Player Matchup

Bellona
Bellona
Intermissi0n
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,441 Elo+
Party 4
Agni
Agni
SimplyTenma
Agni
Level 28
God Stats
3W - 3L
1,302 SR
Queue Stats
40W - 34L
1,521 Elo+
Party 2
Khepri
Khepri
Ypie92
Khepri
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,445 Elo+
Party 2
Chaac
Chaac
icangoadc
Chaac
Level 14
God Stats
2W - 3L
1,489 SR
Queue Stats
8W - 11L
1,418 Elo+
Party 4
Hou Yi
Hou Yi
itsAkashii
Hou Yi
Level 64
God Stats
5W - 5L
1,629 SR
Queue Stats
144W - 120L
1,583 Elo+
Party 2
Team Averages
Level 27
1,484 SR
1,482 Elo+

VS

Team Averages
Level 36
1,517 SR
1,463 Elo+
Ymir
Ymir
Grogdog69
Ymir
Level 27
God Stats
14W - 16L
1,520 SR
Queue Stats
60W - 71L
1,465 Elo+
Party 1
Medusa
Medusa
Pintobeaned
Medusa
Level 29
God Stats
5W - 5L
1,502 SR
Queue Stats
108W - 101L
1,483 Elo+
Party 1
Freya
Freya
SybilsAbra
Freya
Level 29
God Stats
3W - 3L
1,666 SR
Queue Stats
106W - 102L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kir2boo
Cu Chulainn
Level 10
God Stats
5W - 9L
1,501 SR
Queue Stats
76W - 69L
1,506 Elo+
Party 3
Cliodhna
Cliodhna
liovi
Cliodhna
Level 87
God Stats
14W - 9L
1,396 SR
Queue Stats
241W - 230L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Intermissi0n
Bellona
9
2 / 2 / 1
5,321
532
5,027
7,514
4,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 4
5,160
516
4,062
4,391
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Ypie92
Khepri
7
0 / 2 / 5
4,997
500
2,624
6,595
3,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chaac
icangoadc
Chaac
8
2 / 2 / 0
5,149
515
2,118
7,180
4,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
itsAkashii
Hou Yi
9
3 / 2 / 1
5,297
530
5,419
5,353
1,491
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 1 / 2
5,242
524
1,828
8,242
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
8
1 / 2 / 2
4,716
472
4,541
4,581
1,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
10
3 / 3 / 2
5,960
596
3,240
5,917
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
kir2boo
Cu Chulainn
11
3 / 2 / 0
6,673
667
6,895
5,996
3,465
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cliodhna
liovi
Cliodhna
11
3 / 0 / 3
6,249
625
5,683
5,949
1,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
8
Kills
11
11
Deaths
8
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
2
2
L
Bellona
Intermissi0n
Bellona
2
2
1
1.25
W
Medusa
1
2
2
1
L
1
3
4
1
W
Freya
3
3
2
1.33
L
Khepri
Ypie92
Khepri
0
2
5
1.25
L
Chaac
icangoadc
Chaac
2
2
0
1
L
Hou Yi
itsAkashii
Hou Yi
3
2
1
1.75
W
Cu Chulainn
kir2boo
Cu Chulainn
3
2
0
1.5
W
Cliodhna
liovi
Cliodhna
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,250
Damage
22,187
31,033
Taken
30,685
14,863
Mitigated
12,458
7,726
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,828
704
0
1,810
8,242
4,434
50
1,707
6,476
17,245
0
L
Bellona
Intermissi0n
Bellona
5,027
1,055
0
1,237
7,514
4,214
0
1,134
6,380
0
30,703
W
Medusa
4,541
2,306
0
850
4,581
1,076
231
2,073
2,370
0
16,997
L
4,062
536
0
771
4,391
1,177
0
1,896
2,495
17,459
0
W
Freya
3,240
968
0
1,071
5,917
1,824
366
1,525
4,202
23,309
0
L
Khepri
Ypie92
Khepri
2,624
279
0
1,700
6,595
3,595
0
1,098
5,497
11,890
0
L
Chaac
icangoadc
Chaac
2,118
357
0
1,599
7,180
4,386
0
1,243
5,937
0
12,591
L
Hou Yi
itsAkashii
Hou Yi
5,419
3,854
0
2,419
5,353
1,491
0
1,023
4,330
0
25,438
W
Cu Chulainn
kir2boo
Cu Chulainn
6,895
908
0
638
5,996
3,465
0
627
5,074
8,149
26,636
W
Cliodhna
liovi
Cliodhna
5,683
492
0
3,790
5,949
1,659
0
497
5,340
0
36,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
28,840
195
Minions Killed
275
0
Camps Cleared
0
964,510
Distance Traveled
980,437
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,242
524
33
3
0
174,633
4
L
Bellona
5,321
532
55
6
0
235,167
0
W
Medusa
4,716
472
32
3
0
178,633
1
L
Agni
5,160
516
43
4
0
210,778
3
W
Freya
5,960
596
54
5
0
194,319
2
L
Khepri
4,997
500
17
2
0
183,228
0
L
Chaac
5,149
515
32
3
0
173,584
0
L
Hou Yi
5,297
530
48
5
0
161,753
0
W
Cu Chulainn
6,673
667
83
8
0
199,970
1
W
Cliodhna
6,249
625
73
7
0
232,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role