6
12,059
447
13,967
24,808
12,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
florusse11
Olorun
20
11 / 5 / 1
15,892
589
19,915
25,023
11,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
graysonmarshall1
King Arthur
20
4 / 9 / 0
13,353
495
11,053
24,513
14,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
32
34
Kills
21
23
Deaths
34
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AlwaysTLJ
Morgan Le Fay
3
10
4
0.5
W
Kukulkan
ApexofOW69
Kukulkan
8
7
10
1.86
W
1
3
0
0.33
L
Ganesha
ChomperGary
Ganesha
0
2
0
0
W
Apollo
8
7
11
1.93
L
Tsukuyomi
SlickBackShlump
Tsukuyomi
3
8
6
0.75
W
Zhong Kui
Yuazl
Zhong Kui
6
3
13
4.17
L
Olorun
florusse11
Olorun
11
5
1
2.3
L
King Arthur
graysonmarshall1
King Arthur
4
9
0
0.44
W
Baron Samedi
usmc_mr-sparks
Baron Samedi
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,728
Damage
60,871
82,345
Taken
99,443
41,773
Mitigated
50,821
25,246
Healing
24,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AlwaysTLJ
Morgan Le Fay
15,936
349
0
3,404
22,000
11,342
726
12,877
9,123
75,101
0
W
Kukulkan
ApexofOW69
Kukulkan
13,582
2,839
253
1,865
15,233
4,994
1,627
5,023
10,210
63,383
0
W
2,370
984
0
0
9,593
5,866
439
5,573
4,020
23,510
0
L
Ganesha
ChomperGary
Ganesha
0
0
0
0
3,099
1,251
0
1,647
1,452
762
0
W
Apollo
19,053
12,983
0
2,320
17,678
6,006
3,178
8,520
9,158
0
91,036
L
Tsukuyomi
SlickBackShlump
Tsukuyomi
13,967
2,382
0
3,726
24,808
12,412
60
11,866
12,942
0
81,593
W
Zhong Kui
Yuazl
Zhong Kui
10,027
1,372
2,863
6,836
19,531
17,411
1,088
7,210
12,321
37,762
0
L
Olorun
florusse11
Olorun
19,915
11,471
396
13,053
25,023
11,114
3,628
11,102
13,921
139,866
0
L
King Arthur
graysonmarshall1
King Arthur
11,053
2,296
0
3,715
24,513
14,702
1,998
11,260
13,253
0
99,378
W
Baron Samedi
usmc_mr-sparks
Baron Samedi
22,696
1,711
1,785
9,324
20,310
7,496
808
10,481
9,829
76,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,590
Gold Earned
60,965
416
Minions Killed
608
0
Camps Cleared
0
2,070,677
Distance Traveled
1,919,289
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,925
442
109
4
0
428,233
1
W
Kukulkan
13,395
496
113
4
0
466,050
0
W
Ymir
9,129
338
42
2
0
320,926
0
L
Ganesha
7,736
287
0
0
0
123,668
0
W
Apollo
14,331
531
125
5
0
479,911
1
L
Tsukuyomi
12,059
447
113
4
0
506,865
0
W
Zhong Kui
13,493
500
40
1
0
429,592
0
L
Olorun
15,892
589
221
8
0
447,402
4
L
King Arthur
13,353
495
165
6
0
413,121
0
W
Baron Samedi
14,242
527
96
4
0
374,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role