Player Matchup

Ganesha
Ganesha
DiegoRR1_
Ganesha
Level 20
God Stats
3W - 1L
1,784 SR
Queue Stats
24W - 38L
1,259 Elo+
Party 2
Neith
Neith
SULTANofSYRIA
Neith
Level 14
God Stats
4W - 3L
1,304 SR
Queue Stats
159W - 126L
1,357 Elo+
Solo
Amaterasu
Amaterasu
ThyVillain
Amaterasu
Level 39
God Stats
7W - 2L
1,722 SR
Queue Stats
96W - 116L
1,298 Elo+
Party 1
Nox
Nox
True Mexican 0
Nox
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 74L
1,268 Elo+
Party 1
Nemesis
Nemesis
TuDiosNicoo
Nemesis
Level 22
God Stats
2W - 2L
1,493 SR
Queue Stats
27W - 41L
1,282 Elo+
Party 2
Team Averages
Level 24
1,560 SR
1,293 Elo+

VS

Team Averages
Level 27
1,475 SR
1,363 Elo+
Kukulkan
Kukulkan
NGFF4360
Kukulkan
Level 28
God Stats
67W - 70L
1,519 SR
Queue Stats
94W - 112L
1,350 Elo+
Solo
Terra
Terra
RotaryPanda5988
Terra
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 119L
1,468 Elo+
Solo
Izanami
Izanami
spm2400500
Izanami
Level 28
God Stats
1W - 3L
1,412 SR
Queue Stats
81W - 102L
1,335 Elo+
Solo
Arachne
Arachne
taylorromishmo69
Arachne
Level 29
God Stats
9W - 6L
1,466 SR
Queue Stats
21W - 21L
1,322 Elo+
Solo
King Arthur
King Arthur
yogevh92
King Arthur
Level 24
God Stats
9W - 8L
1,480 SR
Queue Stats
18W - 20L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DiegoRR1_
Ganesha
8
0 / 1 / 4
5,022
457
664
3,792
1,430
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
7 / 0 / 5
7,279
662
9,405
5,877
2,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ThyVillain
Amaterasu
10
3 / 1 / 0
6,140
558
2,792
7,195
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 0 / 3
5,820
529
2,346
3,611
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TuDiosNicoo
Nemesis
10
4 / 1 / 3
6,122
557
4,573
6,071
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NGFF4360
Kukulkan
8
0 / 4 / 0
4,977
452
1,202
4,694
1,535
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 3 / 0
4,679
425
1,354
4,885
1,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
spm2400500
Izanami
7
0 / 4 / 1
4,770
434
3,050
5,772
1,362
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
1 / 3 / 0
4,872
443
2,969
6,251
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
yogevh92
King Arthur
9
0 / 2 / 0
5,075
461
1,762
6,586
3,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
2
3
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
DiegoRR1_
Ganesha
0
1
4
2
L
Kukulkan
NGFF4360
Kukulkan
0
4
0
0
L
1
3
0
0.33
W
7
0
5
9.5
W
Amaterasu
ThyVillain
Amaterasu
3
1
0
3
W
2
0
3
3.5
W
Nemesis
TuDiosNicoo
Nemesis
4
1
3
5.5
L
Izanami
spm2400500
Izanami
0
4
1
0.13
L
1
3
0
0.33
L
King Arthur
yogevh92
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,780
Damage
10,337
26,546
Taken
28,188
11,142
Mitigated
10,341
10,458
Healing
4,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
DiegoRR1_
Ganesha
664
46
0
1,008
3,792
1,430
374
343
3,449
9,561
0
L
Kukulkan
NGFF4360
Kukulkan
1,202
99
0
0
4,694
1,535
649
1,302
3,392
20,480
0
L
1,354
462
482
1,223
4,885
1,653
0
384
4,501
5,362
0
W
9,405
3,954
0
2,147
5,877
2,312
1,456
350
5,527
0
44,092
W
Amaterasu
ThyVillain
Amaterasu
2,792
1,428
0
3,593
7,195
4,021
866
0
7,195
0
28,356
W
2,346
681
0
1,665
3,611
1,082
1,189
1,202
2,409
17,658
0
W
Nemesis
TuDiosNicoo
Nemesis
4,573
1,813
0
2,045
6,071
2,297
998
661
5,410
0
29,946
L
Izanami
spm2400500
Izanami
3,050
2,379
0
1,195
5,772
1,362
405
75
5,697
0
16,203
L
2,969
2,238
0
884
6,251
2,323
0
537
5,714
0
18,736
L
King Arthur
yogevh92
King Arthur
1,762
427
0
1,125
6,586
3,468
147
712
5,874
0
20,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
24,373
270
Minions Killed
151
0
Camps Cleared
0
987,221
Distance Traveled
899,077
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,022
457
2
0
0
183,845
0
L
Kukulkan
4,977
452
36
3
0
154,865
0
L
Terra
4,679
425
7
1
0
122,148
0
W
Neith
7,279
662
90
8
0
196,695
2
W
Amaterasu
6,140
558
68
6
0
193,963
1
W
Nox
5,820
529
38
3
0
176,735
1
W
Nemesis
6,122
557
72
7
0
235,983
1
L
Izanami
4,770
434
33
3
0
186,095
0
L
Arachne
4,872
443
37
3
0
232,217
0
L
King Arthur
5,075
461
38
3
0
203,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role