Player Matchup

Nemesis
Nemesis
NiFeFenix
Nemesis
Level 26
God Stats
1W - 0L
1,259 SR
Queue Stats
17W - 10L
1,436 Elo+
Solo
Anhur
Anhur
PoTaTo_Man2341
Anhur
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 76L
1,469 Elo+
Solo
Chaac
Chaac
TylerTheKorean
Chaac
Level 18
God Stats
7W - 0L
1,753 SR
Queue Stats
48W - 30L
1,610 Elo+
Solo
Anubis
Anubis
UnknownInfinit
Anubis
Level 29
God Stats
27W - 37L
1,413 SR
Queue Stats
258W - 285L
1,492 Elo+
Solo
Ra
Ra
giuresgni
Ra
Level 25
God Stats
2W - 2L
1,396 SR
Queue Stats
55W - 53L
1,465 Elo+
Solo
Team Averages
Level 24
1,464 SR
1,494 Elo+

VS

Team Averages
Level 16
1,454 SR
1,569 Elo+
Medusa
Medusa
 
Medusa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Cooldood2006
Amaterasu
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DiscordTech
Kukulkan
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 4L
1,713 Elo+
Party 1
Sobek
Sobek
JupiterLuxx
Sobek
Level 13
God Stats
0W - 1L
1,272 SR
Queue Stats
2W - 3L
1,713 Elo+
Party 1
Hera
Hera
Pekr9
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NiFeFenix
Nemesis
18
10 / 2 / 16
11,827
1,075
15,016
11,547
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 1 / 26
11,922
1,084
14,007
8,698
2,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
10 / 1 / 25
12,944
1,177
22,566
14,878
14,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
11 / 4 / 21
12,281
1,116
19,976
11,841
5,427
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 3 / 18
10,914
992
9,926
10,955
4,090
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 0 / 1
8,981
816
2,589
2,206
519
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Cooldood2006
Amaterasu
16
0 / 12 / 10
10,165
924
5,194
24,092
11,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
DiscordTech
Kukulkan
16
4 / 15 / 4
10,687
972
12,812
21,518
5,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 6 / 6
12,210
1,110
13,595
23,579
32,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
Pekr9
Hera
16
2 / 9 / 5
10,592
963
16,607
14,815
3,611
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
37
42
Kills
11
11
Deaths
42
106
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
0
1
1.5
L
Amaterasu
Cooldood2006
Amaterasu
0
12
10
0.42
L
Kukulkan
DiscordTech
Kukulkan
4
15
4
0.4
L
4
6
6
1.17
W
Nemesis
NiFeFenix
Nemesis
10
2
16
9
L
Hera
Pekr9
Hera
2
9
5
0.5
W
6
1
26
19
W
10
1
25
22.5
W
11
4
21
5.38
W
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,491
Damage
50,797
57,919
Taken
86,210
32,043
Mitigated
53,807
18,144
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,589
839
0
0
2,206
519
0
543
1,622
0
11,290
L
Amaterasu
Cooldood2006
Amaterasu
5,194
1,795
166
743
24,092
11,983
0
9,574
14,084
0
8,711
L
Kukulkan
DiscordTech
Kukulkan
12,812
2,679
0
346
21,518
5,226
0
7,951
13,130
33,951
0
L
13,595
648
0
2,792
23,579
32,468
0
5,151
17,762
28,998
0
W
Nemesis
NiFeFenix
Nemesis
15,016
7,642
0
493
11,547
5,147
0
7,804
3,743
0
26,563
L
Hera
Pekr9
Hera
16,607
2,156
0
0
14,815
3,611
0
6,683
7,956
31,502
0
W
14,007
9,745
0
1,446
8,698
2,975
0
7,797
901
0
24,709
W
22,566
6,414
430
7,384
14,878
14,404
0
10,260
4,618
0
43,055
W
19,976
386
0
2,686
11,841
5,427
0
8,933
2,908
46,527
0
W
9,926
1,296
3,806
1,899
10,955
4,090
0
8,220
2,735
26,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,888
Gold Earned
52,635
203
Minions Killed
127
10
Camps Cleared
3
1,070,705
Distance Traveled
774,372
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,981
816
17
2
1
53,788
2
L
Amaterasu
10,165
924
3
0
0
162,469
0
L
Kukulkan
10,687
972
43
4
0
156,156
1
L
Sobek
12,210
1,110
18
2
1
216,560
0
W
Nemesis
11,827
1,075
27
2
4
243,395
1
L
Hera
10,592
963
46
4
1
185,399
0
W
Anhur
11,922
1,084
24
2
0
212,519
0
W
Chaac
12,944
1,177
57
5
2
212,695
0
W
Anubis
12,281
1,116
60
5
0
183,884
1
W
Ra
10,914
992
35
3
4
218,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role