Player Matchup

Gilgamesh
Gilgamesh
DetachedData322
Gilgamesh
Level 154
God Stats
7W - 8L
1,763 SR
Queue Stats
550W - 535L
1,592 Elo+
Party 1
Olorun
Olorun
EL VICH4951
Olorun
Level 138
God Stats
1W - 2L
1,540 SR
Queue Stats
255W - 227L
1,612 Elo+
Solo
Raijin
Raijin
SneakySoldier 2
Raijin
Level 96
God Stats
0W - 1L
1,245 SR
Queue Stats
45W - 50L
1,499 Elo+
Party 1
Ullr
Ullr
TubbisaurusRex
Ullr
Level 123
God Stats
8W - 7L
1,564 SR
Queue Stats
437W - 430L
1,607 Elo+
Solo
Tsukuyomi
Tsukuyomi
oFlipMode
Tsukuyomi
Level 158
God Stats
37W - 48L
1,599 SR
Queue Stats
218W - 216L
1,599 Elo+
Solo
Team Averages
Level 134
1,542 SR
1,582 Elo+

VS

Team Averages
Level 151
1,676 SR
1,560 Elo+
Chaac
Chaac
Azrael864
Chaac
Level 159
God Stats
7W - 5L
1,751 SR
Queue Stats
448W - 413L
1,583 Elo+
Solo
Mulan
Mulan
Inceran
Mulan
Level 147
God Stats
1W - 0L
1,947 SR
Queue Stats
9W - 12L
1,501 Elo+
Party 2
Guan Yu
Guan Yu
LeooSaint_
Guan Yu
Level 153
God Stats
12W - 8L
1,623 SR
Queue Stats
141W - 146L
1,598 Elo+
Party 2
Awilix
Awilix
TriforceOfSnipe
Awilix
Level 147
God Stats
3W - 3L
1,497 SR
Queue Stats
134W - 147L
1,538 Elo+
Party 2
Tiamat
Tiamat
jaystar809
Tiamat
Level 147
God Stats
2W - 1L
1,562 SR
Queue Stats
124W - 127L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DetachedData322
Gilgamesh
12
1 / 6 / 4
7,819
412
8,823
20,853
13,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
14
1 / 9 / 2
8,925
470
8,439
14,764
5,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 8 / 2
8,044
423
5,466
12,376
4,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 4
8,784
462
6,609
11,192
3,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
oFlipMode
Tsukuyomi
16
6 / 3 / 1
9,509
500
11,272
15,528
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azrael864
Chaac
18
7 / 1 / 7
11,414
601
13,351
15,054
21,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Inceran
Mulan
17
5 / 4 / 8
10,686
562
12,867
15,216
11,652
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Guan Yu
LeooSaint_
Guan Yu
16
4 / 3 / 14
10,242
539
8,243
17,935
14,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
12 / 2 / 5
12,015
632
10,376
13,941
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
jaystar809
Tiamat
15
2 / 2 / 8
9,783
515
12,721
14,216
6,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
11
Kills
30
30
Deaths
12
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chaac
Azrael864
Chaac
7
1
7
10.5
L
Gilgamesh
DetachedData322
Gilgamesh
1
6
4
0.5
L
Olorun
1
9
2
0.22
W
Mulan
Inceran
Mulan
5
4
8
2.25
W
Guan Yu
LeooSaint_
Guan Yu
4
3
14
3.67
L
0
8
2
0.13
W
12
2
5
7.25
L
3
4
4
1.25
W
Tiamat
jaystar809
Tiamat
2
2
8
3
L
Tsukuyomi
oFlipMode
Tsukuyomi
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,609
Damage
57,558
74,713
Taken
76,362
32,719
Mitigated
60,027
15,108
Healing
36,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Azrael864
Chaac
13,351
1,004
0
7,102
15,054
21,527
849
3,651
11,369
79
74,142
L
Gilgamesh
DetachedData322
Gilgamesh
8,823
2,178
0
2,177
20,853
13,444
0
5,761
14,434
0
39,888
L
Olorun
8,439
4,151
98
4,139
14,764
5,920
0
1,405
12,640
52,365
5,496
W
Mulan
Inceran
Mulan
12,867
1,961
0
5,694
15,216
11,652
2,605
847
14,329
1,876
75,801
W
Guan Yu
LeooSaint_
Guan Yu
8,243
887
4,166
8,238
17,935
14,024
691
3,309
14,448
11,428
28,065
L
5,466
363
0
760
12,376
4,141
0
3,797
8,204
46,057
0
W
10,376
3,697
0
4,601
13,941
6,146
1,067
2,042
11,899
124
68,399
L
6,609
1,896
0
1,150
11,192
3,949
0
707
10,410
0
52,048
W
Tiamat
jaystar809
Tiamat
12,721
480
438
6,565
14,216
6,678
412
2,504
11,501
62,329
0
L
Tsukuyomi
oFlipMode
Tsukuyomi
11,272
3,272
0
6,784
15,528
5,265
0
2,187
13,010
0
65,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,081
Gold Earned
54,140
478
Minions Killed
557
0
Camps Cleared
0
1,715,435
Distance Traveled
1,935,405
35
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,414
601
139
7
0
383,106
2
L
Gilgamesh
7,819
412
56
3
0
363,820
9
L
Olorun
8,925
470
115
6
0
294,828
7
W
Mulan
10,686
562
133
7
0
386,357
2
W
Guan Yu
10,242
539
58
3
0
384,322
5
L
Raijin
8,044
423
100
5
0
288,530
7
W
Awilix
12,015
632
111
6
0
412,942
4
L
Ullr
8,784
462
96
5
0
357,639
7
W
Tiamat
9,783
515
116
6
0
368,678
5
L
Tsukuyomi
9,509
500
111
6
0
410,618
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role