Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Bolinhus
Cupid
Level 116
God Stats
2W - 1L
1,547 SR
Queue Stats
268W - 296L
1,377 Elo+
Solo
Medusa
Medusa
Darkrabbit97
Medusa
Level 109
God Stats
14W - 11L
1,702 SR
Queue Stats
336W - 253L
1,586 Elo+
Party 2
Athena
Athena
Glitchie
Athena
Level 142
God Stats
9W - 4L
1,478 SR
Queue Stats
198W - 189L
1,503 Elo+
Solo
Tyr
Tyr
YellowCoconut17
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,525 Elo+
Party 2
Team Averages
Level 107
1,546 SR
1,498 Elo+

VS

Team Averages
Level 41
1,466 SR
1,442 Elo+
Arachne
Arachne
Darrow2
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,407 Elo+
Solo
Nox
Nox
chinocul
Nox
Level 28
God Stats
1W - 1L
1,782 SR
Queue Stats
66W - 84L
1,442 Elo+
Solo
Odin
Odin
cocytus5214
Odin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,525 Elo+
Party 1
Olorun
Olorun
fellhyx
Olorun
Level 24
God Stats
0W - 1L
1,276 SR
Queue Stats
5W - 12L
1,423 Elo+
Solo
Loki
Loki
spawn75895
Loki
Level 103
God Stats
0W - 1L
1,272 SR
Queue Stats
23W - 23L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
2 / 2 / 20
10,695
764
16,969
19,697
19,669
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Bolinhus
Cupid
19
8 / 2 / 15
11,804
843
13,277
10,816
5,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
19
11 / 2 / 10
11,964
855
20,558
12,548
6,565
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
Glitchie
Athena
14
2 / 5 / 12
10,062
719
11,550
18,888
20,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 5 / 15
9,978
713
5,737
18,543
23,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darrow2
Arachne
15
3 / 7 / 8
9,046
646
7,353
14,963
6,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 4 / 10
9,978
713
16,821
11,635
5,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 4 / 9
9,664
690
19,245
21,982
10,718
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
fellhyx
Olorun
17
3 / 4 / 11
10,636
760
14,122
15,799
7,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 6 / 13
8,779
627
10,163
13,795
7,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
67
25
Kills
16
16
Deaths
25
72
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
2
20
6
W
Cupid
Bolinhus
Cupid
8
2
15
7.75
W
Medusa
11
2
10
8
L
Arachne
Darrow2
Arachne
3
7
8
1
W
Athena
Glitchie
Athena
2
5
12
1.6
W
2
5
15
1.9
L
5
4
10
2.5
L
4
4
9
2.13
L
Olorun
fellhyx
Olorun
3
4
11
2.13
L
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,091
Damage
67,704
80,492
Taken
78,174
75,594
Mitigated
36,469
30,102
Healing
33,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
16,969
3,539
3,245
8,500
19,697
19,669
555
9,153
10,544
14,944
20,399
W
Cupid
Bolinhus
Cupid
13,277
6,187
2,177
3,079
10,816
5,541
2,604
3,615
7,201
0
31,916
W
Medusa
20,558
6,452
842
3,307
12,548
6,565
2,661
3,440
9,108
0
47,094
L
Arachne
Darrow2
Arachne
7,353
4,682
589
2,678
14,963
6,125
0
3,543
11,420
0
11,907
W
Athena
Glitchie
Athena
11,550
1,765
2,810
2,313
18,888
20,715
345
7,761
11,127
24,085
0
W
5,737
906
1,858
1,971
18,543
23,104
78
6,974
11,569
0
11,189
L
16,821
2,493
1,610
1,899
11,635
5,406
70
2,858
8,777
43,047
0
L
19,245
3,824
1,362
7,191
21,982
10,718
0
4,996
16,986
0
31,316
L
Olorun
fellhyx
Olorun
14,122
7,412
5,336
7,804
15,799
7,022
0
3,260
12,539
22,754
0
L
10,163
1,669
2,149
2,487
13,795
7,198
0
3,237
10,558
0
21,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,503
Gold Earned
48,103
167
Minions Killed
115
0
Camps Cleared
0
1,337,978
Distance Traveled
1,241,981
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,695
764
28
2
0
294,290
3
W
Cupid
11,804
843
49
4
0
253,559
1
W
Medusa
11,964
855
53
4
0
269,176
0
L
Arachne
9,046
646
15
1
0
221,102
1
W
Athena
10,062
719
31
2
0
255,580
0
W
Tyr
9,978
713
6
0
0
265,373
2
L
Nox
9,978
713
44
3
0
245,053
0
L
Odin
9,664
690
26
2
0
281,614
2
L
Olorun
10,636
760
21
2
0
223,991
0
L
Loki
8,779
627
9
1
0
270,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role