Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
BanderAkaDad
Bastet
Level 127
God Stats
15W - 12L
1,489 SR
Queue Stats
356W - 317L
1,570 Elo+
Party 1
Ullr
Ullr
Darkidol
Ullr
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 18L
1,807 Elo+
Solo
Hera
Hera
Pillcozby843
Hera
Level 133
God Stats
11W - 8L
1,598 SR
Queue Stats
340W - 304L
1,590 Elo+
Party 1
Team Averages
Level 114
1,517 SR
1,593 Elo+

VS

Team Averages
Level 105
1,745 SR
1,946 Elo+
Charybdis
Charybdis
AyNalChan
Charybdis
Level 17
God Stats
10W - 0L
1,500 SR
Queue Stats
506W - 36L
2,060 Elo+
Party 2
Scylla
Scylla
ChinchillaButter
Scylla
Level 144
God Stats
4W - 0L
1,736 SR
Queue Stats
1,291W - 135L
2,003 Elo+
Party 2
Sylvanus
Sylvanus
Feathersteppin
Sylvanus
Level 156
God Stats
22W - 1L
1,828 SR
Queue Stats
849W - 76L
2,058 Elo+
Party 2
Terra
Terra
Ratmilk
Terra
Level 160
God Stats
20W - 2L
1,986 SR
Queue Stats
2,281W - 184L
2,065 Elo+
Party 2
Ao Kuang
Ao Kuang
camademadera
Ao Kuang
Level 48
God Stats
4W - 3L
1,677 SR
Queue Stats
330W - 324L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 1 / 0
5,996
600
2,942
6,778
3,982
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
 
Sylvanus
8
1 / 3 / 1
4,799
480
4,377
7,154
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
8
0 / 5 / 0
4,755
476
3,004
7,496
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
9
4 / 4 / 1
5,591
559
6,759
7,413
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 5 / 0
3,981
398
1,068
3,353
433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AyNalChan
Charybdis
12
9 / 0 / 2
7,383
738
8,596
5,567
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 0 / 6
6,657
666
2,976
3,046
738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
9
2 / 3 / 2
5,590
559
5,737
8,128
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Terra
Ratmilk
Terra
9
3 / 2 / 4
5,761
576
4,414
7,783
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
camademadera
Ao Kuang
9
0 / 1 / 1
5,203
520
2,159
4,592
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
18
18
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
0
1
L
Sylvanus
 
Sylvanus
1
3
1
0.5
W
Charybdis
AyNalChan
Charybdis
9
0
2
10
L
Bastet
0
5
0
0
W
4
0
6
7
L
Ullr
4
4
1
1.13
W
Sylvanus
2
3
2
1
L
0
5
0
0
W
Terra
Ratmilk
Terra
3
2
4
2.5
W
Ao Kuang
camademadera
Ao Kuang
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,150
Damage
23,882
32,194
Taken
29,116
11,476
Mitigated
15,629
6,440
Healing
13,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,942
1,009
0
2,959
6,778
3,982
0
2,898
3,880
0
31,722
L
Sylvanus
 
Sylvanus
4,377
1,642
214
1,541
7,154
3,572
0
3,478
3,676
15,541
5,053
W
Charybdis
AyNalChan
Charybdis
8,596
4,649
0
4,265
5,567
1,610
472
1,336
4,089
0
43,105
L
Bastet
3,004
956
0
100
7,496
1,618
0
1,314
6,182
0
24,194
W
2,976
737
0
387
3,046
738
0
440
2,532
36,173
0
L
Ullr
6,759
3,130
0
1,356
7,413
1,871
0
5,809
1,604
0
21,548
W
Sylvanus
5,737
2,307
470
2,826
8,128
3,865
0
1,232
6,896
24,084
7,739
L
1,068
72
0
270
3,353
433
0
528
2,825
8,756
0
W
Terra
Ratmilk
Terra
4,414
697
1,150
2,667
7,783
6,347
0
1,545
6,238
12,448
0
W
Ao Kuang
camademadera
Ao Kuang
2,159
373
0
2,016
4,592
3,069
0
0
4,592
20,019
3,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,122
Gold Earned
30,594
234
Minions Killed
306
0
Camps Cleared
0
827,748
Distance Traveled
988,383
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,996
600
89
9
0
209,729
5
L
Sylvanus
4,799
480
38
4
0
156,698
1
W
Charybdis
7,383
738
88
9
0
195,329
2
L
Bastet
4,755
476
53
5
0
198,739
1
W
Scylla
6,657
666
87
9
0
210,189
4
L
Ullr
5,591
559
32
3
0
171,724
4
W
Sylvanus
5,590
559
73
7
0
160,680
1
L
Hera
3,981
398
22
2
0
90,858
1
W
Terra
5,761
576
11
1
0
215,135
2
W
Ao Kuang
5,203
520
47
5
0
207,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role