Player Matchup

Ymir
Ymir
 
Ymir
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ISSUEEWM55
Izanami
Level 11
God Stats
17W - 17L
1,505 SR
Queue Stats
17W - 19L
1,414 Elo+
Party 1
Mercury
Mercury
NESKWGA_Liqui-d
Mercury
Level 23
God Stats
2W - 3L
1,316 SR
Queue Stats
24W - 31L
1,417 Elo+
Party 1
Ah Puch
Ah Puch
Rayman2429
Ah Puch
Level 7
God Stats
12W - 14L
1,157 SR
Queue Stats
19W - 18L
1,273 Elo+
Solo
Zeus
Zeus
WoD_xNavex
Zeus
Level 15
God Stats
5W - 2L
1,264 SR
Queue Stats
24W - 35L
1,349 Elo+
Party 1
Team Averages
Level 15
1,348 SR
1,391 Elo+

VS

Team Averages
Level 27
1,547 SR
1,501 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bengeja459
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 2
Merlin
Merlin
Carson234
Merlin
Level 50
God Stats
2W - 1L
1,803 SR
Queue Stats
59W - 83L
1,402 Elo+
Party 2
Jing Wei
Jing Wei
CuffsAlister667
Jing Wei
Level 29
God Stats
3W - 2L
1,528 SR
Queue Stats
45W - 39L
1,506 Elo+
Solo
Odin
Odin
DarthRevan10
Odin
Level 24
God Stats
1W - 2L
1,403 SR
Queue Stats
61W - 60L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
5 / 0 / 20
12,329
1,027
9,580
10,949
14,428
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ISSUEEWM55
Izanami
19
9 / 1 / 13
12,052
1,004
16,476
8,867
3,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 1 / 11
12,269
1,022
11,763
11,093
4,843
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
Rayman2429
Ah Puch
19
1 / 1 / 19
11,345
945
11,298
5,314
2,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 1 / 13
12,113
1,009
15,859
9,756
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

261

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 1 / 0
8,986
749
1,200
1,758
1,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Bengeja459
Thanatos
15
0 / 12 / 0
9,342
779
857
14,537
6,288
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Carson234
Merlin
17
2 / 8 / 1
11,675
973
15,037
17,379
7,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
16
0 / 5 / 2
10,481
873
11,731
19,344
7,453
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 6 / 2
11,073
923
11,727
17,266
13,820
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
9
32
Kills
4
4
Deaths
32
76
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
0
20
15
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Thanatos
Bengeja459
Thanatos
0
12
0
0
L
Merlin
Carson234
Merlin
2
8
1
0.31
L
Jing Wei
0
5
2
0.2
L
2
6
2
0.5
W
Izanami
ISSUEEWM55
Izanami
9
1
13
15.5
W
10
1
11
15.5
W
Ah Puch
Rayman2429
Ah Puch
1
1
19
10.5
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,976
Damage
40,552
45,979
Taken
70,284
28,781
Mitigated
36,029
4,933
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,580
2,183
0
0
10,949
14,428
0
5,239
5,710
30,473
0
L
Cthulhu
 
Cthulhu
1,200
88
73
50
1,758
1,046
0
883
789
2,685
0
L
Thanatos
Bengeja459
Thanatos
857
42
0
571
14,537
6,288
0
6,453
7,994
0
4,713
L
Merlin
Carson234
Merlin
15,037
2,160
19
1,633
17,379
7,422
0
6,459
10,672
60,546
0
L
Jing Wei
11,731
9,101
0
2,844
19,344
7,453
0
11,062
8,056
0
34,153
L
11,727
1,815
0
0
17,266
13,820
0
10,988
6,036
7,321
16,052
W
Izanami
ISSUEEWM55
Izanami
16,476
11,810
0
479
8,867
3,584
0
5,115
3,752
0
33,462
W
11,763
5,349
0
1,323
11,093
4,843
0
3,780
7,313
0
22,710
W
Ah Puch
Rayman2429
Ah Puch
11,298
702
696
1,141
5,314
2,235
0
2,407
2,907
34,225
0
W
15,859
2,501
462
832
9,756
3,691
0
3,552
6,204
32,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,108
Gold Earned
51,557
221
Minions Killed
207
7
Camps Cleared
8
1,192,813
Distance Traveled
838,390
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,329
1,027
49
4
0
243,396
0
L
Cthulhu
8,986
749
7
1
1
41,146
0
L
Thanatos
9,342
779
6
1
0
150,077
0
L
Merlin
11,675
973
107
9
2
167,844
0
L
Jing Wei
10,481
873
50
4
5
250,285
1
L
Odin
11,073
923
37
3
0
229,038
0
W
Izanami
12,052
1,004
54
5
1
186,712
0
W
Mercury
12,269
1,022
28
2
0
289,071
0
W
Ah Puch
11,345
945
46
4
3
240,652
0
W
Zeus
12,113
1,009
44
4
3
232,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role