Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Fascinati
Ravana
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 34L
1,584 Elo+
Solo
Cupid
Cupid
Jesus938
Cupid
Level 101
God Stats
11W - 4L
1,653 SR
Queue Stats
355W - 319L
1,605 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KoPWrite
Kumbhakarna
Level 89
God Stats
3W - 2L
1,583 SR
Queue Stats
200W - 177L
1,600 Elo+
Party 2
Ra
Ra
ShiroSmol
Ra
Level 72
God Stats
3W - 1L
1,527 SR
Queue Stats
113W - 121L
1,562 Elo+
Party 2
Team Averages
Level 103
1,553 SR
1,570 Elo+

VS

Team Averages
Level 113
1,644 SR
1,579 Elo+
Cupid
Cupid
 
Cupid
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
SSantoro10
Hercules
Level 106
God Stats
1W - 5L
1,713 SR
Queue Stats
420W - 364L
1,595 Elo+
Party 1
Ganesha
Ganesha
WeHitHardOutHere
Ganesha
Level 100
God Stats
1W - 5L
1,584 SR
Queue Stats
363W - 315L
1,625 Elo+
Party 1
Fenrir
Fenrir
YungXNeph
Fenrir
Level 121
God Stats
18W - 21L
1,518 SR
Queue Stats
304W - 241L
1,605 Elo+
Party 1
Scylla
Scylla
nickgeezyy7
Scylla
Level 111
God Stats
3W - 2L
1,905 SR
Queue Stats
559W - 501L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
4 / 1 / 4
8,470
652
10,054
8,509
6,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Fascinati
Ravana
13
4 / 1 / 6
8,007
616
3,817
5,860
2,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
Jesus938
Cupid
13
5 / 2 / 2
7,971
613
7,094
7,214
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
KoPWrite
Kumbhakarna
10
1 / 2 / 6
6,831
525
2,292
11,667
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 5
8,275
637
4,385
5,850
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
1 / 4 / 3
6,716
517
6,145
7,829
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SSantoro10
Hercules
11
2 / 3 / 1
6,803
523
6,718
10,516
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 3
5,572
429
3,241
8,202
5,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
YungXNeph
Fenrir
10
0 / 4 / 1
5,869
451
3,116
10,446
6,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
10
3 / 4 / 0
6,115
470
2,089
3,877
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
6
6
Deaths
17
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
1
4
6
L
Cupid
 
Cupid
1
4
3
0.63
W
Ravana
Fascinati
Ravana
4
1
6
7
W
Cupid
Jesus938
Cupid
5
2
2
3
W
Kumbhakarna
KoPWrite
Kumbhakarna
1
2
6
2
L
Hercules
SSantoro10
Hercules
2
3
1
0.83
W
3
0
5
5.5
L
0
2
3
0.75
L
Fenrir
YungXNeph
Fenrir
0
4
1
0.13
L
Scylla
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,642
Damage
21,309
39,100
Taken
40,870
18,495
Mitigated
17,366
15,737
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
10,054
2,075
0
2,999
8,509
6,529
28
326
8,173
3,005
47,550
L
Cupid
 
Cupid
6,145
3,442
0
2,574
7,829
1,451
838
345
7,484
0
42,380
W
Ravana
Fascinati
Ravana
3,817
867
0
2,522
5,860
2,520
64
1,068
4,680
0
42,779
W
Cupid
Jesus938
Cupid
7,094
4,470
52
3,062
7,214
1,993
318
1,101
6,113
0
54,967
W
Kumbhakarna
KoPWrite
Kumbhakarna
2,292
264
0
3,012
11,667
5,296
0
1,541
10,126
14,149
0
L
Hercules
SSantoro10
Hercules
6,718
1,037
0
2,850
10,516
3,536
0
1,736
8,780
0
39,582
W
4,385
326
1,854
2,236
5,850
2,157
0
1,128
4,678
59,496
0
L
3,241
384
108
1,556
8,202
5,265
26
3,118
5,084
17,869
0
L
Fenrir
YungXNeph
Fenrir
3,116
524
0
2,156
10,446
6,020
0
1,384
9,062
0
23,111
L
Scylla
2,089
267
0
250
3,877
1,094
0
1,114
2,763
27,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,554
Gold Earned
31,075
403
Minions Killed
301
0
Camps Cleared
0
1,311,746
Distance Traveled
1,105,194
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,470
652
97
7
0
241,180
1
L
Cupid
6,716
517
89
7
0
215,613
1
W
Ravana
8,007
616
79
6
0
284,971
1
W
Cupid
7,971
613
99
8
0
226,930
0
W
Kumbhakarna
6,831
525
18
1
0
275,675
2
L
Hercules
6,803
523
91
7
0
257,027
2
W
Ra
8,275
637
110
8
0
282,990
0
L
Ganesha
5,572
429
11
1
0
237,680
5
L
Fenrir
5,869
451
46
4
0
250,756
5
L
Scylla
6,115
470
64
5
0
144,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role