Player Matchup

Mercury
Mercury
GreenBot202
Mercury
Level 65
God Stats
38W - 31L
1,635 SR
Queue Stats
308W - 315L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Javier_M_D
Cthulhu
Level 70
God Stats
27W - 31L
1,357 SR
Queue Stats
540W - 547L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Kiyoshi_xdd
Nu Wa
Level 106
God Stats
8W - 11L
1,450 SR
Queue Stats
471W - 506L
1,406 Elo+
Solo
Heimdallr
Heimdallr
OMGitsDirtyDan69
Heimdallr
Level 106
God Stats
4W - 7L
1,377 SR
Queue Stats
299W - 342L
1,469 Elo+
Solo
Vamana
Vamana
josa717
Vamana
Level 135
God Stats
14W - 12L
1,523 SR
Queue Stats
561W - 595L
1,430 Elo+
Solo
Team Averages
Level 96
1,469 SR
1,451 Elo+

VS

Team Averages
Level 84
1,448 SR
1,404 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ClosedKirton
Morgan Le Fay
Level 69
God Stats
2W - 6L
1,353 SR
Queue Stats
5W - 11L
1,186 Elo+
Solo
Fenrir
Fenrir
Noxmigra
Fenrir
Level 108
God Stats
1W - 5L
1,435 SR
Queue Stats
241W - 217L
1,394 Elo+
Solo
Hachiman
Hachiman
techgamer-tiangu
Hachiman
Level 79
God Stats
22W - 26L
1,453 SR
Queue Stats
67W - 78L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GreenBot202
Mercury
15
3 / 9 / 4
10,203
486
11,975
18,922
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Javier_M_D
Cthulhu
12
0 / 7 / 3
8,439
402
8,207
24,442
23,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 13 / 2
8,983
428
12,198
16,965
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
18
4 / 8 / 3
11,330
540
9,045
20,570
8,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
josa717
Vamana
18
1 / 2 / 1
11,067
527
4,868
12,316
7,899
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
12 / 1 / 6
12,463
593
20,887
18,099
9,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
 
Hades
18
5 / 0 / 6
11,695
557
11,484
15,616
13,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
ClosedKirton
Morgan Le Fay
17
8 / 2 / 11
11,389
542
16,696
11,124
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Noxmigra
Fenrir
16
4 / 4 / 7
10,639
507
6,856
18,857
17,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
10 / 5 / 6
11,957
569
15,372
16,023
5,520
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
11
Kills
39
39
Deaths
12
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
1
6
15
W
Hades
 
Hades
5
0
6
8
W
Morgan Le Fay
ClosedKirton
Morgan Le Fay
8
2
11
6.75
L
Mercury
GreenBot202
Mercury
3
9
4
0.56
L
Cthulhu
Javier_M_D
Cthulhu
0
7
3
0.21
L
3
13
2
0.31
W
Fenrir
Noxmigra
Fenrir
4
4
7
1.88
L
Heimdallr
4
8
3
0.69
L
Vamana
josa717
Vamana
1
2
1
0.75
W
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,293
Damage
71,295
93,215
Taken
79,719
50,891
Mitigated
50,175
20,530
Healing
23,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
20,887
5,240
0
6,303
18,099
9,127
0
4,778
13,016
0
101,649
W
Hades
 
Hades
11,484
1,320
499
7,241
15,616
13,944
3,513
2,378
12,922
66,806
0
W
Morgan Le Fay
ClosedKirton
Morgan Le Fay
16,696
433
0
2,087
11,124
4,442
3,879
4,397
6,309
63,760
0
L
Mercury
GreenBot202
Mercury
11,975
7,398
0
3,834
18,922
6,579
0
6,066
12,528
0
56,629
L
Cthulhu
Javier_M_D
Cthulhu
8,207
1,216
594
3,718
24,442
23,493
0
9,374
14,698
32,916
0
L
12,198
2,455
0
1,714
16,965
4,361
546
5,653
10,928
38,681
0
W
Fenrir
Noxmigra
Fenrir
6,856
2,424
156
3,564
18,857
17,142
791
4,422
14,151
0
54,455
L
Heimdallr
9,045
4,347
0
7,225
20,570
8,559
375
1,699
18,849
0
74,047
L
Vamana
josa717
Vamana
4,868
1,491
0
3,445
12,316
7,899
4,356
4,202
8,032
0
87,126
W
15,372
8,265
0
3,568
16,023
5,520
3,356
2,917
12,844
0
74,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,022
Gold Earned
58,143
491
Minions Killed
589
0
Camps Cleared
0
1,898,043
Distance Traveled
2,086,185
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,463
593
154
7
0
463,147
2
W
Hades
11,695
557
152
7
0
439,994
2
W
Morgan Le Fay
11,389
542
90
4
0
400,212
1
L
Mercury
10,203
486
97
5
0
476,468
0
L
Cthulhu
8,439
402
47
2
0
419,637
2
L
Nu Wa
8,983
428
64
3
0
271,157
0
W
Fenrir
10,639
507
86
4
0
424,074
2
L
Heimdallr
11,330
540
109
5
0
363,712
0
L
Vamana
11,067
527
174
8
0
367,069
5
W
Hachiman
11,957
569
107
5
0
358,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role