Player Matchup

Artemis
Artemis
BreesByYou
Artemis
Level 13
God Stats
7W - 7L
1,681 SR
Queue Stats
21W - 20L
1,415 Elo+
Party 1
Merlin
Merlin
ScarySal
Merlin
Level 83
God Stats
4W - 2L
1,646 SR
Queue Stats
62W - 73L
1,452 Elo+
Party 1
Osiris
Osiris
Slurmsly
Osiris
Level 132
God Stats
8W - 4L
1,664 SR
Queue Stats
158W - 156L
1,446 Elo+
Party 1
Team Averages
Level 76
1,664 SR
1,438 Elo+

VS

Team Averages
Level 20
1,578 SR
1,361 Elo+
Izanami
Izanami
NOAHrec
Izanami
Level 40
God Stats
4W - 10L
1,419 SR
Queue Stats
76W - 149L
1,229 Elo+
Solo
Ra
Ra
TheDesertDragons
Ra
Level 4
God Stats
0W - 1L
1,815 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
karmakush420
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BreesByYou
Artemis
11
4 / 1 / 14
8,192
819
4,449
4,505
1,455
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ScarySal
Merlin
13
2 / 0 / 21
8,449
845
10,656
5,373
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Slurmsly
Osiris
14
17 / 0 / 4
9,820
982
10,813
8,430
8,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NOAHrec
Izanami
7
1 / 5 / 0
6,159
616
793
5,093
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 8 / 0
5,862
586
4,833
10,896
3,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 10 / 0
5,892
589
2,281
14,442
8,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
1
23
Kills
1
1
Deaths
23
39
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
BreesByYou
Artemis
4
1
14
11
L
Izanami
NOAHrec
Izanami
1
5
0
0.2
W
Merlin
ScarySal
Merlin
2
0
21
12.5
W
Osiris
Slurmsly
Osiris
17
0
4
19
L
0
8
0
0
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,918
Damage
7,907
18,308
Taken
30,431
12,272
Mitigated
13,457
3,431
Healing
1,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BreesByYou
Artemis
4,449
1,972
0
425
4,505
1,455
827
1,564
2,941
0
14,096
L
Izanami
NOAHrec
Izanami
793
424
0
0
5,093
1,471
0
1,891
3,202
0
7,122
W
Merlin
ScarySal
Merlin
10,656
1,501
0
1,813
5,373
1,896
1,185
3,095
2,221
34,278
0
W
Osiris
Slurmsly
Osiris
10,813
4,731
0
1,193
8,430
8,921
252
2,588
5,812
103
26,513
L
4,833
578
386
994
10,896
3,472
0
4,966
5,930
15,389
0
L
2,281
314
0
27
14,442
8,514
24
4,746
9,696
11,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,461
Gold Earned
17,913
110
Minions Killed
53
8
Camps Cleared
2
588,602
Distance Traveled
404,436
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,192
819
20
2
3
195,588
0
L
Izanami
6,159
616
20
2
0
96,375
2
W
Merlin
8,449
845
68
7
2
182,486
1
W
Osiris
9,820
982
22
2
3
210,528
2
L
Ra
5,862
586
18
2
2
167,936
0
L
Ymir
5,892
589
15
2
0
140,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role