Player Matchup

Pele
Pele
ASDToMuitoLoka
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,407 Elo+
Solo
Skadi
Skadi
BioGinger_1369
Skadi
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 18L
1,095 Elo+
Solo
Heimdallr
Heimdallr
StarsPrime-
Heimdallr
Level 68
God Stats
15W - 8L
1,576 SR
Queue Stats
200W - 234L
1,426 Elo+
Party 2
Scylla
Scylla
TheTrueJudgment
Scylla
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
55W - 56L
1,419 Elo+
Party 2
King Arthur
King Arthur
gigatron357
King Arthur
Level 28
God Stats
6W - 8L
1,311 SR
Queue Stats
57W - 69L
1,355 Elo+
Solo
Team Averages
Level 27
1,477 SR
1,341 Elo+

VS

Team Averages
Level 23
1,632 SR
1,390 Elo+
Bellona
Bellona
Morza85
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,450 Elo+
Party 1
Tiamat
Tiamat
brayden2918
Tiamat
Level 27
God Stats
7W - 3L
1,731 SR
Queue Stats
122W - 110L
1,547 Elo+
Party 3
Chernobog
Chernobog
italic-broom5
Chernobog
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,097 Elo+
Solo
Awilix
Awilix
josep-poz-2002
Awilix
Level 44
God Stats
2W - 1L
1,751 SR
Queue Stats
13W - 12L
1,483 Elo+
Party 1
Khepri
Khepri
pro og kush
Khepri
Level 25
God Stats
5W - 6L
1,678 SR
Queue Stats
104W - 119L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
5,960
596
1,859
4,282
1,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 2 / 2
5,691
569
5,315
4,126
1,214
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
StarsPrime-
Heimdallr
8
1 / 1 / 2
5,529
553
1,563
4,949
1,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 1 / 2
5,858
586
2,641
3,640
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
gigatron357
King Arthur
11
4 / 2 / 0
6,240
624
4,490
7,022
2,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Morza85
Bellona
9
1 / 3 / 0
5,074
507
2,908
6,688
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
8
1 / 2 / 1
5,131
513
1,739
4,536
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
italic-broom5
Chernobog
1
0 / 1 / 0
3,458
346
189
582
43
Short Bow

Short Bow

+15%
Attack Speed

8
2 / 3 / 2
5,209
521
2,684
6,094
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
8
0 / 2 / 1
4,423
442
1,943
8,559
4,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
4
6
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
1
2
2
1
L
Bellona
Morza85
Bellona
1
3
0
0.33
W
Heimdallr
StarsPrime-
Heimdallr
1
1
2
2
W
1
1
2
2
L
Tiamat
1
2
1
0.75
W
King Arthur
gigatron357
King Arthur
4
2
0
2
L
Chernobog
italic-broom5
Chernobog
0
1
0
0
L
2
3
2
1
L
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,868
Damage
9,463
24,019
Taken
26,459
7,600
Mitigated
11,355
6,965
Healing
5,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,859
398
0
1,352
4,282
1,588
542
0
4,282
0
31,586
W
5,315
3,193
0
741
4,126
1,214
1,074
1,833
2,293
0
28,888
L
Bellona
Morza85
Bellona
2,908
499
0
1,808
6,688
3,593
112
0
6,688
0
22,340
W
Heimdallr
StarsPrime-
Heimdallr
1,563
1,187
0
1,837
4,949
1,463
325
530
4,379
0
24,550
W
2,641
305
0
850
3,640
948
380
1,187
2,213
20,812
0
L
Tiamat
1,739
228
0
804
4,536
1,679
0
1,930
2,376
19,989
0
W
King Arthur
gigatron357
King Arthur
4,490
896
0
2,185
7,022
2,387
110
0
7,022
0
28,862
L
Chernobog
italic-broom5
Chernobog
189
182
0
9
582
43
0
0
582
0
734
L
2,684
1,126
301
1,137
6,094
1,746
290
479
5,613
0
20,308
L
Khepri
1,943
305
230
1,708
8,559
4,294
0
0
8,559
13,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
23,295
247
Minions Killed
162
0
Camps Cleared
0
924,218
Distance Traveled
770,377
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,960
596
59
6
0
225,246
0
W
Skadi
5,691
569
46
5
0
165,292
0
L
Bellona
5,074
507
51
5
0
179,194
1
W
Heimdallr
5,529
553
42
4
0
148,010
2
W
Scylla
5,858
586
50
5
0
177,046
2
L
Tiamat
5,131
513
45
5
0
185,320
3
W
King Arthur
6,240
624
50
5
0
208,624
2
L
Chernobog
3,458
346
3
0
0
30,186
0
L
Awilix
5,209
521
47
5
0
202,153
1
L
Khepri
4,423
442
16
2
0
173,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role