Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
Reiverum
Bellona
Level 61
God Stats
1W - 2L
1,308 SR
Queue Stats
94W - 97L
1,521 Elo+
Solo
Janus
Janus
Victor0Toy
Janus
Level 105
God Stats
1W - 1L
1,120 SR
Queue Stats
5W - 10L
1,309 Elo+
Solo
Fenrir
Fenrir
gallagher225
Fenrir
Level 68
God Stats
1W - 4L
1,143 SR
Queue Stats
80W - 79L
1,450 Elo+
Party 3
Team Averages
Level 96
1,314 SR
1,456 Elo+

VS

Team Averages
Level 88
1,384 SR
1,457 Elo+
Pele
Pele
Chimuelito2518
Pele
Level 109
God Stats
11W - 9L
1,399 SR
Queue Stats
551W - 570L
1,459 Elo+
Party 1
Nemesis
Nemesis
Jusue-san
Nemesis
Level 89
God Stats
4W - 4L
1,382 SR
Queue Stats
225W - 270L
1,422 Elo+
Party 2
Vulcan
Vulcan
KousakuJP
Vulcan
Level 100
God Stats
1W - 2L
1,309 SR
Queue Stats
500W - 527L
1,470 Elo+
Party 2
Apollo
Apollo
samadara1418
Apollo
Level 77
God Stats
5W - 6L
1,331 SR
Queue Stats
136W - 153L
1,413 Elo+
Party 1
Yemoja
Yemoja
xXxMOISTFISHxXx
Yemoja
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
203W - 202L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
2 / 1 / 0
5,606
561
5,644
5,298
1,467
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
 
Artio
8
0 / 0 / 2
4,967
497
1,024
5,952
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Reiverum
Bellona
11
3 / 1 / 1
6,379
638
5,555
6,075
5,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
11
2 / 2 / 5
6,508
651
3,608
4,433
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
11
9 / 3 / 2
6,874
687
5,587
8,173
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
5,217
522
2,662
7,135
2,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Jusue-san
Nemesis
9
3 / 3 / 0
5,894
589
3,840
6,591
2,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
KousakuJP
Vulcan
9
1 / 6 / 1
5,309
531
2,398
5,297
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
8
1 / 3 / 0
4,901
490
3,183
5,430
867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
4,871
487
2,082
4,868
2,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
16
Kills
6
7
Deaths
16
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
1
0
2
W
Artio
 
Artio
0
0
2
1
L
1
4
1
0.38
L
Nemesis
Jusue-san
Nemesis
3
3
0
1
L
Vulcan
KousakuJP
Vulcan
1
6
1
0.25
W
Bellona
Reiverum
Bellona
3
1
1
3.5
W
Janus
2
2
5
2.25
W
Fenrir
9
3
2
3.33
L
Apollo
1
3
0
0.33
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,418
Damage
14,165
29,931
Taken
29,321
13,514
Mitigated
9,703
10,094
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,644
1,646
0
1,372
5,298
1,467
438
613
4,685
0
35,121
W
Artio
 
Artio
1,024
34
0
1,406
5,952
2,620
0
1,168
4,784
9,315
0
L
2,662
1,038
0
2,647
7,135
2,870
0
0
7,135
0
23,407
L
Nemesis
Jusue-san
Nemesis
3,840
1,216
0
2,382
6,591
2,356
0
577
5,958
0
26,553
L
Vulcan
KousakuJP
Vulcan
2,398
643
0
608
5,297
1,572
0
2,841
2,170
24,691
0
W
Bellona
Reiverum
Bellona
5,555
2,308
0
2,813
6,075
5,501
320
0
6,075
0
31,407
W
Janus
3,608
230
0
981
4,433
1,096
0
1,786
2,647
35,817
0
W
Fenrir
5,587
1,489
0
3,522
8,173
2,830
130
913
7,260
0
29,436
L
Apollo
3,183
2,357
0
882
5,430
867
0
711
4,719
0
26,436
L
2,082
770
859
1,356
4,868
2,038
0
161
4,707
9,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
26,192
310
Minions Killed
221
0
Camps Cleared
0
933,511
Distance Traveled
961,558
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,606
561
73
7
0
165,726
3
W
Artio
4,967
497
19
2
0
198,674
0
L
Pele
5,217
522
46
5
0
166,052
3
L
Nemesis
5,894
589
58
6
0
241,814
0
L
Vulcan
5,309
531
48
5
0
197,336
1
W
Bellona
6,379
638
76
8
0
171,798
0
W
Janus
6,508
651
95
10
0
184,950
2
W
Fenrir
6,874
687
47
5
0
212,363
2
L
Apollo
4,901
490
55
6
0
200,424
0
L
Yemoja
4,871
487
14
1
0
155,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role