Player Matchup

Neith
Neith
Conair23
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,578 Elo+
Solo
Gilgamesh
Gilgamesh
DylanG1212
Gilgamesh
Level 16
God Stats
1W - 5L
1,472 SR
Queue Stats
7W - 20L
1,229 Elo+
Solo
Anhur
Anhur
JPWGMILLIONARE
Anhur
Level 16
God Stats
2W - 4L
1,484 SR
Queue Stats
19W - 27L
1,429 Elo+
Solo
Kukulkan
Kukulkan
PrincessDye
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
SmokingSweets
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,491 SR
1,447 Elo+

VS

Team Averages
Level 17
1,390 SR
1,417 Elo+
Ares
Ares
 
Ares
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ASM2DaMoon
Tsukuyomi
Level 6
God Stats
3W - 8L
1,179 SR
Queue Stats
14W - 15L
1,157 Elo+
Party 1
Danzaburou
Danzaburou
DabDaddy45
Danzaburou
Level 40
God Stats
15W - 20L
1,126 SR
Queue Stats
60W - 59L
1,375 Elo+
Party 1
Ah Puch
Ah Puch
Uhgh
Ah Puch
Level 18
God Stats
2W - 1L
1,647 SR
Queue Stats
37W - 34L
1,499 Elo+
Party 2
Gilgamesh
Gilgamesh
poodletoodlr
Gilgamesh
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 31L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Conair23
Neith
13
7 / 1 / 3
8,768
585
10,002
6,201
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
DylanG1212
Gilgamesh
9
2 / 7 / 1
6,186
412
3,308
9,855
5,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 2 / 1
8,170
545
5,672
10,548
3,455
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
PrincessDye
Kukulkan
7
0 / 11 / 2
5,651
377
885
7,235
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 9 / 5
6,390
426
2,551
13,168
9,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
2
0 / 1 / 0
4,525
302
0
933
419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
ASM2DaMoon
Tsukuyomi
13
5 / 5 / 4
7,675
512
4,776
9,952
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
DabDaddy45
Danzaburou
11
2 / 2 / 4
7,322
488
4,787
8,259
1,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Uhgh
Ah Puch
13
9 / 3 / 5
8,541
569
10,566
8,344
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
poodletoodlr
Gilgamesh
13
12 / 3 / 4
8,718
581
9,076
9,697
5,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
14
Kills
28
30
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
0
0
W
Tsukuyomi
ASM2DaMoon
Tsukuyomi
5
5
4
1.4
L
Neith
Conair23
Neith
7
1
3
8.5
W
Danzaburou
DabDaddy45
Danzaburou
2
2
4
2
L
Gilgamesh
DylanG1212
Gilgamesh
2
7
1
0.36
L
5
2
1
2.75
L
Kukulkan
PrincessDye
Kukulkan
0
11
2
0.09
L
0
9
5
0.28
W
Ah Puch
Uhgh
Ah Puch
9
3
5
3.83
W
Gilgamesh
poodletoodlr
Gilgamesh
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,418
Damage
29,205
47,007
Taken
37,185
22,866
Mitigated
13,133
7,662
Healing
10,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
0
0
0
0
933
419
0
0
933
0
0
W
Tsukuyomi
ASM2DaMoon
Tsukuyomi
4,776
1,732
0
2,568
9,952
3,169
1,504
847
9,087
0
47,233
L
Neith
Conair23
Neith
10,002
4,172
0
2,642
6,201
2,431
237
924
5,107
0
48,082
W
Danzaburou
DabDaddy45
Danzaburou
4,787
2,318
0
2,655
8,259
1,610
0
558
7,701
0
40,786
L
Gilgamesh
DylanG1212
Gilgamesh
3,308
705
0
1,047
9,855
5,969
87
2,114
7,681
0
20,934
L
5,672
2,569
0
2,880
10,548
3,455
782
2,124
8,356
0
47,302
L
Kukulkan
PrincessDye
Kukulkan
885
266
0
0
7,235
1,937
54
1,322
5,773
9,795
0
L
2,551
1,068
494
599
13,168
9,074
200
3,612
9,356
13,021
0
W
Ah Puch
Uhgh
Ah Puch
10,566
1,254
0
4,030
8,344
2,253
74
1,016
7,288
38,116
0
W
Gilgamesh
poodletoodlr
Gilgamesh
9,076
3,749
0
1,158
9,697
5,682
0
917
8,740
0
37,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,165
Gold Earned
36,781
257
Minions Killed
286
0
Camps Cleared
0
1,198,780
Distance Traveled
1,085,725
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,525
302
0
0
0
17,213
0
W
Tsukuyomi
7,675
512
87
6
0
272,821
0
L
Neith
8,768
585
85
6
0
273,563
6
W
Danzaburou
7,322
488
58
4
0
255,030
0
L
Gilgamesh
6,186
412
29
2
0
243,972
0
L
Anhur
8,170
545
89
6
0
262,174
2
L
Kukulkan
5,651
377
29
2
0
187,797
2
L
Yemoja
6,390
426
25
2
0
231,274
2
W
Ah Puch
8,541
569
81
5
0
266,074
0
W
Gilgamesh
8,718
581
60
4
0
274,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role