Player Matchup

Nike
Nike
BigFatHeavyNuts
Nike
Level 82
God Stats
11W - 5L
1,733 SR
Queue Stats
279W - 265L
1,547 Elo+
Party 2
Zhong Kui
Zhong Kui
Kthulut
Zhong Kui
Level 100
God Stats
3W - 4L
1,452 SR
Queue Stats
200W - 191L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
SpareShadow
Baron Samedi
Level 79
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 223L
1,511 Elo+
Party 2
Medusa
Medusa
UR_MERKED23
Medusa
Level 119
God Stats
10W - 9L
1,666 SR
Queue Stats
488W - 428L
1,548 Elo+
Party 2
Loki
Loki
Zetsubodarkness
Loki
Level 47
God Stats
12W - 8L
1,552 SR
Queue Stats
262W - 271L
1,468 Elo+
Solo
Team Averages
Level 85
1,581 SR
1,523 Elo+

VS

Team Averages
Level 78
1,456 SR
1,487 Elo+
Chaac
Chaac
DeAd_NeMeSiS_PR
Chaac
Level 125
God Stats
3W - 3L
1,419 SR
Queue Stats
86W - 84L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
FreeSpeech2020
Kuzenbo
Level 47
God Stats
4W - 5L
1,525 SR
Queue Stats
66W - 77L
1,490 Elo+
Party 3
Loki
Loki
RoalexGaming_YT
Loki
Level 33
God Stats
2W - 10L
1,365 SR
Queue Stats
200W - 212L
1,448 Elo+
Solo
Danzaburou
Danzaburou
TrbTimes
Danzaburou
Level 66
God Stats
17W - 17L
1,522 SR
Queue Stats
83W - 108L
1,484 Elo+
Party 3
Hera
Hera
margely90
Hera
Level 119
God Stats
7W - 11L
1,448 SR
Queue Stats
97W - 99L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 7
10,567
503
9,270
13,147
10,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Kthulut
Zhong Kui
17
10 / 3 / 9
11,048
526
12,793
17,553
12,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
SpareShadow
Baron Samedi
18
7 / 4 / 4
11,710
558
9,853
10,247
7,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
17
5 / 4 / 16
11,202
533
21,761
15,706
5,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
10 / 5 / 1
12,131
578
10,501
15,474
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 2
10,686
509
11,885
21,797
22,043
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 6 / 3
8,255
393
9,109
16,127
20,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
8 / 7 / 3
11,246
536
11,215
16,414
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
TrbTimes
Danzaburou
12
0 / 11 / 3
8,112
386
5,247
16,660
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
19
6 / 7 / 6
11,800
562
11,377
10,764
3,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
36
Kills
19
19
Deaths
36
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
3
5
2
0.8
L
2
6
3
0.58
W
Zhong Kui
Kthulut
Zhong Kui
10
3
9
4.83
L
8
7
3
1.36
W
Baron Samedi
SpareShadow
Baron Samedi
7
4
4
2.25
L
Danzaburou
TrbTimes
Danzaburou
0
11
3
0.14
W
Medusa
5
4
16
3.25
W
10
5
1
2.1
L
Hera
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,178
Damage
48,833
72,127
Taken
81,762
42,388
Mitigated
55,488
20,834
Healing
18,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,270
1,306
0
1,625
13,147
10,840
0
791
11,763
11,462
42,761
L
11,885
2,541
0
8,112
21,797
22,043
488
6,220
15,402
287
72,423
L
9,109
3,461
0
3,715
16,127
20,117
240
6,421
9,611
24,111
0
W
Zhong Kui
Kthulut
Zhong Kui
12,793
1,301
307
8,537
17,553
12,925
662
7,374
9,680
54,755
0
L
11,215
1,923
0
3,287
16,414
5,437
0
3,335
12,896
0
61,219
W
Baron Samedi
SpareShadow
Baron Samedi
9,853
1,379
660
2,042
10,247
7,727
1,228
2,423
7,651
58,573
0
L
Danzaburou
TrbTimes
Danzaburou
5,247
1,534
0
2,741
16,660
4,101
1,125
5,469
11,145
0
44,617
W
Medusa
21,761
8,545
0
3,121
15,706
5,159
1,760
6,069
9,176
0
82,767
W
10,501
3,298
0
4,542
15,474
5,737
0
2,720
12,466
0
93,329
L
Hera
11,377
3,456
0
330
10,764
3,790
0
3,699
6,922
81,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,658
Gold Earned
50,099
569
Minions Killed
474
0
Camps Cleared
0
1,908,104
Distance Traveled
1,931,584
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,567
503
96
5
0
387,691
0
L
Chaac
10,686
509
119
6
0
372,034
2
L
Kuzenbo
8,255
393
28
1
0
398,530
3
W
Zhong Kui
11,048
526
91
4
0
384,900
2
L
Loki
11,246
536
86
4
0
431,186
1
W
Baron Samedi
11,710
558
103
5
0
372,710
0
L
Danzaburou
8,112
386
81
4
0
349,358
5
W
Medusa
11,202
533
138
7
0
342,477
1
W
Loki
12,131
578
141
7
0
420,326
1
L
Hera
11,800
562
160
8
0
380,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role