Player Matchup

Pele
Pele
AIex Miller
Pele
Level 67
God Stats
4W - 0L
1,867 SR
Queue Stats
6W - 2L
1,843 Elo+
Party 2
Bakasura
Bakasura
Azitxhi
Bakasura
Level 42
God Stats
1W - 0L
1,722 SR
Queue Stats
29W - 16L
1,632 Elo+
Solo
Scylla
Scylla
KnowntoKiLL
Scylla
Level 82
God Stats
15W - 18L
1,531 SR
Queue Stats
53W - 42L
1,554 Elo+
Solo
Hercules
Hercules
Lucci20
Hercules
Level 148
God Stats
2W - 5L
1,502 SR
Queue Stats
101W - 91L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Warn1204
Cthulhu
Level 116
God Stats
5W - 4L
1,613 SR
Queue Stats
43W - 32L
1,645 Elo+
Party 2
Team Averages
Level 91
1,647 SR
1,638 Elo+

VS

Team Averages
Level 48
1,596 SR
1,487 Elo+
Charybdis
Charybdis
I AM W0LFIE
Charybdis
Level 34
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Numba1hobo
Zhong Kui
Level 26
God Stats
4W - 7L
1,542 SR
Queue Stats
5W - 10L
1,497 Elo+
Party 3
King Arthur
King Arthur
OurMortalSin
King Arthur
Level 127
God Stats
1W - 1L
1,522 SR
Queue Stats
7W - 4L
1,636 Elo+
Party 1
Nu Wa
Nu Wa
TotallyAnHuman
Nu Wa
Level 28
God Stats
2W - 2L
1,591 SR
Queue Stats
12W - 15L
1,551 Elo+
Party 3
Guan Yu
Guan Yu
XxXOwOXxX
Guan Yu
Level 26
God Stats
0W - 1L
1,599 SR
Queue Stats
2W - 2L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 14
9,386
1,043
10,015
7,704
2,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
Azitxhi
Bakasura
15
13 / 0 / 10
9,917
1,102
12,863
14,504
9,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
14
3 / 1 / 19
8,311
923
9,380
6,308
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Lucci20
Hercules
13
4 / 0 / 11
8,461
940
6,180
13,813
11,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Warn1204
Cthulhu
13
2 / 1 / 20
7,955
884
7,453
12,487
13,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I AM W0LFIE
Charybdis
9
0 / 9 / 1
5,382
598
5,257
10,325
2,743
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Numba1hobo
Zhong Kui
11
0 / 5 / 0
5,632
626
9,783
10,164
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
OurMortalSin
King Arthur
12
0 / 5 / 0
5,911
657
6,454
8,732
6,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 5 / 1
6,302
700
9,426
10,465
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
XxXOwOXxX
Guan Yu
10
0 / 7 / 1
5,545
616
8,453
12,158
10,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
3
31
Kills
0
2
Deaths
31
74
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
0
14
16
W
Bakasura
Azitxhi
Bakasura
13
0
10
18
L
Charybdis
I AM W0LFIE
Charybdis
0
9
1
0.06
W
Scylla
3
1
19
12.5
W
Hercules
Lucci20
Hercules
4
0
11
9.5
L
Zhong Kui
Numba1hobo
Zhong Kui
0
5
0
0
L
King Arthur
OurMortalSin
King Arthur
0
5
0
0
L
0
5
1
0.1
W
Cthulhu
Warn1204
Cthulhu
2
1
20
12
L
Guan Yu
XxXOwOXxX
Guan Yu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,891
Damage
39,373
54,816
Taken
51,844
39,519
Mitigated
29,121
15,837
Healing
5,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,015
3,095
0
1,263
7,704
2,488
2,541
2,449
5,255
0
35,944
W
Bakasura
Azitxhi
Bakasura
12,863
10,377
0
6,206
14,504
9,631
999
6,473
8,031
0
22,793
L
Charybdis
I AM W0LFIE
Charybdis
5,257
2,410
0
0
10,325
2,743
0
2,097
7,673
0
9,298
W
Scylla
9,380
1,136
0
1,307
6,308
1,852
900
2,038
4,270
33,961
0
W
Hercules
Lucci20
Hercules
6,180
2,342
637
4,531
13,813
11,636
494
4,625
9,188
0
23,842
L
Zhong Kui
Numba1hobo
Zhong Kui
9,783
1,640
302
1,204
10,164
5,249
0
3,373
6,415
19,664
0
L
King Arthur
OurMortalSin
King Arthur
6,454
782
0
210
8,732
6,512
216
2,613
5,653
0
26,187
L
9,426
5,754
90
819
10,465
3,747
2
2,540
6,908
18,721
0
W
Cthulhu
Warn1204
Cthulhu
7,453
879
177
1,716
12,487
13,912
413
3,908
8,579
19,719
0
L
Guan Yu
XxXOwOXxX
Guan Yu
8,453
1,044
717
2,373
12,158
10,870
0
5,268
6,247
0
14,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,030
Gold Earned
28,772
224
Minions Killed
120
10
Camps Cleared
3
1,029,170
Distance Traveled
844,628
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,386
1,043
45
5
0
218,001
0
W
Bakasura
9,917
1,102
53
6
2
215,503
1
L
Charybdis
5,382
598
13
1
0
138,884
0
W
Scylla
8,311
923
57
6
5
199,830
0
W
Hercules
8,461
940
36
4
3
198,278
4
L
Zhong Kui
5,632
626
26
3
0
159,166
0
L
King Arthur
5,911
657
41
5
2
180,679
0
L
Nu Wa
6,302
700
25
3
0
188,702
1
W
Cthulhu
7,955
884
33
4
0
197,558
2
L
Guan Yu
5,545
616
15
2
1
177,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role