Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
D_wInG_dUk
Cerberus
Level 17
God Stats
16W - 11L
1,288 SR
Queue Stats
110W - 128L
1,225 Elo+
Party 1
Mulan
Mulan
FBOMBARDER
Mulan
Level 41
God Stats
12W - 16L
1,447 SR
Queue Stats
158W - 178L
1,255 Elo+
Party 1
Team Averages
Level 60
1,412 SR
1,327 Elo+

VS

Team Averages
Level 34
1,526 SR
1,264 Elo+
Terra
Terra
GreyCarMan
Terra
Level 64
God Stats
1W - 4L
1,519 SR
Queue Stats
54W - 63L
1,436 Elo+
Party 2
Apollo
Apollo
JustThatBadAsh
Apollo
Level 19
God Stats
0W - 1L
1,745 SR
Queue Stats
39W - 54L
1,107 Elo+
Party 2
Fenrir
Fenrir
Leafy011
Fenrir
Level 18
God Stats
4W - 11L
1,314 SR
Queue Stats
5W - 19L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
14 / 1 / 13
13,979
777
21,192
11,323
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
D_wInG_dUk
Cerberus
15
5 / 2 / 16
12,272
682
10,198
17,256
22,956
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
15
7 / 5 / 14
12,497
694
13,214
19,096
20,251
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
4 / 7 / 3
11,015
612
15,703
25,189
30,506
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
2 / 7 / 5
11,254
625
9,964
13,612
5,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Leafy011
Fenrir
12
2 / 13 / 5
10,327
574
7,351
18,578
8,502
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
26
Kills
8
8
Deaths
27
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
14
1
13
20.5
W
Cerberus
D_wInG_dUk
Cerberus
5
2
16
6.5
W
Mulan
7
5
14
2.8
L
Terra
4
7
3
0.79
L
2
7
5
0.64
L
Fenrir
Leafy011
Fenrir
2
13
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,604
Damage
33,018
47,675
Taken
57,379
47,700
Mitigated
44,068
18,546
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
21,192
1,971
6,232
7,720
11,323
4,493
1,746
5,345
5,978
65,747
0
W
Cerberus
D_wInG_dUk
Cerberus
10,198
1,263
0
1,957
17,256
22,956
383
5,619
11,637
31,420
0
W
Mulan
13,214
1,913
699
1,938
19,096
20,251
318
5,282
13,814
0
26,129
L
Terra
15,703
1,022
881
5,088
25,189
30,506
0
13,938
11,251
40,740
0
L
9,964
7,553
0
2,578
13,612
5,060
0
8,530
5,082
0
33,333
L
Fenrir
Leafy011
Fenrir
7,351
2,119
0
836
18,578
8,502
0
10,640
7,938
0
34,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,748
Gold Earned
32,596
183
Minions Killed
135
7
Camps Cleared
6
936,772
Distance Traveled
808,833
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,979
777
114
6
4
337,299
4
W
Cerberus
12,272
682
48
3
0
291,775
0
W
Mulan
12,497
694
21
1
3
307,698
0
L
Terra
11,015
612
47
3
1
325,395
1
L
Apollo
11,254
625
55
3
0
250,558
0
L
Fenrir
10,327
574
33
2
5
232,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role