Player Matchup

Medusa
Medusa
AFKPhantom
Medusa
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 65L
1,611 Elo+
Party 1
Nemesis
Nemesis
Clothius
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,565 Elo+
Solo
Sol
Sol
LionOfCosmo
Sol
Level 17
God Stats
3W - 2L
1,750 SR
Queue Stats
70W - 54L
1,626 Elo+
Party 1
Nike
Nike
Mck3nn4
Nike
Level 30
God Stats
6W - 2L
1,860 SR
Queue Stats
170W - 170L
1,582 Elo+
Solo
Bacchus
Bacchus
iEthvn
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,915 Elo+
Party 1
Team Averages
Level 18
1,622 SR
1,660 Elo+

VS

Team Averages
Level 28
1,502 SR
1,642 Elo+
Izanami
Izanami
ArchrwasTaken
Izanami
Level 29
God Stats
2W - 1L
1,280 SR
Queue Stats
150W - 152L
1,523 Elo+
Party 2
Pele
Pele
GiornoEz
Pele
Level 27
God Stats
4W - 6L
1,729 SR
Queue Stats
125W - 101L
1,652 Elo+
Solo
Sobek
Sobek
ItsJohnnyLedezma
Sobek
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
156W - 160L
1,536 Elo+
Party 2
Hel
Hel
IxISpacerIxI
Hel
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 124L
1,614 Elo+
Solo
Artio
Artio
Kazakhstani
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,885 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AFKPhantom
Medusa
11
2 / 3 / 2
6,487
499
4,752
6,593
1,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Clothius
Nemesis
13
3 / 3 / 0
7,087
545
4,634
10,215
3,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 0
6,983
537
4,624
10,636
3,605
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nike
Mck3nn4
Nike
13
1 / 0 / 0
7,273
559
5,299
11,509
7,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Bacchus
iEthvn
Bacchus
8
0 / 7 / 2
5,332
410
3,551
9,356
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
6 / 0 / 4
8,248
634
6,220
8,375
2,630
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
12
4 / 3 / 5
7,430
572
6,566
9,578
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 8
7,208
554
3,698
12,007
10,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 3 / 1
8,168
628
10,728
8,686
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 2
7,713
593
7,465
9,486
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
8
Kills
17
17
Deaths
9
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
AFKPhantom
Medusa
2
3
2
1
W
Izanami
6
0
4
8
L
Nemesis
Clothius
Nemesis
3
3
0
1
W
Pele
4
3
5
2.17
W
2
3
8
2
W
4
3
1
1.5
W
1
0
2
2
L
2
4
0
0.5
L
Nike
Mck3nn4
Nike
1
0
0
1
L
Bacchus
iEthvn
Bacchus
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,860
Damage
34,677
48,309
Taken
48,132
24,378
Mitigated
25,360
15,382
Healing
21,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AFKPhantom
Medusa
4,752
1,871
0
1,905
6,593
1,406
0
842
5,751
0
39,054
W
Izanami
6,220
4,320
0
3,068
8,375
2,630
449
1,692
6,683
0
71,154
L
Nemesis
Clothius
Nemesis
4,634
1,692
0
3,462
10,215
3,306
0
3,346
6,691
0
47,860
W
Pele
6,566
2,228
0
3,672
9,578
2,688
0
931
8,518
0
34,483
W
3,698
419
282
3,089
12,007
10,348
0
1,638
10,369
20,487
0
W
10,728
299
857
4,516
8,686
2,674
0
4,079
4,607
51,186
0
W
7,465
856
513
5,575
9,486
7,020
0
260
8,329
51,173
0
L
4,624
1,132
0
3,728
10,636
3,605
0
8,011
2,171
39,132
0
L
Nike
Mck3nn4
Nike
5,299
651
200
5,342
11,509
7,931
0
5,011
5,421
2,983
45,390
L
Bacchus
iEthvn
Bacchus
3,551
462
0
745
9,356
8,130
0
2,926
6,384
14,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
38,767
368
Minions Killed
437
0
Camps Cleared
0
1,305,467
Distance Traveled
1,337,499
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,487
499
64
5
0
258,853
6
W
Izanami
8,248
634
136
10
0
252,621
6
L
Nemesis
7,087
545
102
8
0
280,801
1
W
Pele
7,430
572
64
5
0
270,010
0
W
Sobek
7,208
554
28
2
0
275,149
6
W
Hel
8,168
628
101
8
0
266,689
0
W
Artio
7,713
593
108
8
0
273,030
0
L
Sol
6,983
537
69
5
0
236,317
5
L
Nike
7,273
559
113
9
0
286,709
3
L
Bacchus
5,332
410
20
2
0
242,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role