Player Matchup

Tyr
Tyr
EvilerMite22474
Tyr
Level 7
God Stats
1W - 4L
1,810 SR
Queue Stats
14W - 11L
1,590 Elo+
Solo
Sobek
Sobek
Os1risHB
Sobek
Level 27
God Stats
31W - 34L
1,397 SR
Queue Stats
183W - 174L
1,444 Elo+
Solo
Cliodhna
Cliodhna
Twizted papi234
Cliodhna
Level 27
God Stats
11W - 10L
1,585 SR
Queue Stats
106W - 103L
1,498 Elo+
Solo
Neith
Neith
WithYaGranny
Neith
Level 27
God Stats
4W - 8L
1,450 SR
Queue Stats
140W - 176L
1,501 Elo+
Solo
Tiamat
Tiamat
bellebottom
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 112L
1,431 Elo+
Solo
Team Averages
Level 23
1,548 SR
1,493 Elo+

VS

Team Averages
Level 18
1,524 SR
1,543 Elo+
Yemoja
Yemoja
Fatboynotsoslim1
Yemoja
Level 19
God Stats
2W - 3L
1,200 SR
Queue Stats
57W - 66L
1,424 Elo+
Solo
Medusa
Medusa
TTV StkJJ
Medusa
Level 25
God Stats
2W - 1L
1,745 SR
Queue Stats
58W - 37L
1,601 Elo+
Solo
Achilles
Achilles
TTV-pRo_SnIpEs
Achilles
Level 17
God Stats
23W - 21L
1,571 SR
Queue Stats
54W - 58L
1,540 Elo+
Solo
Loki
Loki
TragicalRobin90
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,639 Elo+
Solo
The Morrigan
The Morrigan
futoiahokun
The Morrigan
Level 10
God Stats
3W - 1L
1,605 SR
Queue Stats
20W - 18L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,418
428
5,915
12,122
8,676
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Os1risHB
Sobek
11
2 / 7 / 1
7,180
479
3,728
13,493
12,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
10
2 / 7 / 1
6,855
457
7,358
11,391
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
1 / 3 / 0
5,535
369
1,843
3,391
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
10
0 / 8 / 0
6,095
406
505
12,387
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,889
526
2,979
7,262
5,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
TTV StkJJ
Medusa
14
8 / 2 / 4
8,553
570
9,466
8,417
2,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
12
2 / 2 / 4
7,604
507
7,518
8,763
5,230
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
8 / 1 / 6
8,769
585
9,470
9,436
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
futoiahokun
The Morrigan
16
9 / 0 / 5
9,356
624
7,955
6,442
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
5
Kills
29
29
Deaths
5
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
2
0
6
5
L
Sobek
Os1risHB
Sobek
2
7
1
0.36
W
Medusa
TTV StkJJ
Medusa
8
2
4
5
W
Achilles
2
2
4
2
W
8
1
6
11
L
Cliodhna
2
7
1
0.36
L
1
3
0
0.33
L
Tiamat
0
8
0
0
W
The Morrigan
futoiahokun
The Morrigan
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,349
Damage
37,388
52,784
Taken
40,320
29,713
Mitigated
19,195
9,875
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,915
888
0
2,709
12,122
8,676
370
1,265
10,331
6,907
25,292
W
2,979
827
820
2,530
7,262
5,346
997
676
6,586
21,141
0
L
Sobek
Os1risHB
Sobek
3,728
766
0
3,000
13,493
12,674
0
3,184
10,264
18,163
2,450
W
Medusa
TTV StkJJ
Medusa
9,466
6,496
0
2,101
8,417
2,947
1,749
1,997
6,366
0
59,890
W
Achilles
7,518
2,105
0
1,168
8,763
5,230
0
1,444
7,319
0
37,302
W
9,470
3,250
0
3,414
9,436
3,039
0
1,144
8,292
0
54,501
L
Cliodhna
7,358
1,420
128
1,847
11,391
3,795
577
2,549
8,803
0
43,306
L
1,843
1,043
0
655
3,391
819
0
513
2,878
0
15,748
L
Tiamat
505
139
0
1,536
12,387
3,749
0
1,999
10,266
20,780
0
W
The Morrigan
futoiahokun
The Morrigan
7,955
1,592
92
2,075
6,442
2,633
430
553
5,849
68,027
1,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,083
Gold Earned
42,171
266
Minions Killed
424
0
Camps Cleared
0
1,145,668
Distance Traveled
1,487,045
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,418
428
57
4
0
266,701
4
W
Yemoja
7,889
526
35
2
0
274,670
3
L
Sobek
7,180
479
47
3
0
270,871
3
W
Medusa
8,553
570
106
7
0
282,890
1
W
Achilles
7,604
507
78
5
0
296,599
6
W
Loki
8,769
585
90
6
0
331,794
0
L
Cliodhna
6,855
457
71
5
0
279,769
0
L
Neith
5,535
369
33
2
0
99,790
1
L
Tiamat
6,095
406
58
4
0
228,537
0
W
The Morrigan
9,356
624
115
8
0
301,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role