Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
FireChomper03
Achilles
Level 43
God Stats
9W - 6L
1,607 SR
Queue Stats
162W - 135L
1,554 Elo+
Party 1
Agni
Agni
X_SageStrawberry
Agni
Level 129
God Stats
3W - 0L
1,678 SR
Queue Stats
141W - 117L
1,546 Elo+
Party 1
Team Averages
Level 77
1,595 SR
1,533 Elo+

VS

Team Averages
Level 89
1,575 SR
1,469 Elo+
Sun Wukong
Sun Wukong
Gomichela_Remix
Sun Wukong
Level 7
God Stats
3W - 3L
1,493 SR
Queue Stats
3W - 3L
1,534 Elo+
Solo
Vulcan
Vulcan
SuperSonicGear
Vulcan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,415 Elo+
Solo
Agni
Agni
general_laghard
Agni
Level 152
God Stats
0W - 1L
1,731 SR
Queue Stats
78W - 101L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
12 / 2 / 5
10,209
851
8,652
11,750
3,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
FireChomper03
Achilles
12
4 / 2 / 10
8,895
741
5,296
11,788
12,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 2 / 15
10,660
888
10,178
10,260
3,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gomichela_Remix
Sun Wukong
9
0 / 5 / 4
7,242
604
1,745
5,280
1,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

13
4 / 6 / 2
9,491
791
11,261
9,404
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 11 / 3
8,553
713
8,065
12,867
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
22
Kills
6
6
Deaths
22
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
2
5
7.25
W
Achilles
FireChomper03
Achilles
4
2
10
4.5
L
Sun Wukong
Gomichela_Remix
Sun Wukong
0
5
4
0.4
L
4
6
2
0.83
W
6
2
15
6.75
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,126
Damage
21,071
33,798
Taken
27,551
19,359
Mitigated
6,928
14,742
Healing
1,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,652
2,175
246
8,085
11,750
3,844
957
6,718
4,753
0
29,859
W
Achilles
FireChomper03
Achilles
5,296
1,126
0
3,183
11,788
12,094
362
6,344
5,215
0
16,327
L
Sun Wukong
Gomichela_Remix
Sun Wukong
1,745
220
0
0
5,280
1,566
0
1,274
3,638
0
3,601
L
11,261
6,170
0
690
9,404
2,694
0
3,894
4,955
29,727
0
W
10,178
465
0
3,228
10,260
3,421
924
6,693
3,399
52,113
0
L
8,065
896
0
790
12,867
2,668
0
4,400
7,975
22,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,764
Gold Earned
25,286
153
Minions Killed
76
11
Camps Cleared
0
669,429
Distance Traveled
434,646
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,209
851
38
3
3
237,998
4
W
Achilles
8,895
741
21
2
1
235,052
0
L
Sun Wukong
7,242
604
4
0
0
88,158
0
L
Vulcan
9,491
791
41
3
0
177,433
2
W
Agni
10,660
888
94
8
7
196,379
3
L
Agni
8,553
713
31
3
0
169,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role