Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Kronic Kevlar
Sylvanus
Level 102
God Stats
6W - 7L
1,434 SR
Queue Stats
116W - 150L
1,382 Elo+
Party 2
Susano
Susano
MrOgechel1903
Susano
Level 139
God Stats
13W - 9L
1,477 SR
Queue Stats
352W - 356L
1,426 Elo+
Solo
Anubis
Anubis
TheAyerhart
Anubis
Level 124
God Stats
36W - 34L
1,502 SR
Queue Stats
267W - 291L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
simsonight
Sun Wukong
Level 76
God Stats
14W - 3L
1,660 SR
Queue Stats
81W - 73L
1,449 Elo+
Solo
Team Averages
Level 119
1,515 SR
1,441 Elo+

VS

Team Averages
Level 87
1,498 SR
1,311 Elo+
Ne Zha
Ne Zha
CDHXtreme
Ne Zha
Level 109
God Stats
1W - 4L
1,483 SR
Queue Stats
303W - 405L
1,328 Elo+
Party 1
Gilgamesh
Gilgamesh
ClosedKirton
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,219 Elo+
Solo
Jing Wei
Jing Wei
Cracker814
Jing Wei
Level 85
God Stats
14W - 10L
1,637 SR
Queue Stats
43W - 33L
1,493 Elo+
Solo
Tiamat
Tiamat
Scottiejr_246
Tiamat
Level 63
God Stats
2W - 3L
1,487 SR
Queue Stats
196W - 302L
1,319 Elo+
Party 1
Kuzenbo
Kuzenbo
lion2464life
Kuzenbo
Level 109
God Stats
0W - 2L
1,384 SR
Queue Stats
22W - 50L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
6 / 2 / 2
7,977
532
9,807
10,504
3,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Kronic Kevlar
Sylvanus
11
2 / 3 / 6
7,490
499
5,054
12,964
12,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 4 / 3
7,872
525
4,799
9,137
3,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
12
6 / 1 / 2
8,151
543
8,715
8,821
4,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
simsonight
Sun Wukong
15
5 / 0 / 1
9,089
606
8,180
10,800
5,456
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CDHXtreme
Ne Zha
13
3 / 4 / 1
7,675
512
6,410
11,168
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ClosedKirton
Gilgamesh
10
2 / 6 / 3
6,709
447
4,166
12,267
6,900
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
Cracker814
Jing Wei
11
3 / 2 / 2
7,362
491
6,621
6,769
1,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 9 / 1
6,697
446
3,982
9,750
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
lion2464life
Kuzenbo
11
0 / 3 / 2
6,891
459
5,106
11,061
10,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
24
Kills
9
10
Deaths
24
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
2
2
3.5
L
Ne Zha
CDHXtreme
Ne Zha
3
4
1
0.88
L
Gilgamesh
ClosedKirton
Gilgamesh
2
6
3
0.58
L
Jing Wei
Cracker814
Jing Wei
3
2
2
2
W
Sylvanus
Kronic Kevlar
Sylvanus
2
3
6
1.67
W
5
4
3
1.63
L
1
9
1
0.17
W
Anubis
6
1
2
7
L
Kuzenbo
lion2464life
Kuzenbo
0
3
2
0.33
W
Sun Wukong
simsonight
Sun Wukong
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,555
Damage
26,285
52,226
Taken
51,015
28,265
Mitigated
26,812
19,343
Healing
9,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,807
4,695
0
3,997
10,504
3,114
982
757
9,747
0
47,030
L
Ne Zha
CDHXtreme
Ne Zha
6,410
1,952
0
2,671
11,168
4,799
32
667
10,501
0
57,818
L
Gilgamesh
ClosedKirton
Gilgamesh
4,166
773
0
2,228
12,267
6,900
23
3,301
8,966
0
14,363
L
Jing Wei
Cracker814
Jing Wei
6,621
4,667
0
300
6,769
1,506
810
2,196
4,573
0
33,973
W
Sylvanus
Kronic Kevlar
Sylvanus
5,054
499
1,322
5,384
12,964
12,384
314
1,148
11,816
22,127
0
W
4,799
1,411
0
0
9,137
3,086
0
345
8,792
0
37,950
L
3,982
592
0
907
9,750
3,250
64
4,460
5,290
28,731
0
W
Anubis
8,715
533
0
4,433
8,821
4,225
301
2,142
6,503
46,738
0
L
Kuzenbo
lion2464life
Kuzenbo
5,106
1,307
0
3,706
11,061
10,357
0
3,145
7,916
36,190
0
W
Sun Wukong
simsonight
Sun Wukong
8,180
2,121
0
4,207
10,800
5,456
936
3,858
6,280
0
57,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,579
Gold Earned
35,334
376
Minions Killed
313
0
Camps Cleared
0
1,312,417
Distance Traveled
1,362,109
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,977
532
75
5
0
248,247
1
L
Ne Zha
7,675
512
94
6
0
306,893
1
L
Gilgamesh
6,709
447
13
1
0
248,745
2
L
Jing Wei
7,362
491
83
6
0
294,865
0
W
Sylvanus
7,490
499
33
2
0
270,353
6
W
Susano
7,872
525
62
4
0
306,627
1
L
Tiamat
6,697
446
45
3
0
251,186
6
W
Anubis
8,151
543
72
5
0
222,556
4
L
Kuzenbo
6,891
459
78
5
0
260,420
5
W
Sun Wukong
9,089
606
134
9
0
264,634
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role