Player Matchup

Anubis
Anubis
Cmon_Roach
Anubis
Level 34
God Stats
3W - 1L
1,808 SR
Queue Stats
37W - 30L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
DannyC89__
Danzaburou
Level 11
God Stats
21W - 23L
1,404 SR
Queue Stats
29W - 42L
1,396 Elo+
Solo
Ymir
Ymir
Nion62Dersimli
Ymir
Level 17
God Stats
3W - 2L
1,569 SR
Queue Stats
24W - 22L
1,444 Elo+
Party 1
Kali
Kali
saltyunicorn-__-
Kali
Level 12
God Stats
1W - 2L
1,251 SR
Queue Stats
29W - 33L
1,462 Elo+
Solo
Ra
Ra
thebeast_69__
Ra
Level 9
God Stats
6W - 5L
1,488 SR
Queue Stats
20W - 9L
1,583 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,465 Elo+

VS

Team Averages
Level 13
1,512 SR
1,441 Elo+
Yemoja
Yemoja
 
Yemoja
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Bixotinho-2007
Jing Wei
Level 6
God Stats
1W - 1L
1,808 SR
Queue Stats
2W - 6L
1,402 Elo+
Solo
Poseidon
Poseidon
Diikeyrk
Poseidon
Level 7
God Stats
0W - 3L
1,184 SR
Queue Stats
43W - 40L
1,388 Elo+
Party 2
Thanatos
Thanatos
Malveric
Thanatos
Level 7
God Stats
2W - 3L
1,433 SR
Queue Stats
45W - 41L
1,388 Elo+
Party 2
Hercules
Hercules
Tanksgobrr
Hercules
Level 29
God Stats
2W - 3L
1,633 SR
Queue Stats
110W - 62L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cmon_Roach
Anubis
7
0 / 2 / 1
4,210
526
897
2,577
599
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
DannyC89__
Danzaburou
7
0 / 0 / 1
4,286
536
870
1,528
388
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 0 / 4
4,759
595
1,462
3,224
2,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
7 / 0 / 0
5,651
706
5,494
5,548
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
6 / 1 / 4
5,698
712
3,944
4,816
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 2 / 0
4,075
509
1,826
4,097
1,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
1
0 / 3 / 0
3,096
387
30
1,641
397
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Diikeyrk
Poseidon
5
0 / 5 / 0
3,675
459
2,007
3,876
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Malveric
Thanatos
6
1 / 2 / 0
4,191
524
492
3,806
1,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Tanksgobrr
Hercules
9
2 / 2 / 0
5,515
689
3,562
5,475
2,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
14
Kills
3
3
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
0
0
L
Jing Wei
0
3
0
0
W
Anubis
Cmon_Roach
Anubis
0
2
1
0.25
W
Danzaburou
DannyC89__
Danzaburou
0
0
1
0.5
L
Poseidon
Diikeyrk
Poseidon
0
5
0
0
L
Thanatos
Malveric
Thanatos
1
2
0
0.5
W
1
0
4
3
L
Hercules
Tanksgobrr
Hercules
2
2
0
1
W
7
0
0
7
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,667
Damage
7,917
17,693
Taken
18,895
7,297
Mitigated
6,932
5,927
Healing
3,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,826
550
0
0
4,097
1,955
0
1,429
2,636
12,005
0
L
Jing Wei
30
30
0
0
1,641
397
0
975
594
0
120
W
Anubis
Cmon_Roach
Anubis
897
84
0
307
2,577
599
0
0
2,577
11,986
0
W
Danzaburou
DannyC89__
Danzaburou
870
169
0
467
1,528
388
323
507
1,021
0
17,764
L
Poseidon
Diikeyrk
Poseidon
2,007
301
0
0
3,876
877
0
1,746
2,008
9,151
0
L
Thanatos
Malveric
Thanatos
492
237
0
1,445
3,806
1,143
0
519
3,257
0
13,513
W
1,462
890
0
363
3,224
2,335
186
1,239
1,929
6,967
0
L
Hercules
Tanksgobrr
Hercules
3,562
1,004
0
2,081
5,475
2,560
0
1,378
4,097
0
28,753
W
5,494
2,565
0
2,317
5,548
2,566
0
550
4,874
0
21,793
W
3,944
450
102
2,371
4,816
1,409
154
1,179
3,459
33,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,604
Gold Earned
20,552
192
Minions Killed
151
0
Camps Cleared
0
765,993
Distance Traveled
693,180
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,075
509
24
3
0
144,914
0
L
Jing Wei
3,096
387
2
0
0
69,781
0
W
Anubis
4,210
526
32
4
0
156,813
1
W
Danzaburou
4,286
536
35
4
0
127,399
1
L
Poseidon
3,675
459
21
3
0
157,390
2
L
Thanatos
4,191
524
38
5
0
151,648
0
W
Ymir
4,759
595
14
2
0
144,584
1
L
Hercules
5,515
689
66
8
0
169,447
2
W
Kali
5,651
706
47
6
0
175,401
3
W
Ra
5,698
712
64
8
0
161,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role