Player Matchup

Ares
Ares
SadootGafoot
Ares
Level 68
God Stats
30W - 28L
1,555 SR
Queue Stats
142W - 129L
1,530 Elo+
Solo
Medusa
Medusa
Sidor44
Medusa
Level 61
God Stats
22W - 35L
1,308 SR
Queue Stats
200W - 223L
1,412 Elo+
Party 2
Ah Puch
Ah Puch
SliitoMski
Ah Puch
Level 46
God Stats
8W - 10L
1,464 SR
Queue Stats
186W - 194L
1,313 Elo+
Party 2
Hades
Hades
de0xide
Hades
Level 108
God Stats
5W - 5L
1,273 SR
Queue Stats
151W - 160L
1,172 Elo+
Solo
Arachne
Arachne
grezgaming2406
Arachne
Level 67
God Stats
60W - 47L
1,542 SR
Queue Stats
484W - 537L
1,429 Elo+
Solo
Team Averages
Level 70
1,428 SR
1,371 Elo+

VS

Team Averages
Level 75
1,418 SR
1,466 Elo+
Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Dragonhound
Ao Kuang
Level 133
God Stats
2W - 0L
1,435 SR
Queue Stats
32W - 21L
1,551 Elo+
Solo
Zeus
Zeus
TAW4KA
Zeus
Level 43
God Stats
1W - 2L
1,387 SR
Queue Stats
92W - 110L
1,442 Elo+
Solo
Sobek
Sobek
xIsAaCMaDoFFx
Sobek
Level 77
God Stats
7W - 5L
1,383 SR
Queue Stats
188W - 190L
1,449 Elo+
Solo
Danzaburou
Danzaburou
Аанг8814
Danzaburou
Level 55
God Stats
28W - 34L
1,386 SR
Queue Stats
86W - 116L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,494
406
3,030
15,864
9,772
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Sidor44
Medusa
9
0 / 5 / 1
5,845
365
5,189
8,262
1,941
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
SliitoMski
Ah Puch
15
5 / 4 / 4
9,057
566
10,589
11,684
4,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
de0xide
Hades
12
0 / 6 / 1
7,560
473
7,224
13,012
5,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 4 / 3
8,567
535
10,954
13,935
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 3 / 5
8,196
512
7,445
12,021
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Dragonhound
Ao Kuang
16
6 / 1 / 1
9,998
625
12,482
16,568
7,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
TAW4KA
Zeus
17
5 / 3 / 3
9,896
619
14,707
11,798
4,271
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
2 / 2 / 6
7,924
495
4,092
11,256
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Аанг8814
Danzaburou
13
6 / 2 / 4
8,550
534
8,715
6,634
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
24
24
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
3
5
2.5
W
Ao Kuang
Dragonhound
Ao Kuang
6
1
1
6.5
L
0
5
2
0.2
L
Medusa
Sidor44
Medusa
0
5
1
0.1
L
Ah Puch
SliitoMski
Ah Puch
5
4
4
1.75
W
Zeus
TAW4KA
Zeus
5
3
3
2.17
L
Hades
de0xide
Hades
0
6
1
0.08
L
6
4
3
1.88
W
2
2
6
2.5
W
Danzaburou
Аанг8814
Danzaburou
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,986
Damage
47,441
62,757
Taken
58,277
26,739
Mitigated
26,306
17,403
Healing
26,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,445
4,976
0
4,081
12,021
4,571
0
4,940
7,081
0
39,829
W
Ao Kuang
Dragonhound
Ao Kuang
12,482
3,737
0
10,782
16,568
7,089
1,659
5,759
10,809
67,532
0
L
3,030
52
0
3,728
15,864
9,772
0
5,303
10,561
15,846
0
L
Medusa
Sidor44
Medusa
5,189
1,784
0
2,110
8,262
1,941
160
1,660
6,602
0
24,816
L
Ah Puch
SliitoMski
Ah Puch
10,589
1,112
0
3,969
11,684
4,702
798
7,637
4,047
54,971
0
W
Zeus
TAW4KA
Zeus
14,707
4,055
0
5,426
11,798
4,271
0
6,988
4,810
77,337
0
L
Hades
de0xide
Hades
7,224
1,953
109
5,182
13,012
5,470
0
9,716
3,296
43,928
0
L
10,954
7,628
0
2,305
13,935
4,854
0
6,965
6,970
0
58,981
W
4,092
493
0
4,030
11,256
8,395
0
1,552
9,704
24,606
0
W
Danzaburou
Аанг8814
Danzaburou
8,715
4,107
0
1,697
6,634
1,980
94
1,604
5,030
0
43,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,523
Gold Earned
44,564
368
Minions Killed
465
0
Camps Cleared
0
1,331,864
Distance Traveled
1,521,199
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,196
512
80
5
0
344,063
1
W
Ao Kuang
9,998
625
121
8
0
327,142
2
L
Ares
6,494
406
15
1
0
288,444
10
L
Medusa
5,845
365
43
3
0
223,395
3
L
Ah Puch
9,057
566
113
7
0
260,120
4
W
Zeus
9,896
619
163
10
0
268,038
1
L
Hades
7,560
473
103
6
0
237,058
0
L
Arachne
8,567
535
94
6
0
322,847
1
W
Sobek
7,924
495
33
2
0
304,792
1
W
Danzaburou
8,550
534
68
4
0
277,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role