Player Matchup

Hercules
Hercules
Chaseikes
Hercules
Level 65
God Stats
32W - 37L
1,450 SR
Queue Stats
311W - 334L
1,386 Elo+
Party 2
Cliodhna
Cliodhna
FreeJoseBodiedU
Cliodhna
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 180L
1,484 Elo+
Party 2
Nu Wa
Nu Wa
Free_Him
Nu Wa
Level 86
God Stats
7W - 10L
1,424 SR
Queue Stats
239W - 281L
1,371 Elo+
Party 2
Hachiman
Hachiman
NotoriousBUD82
Hachiman
Level 160
God Stats
12W - 10L
1,629 SR
Queue Stats
607W - 572L
1,398 Elo+
Solo
Sobek
Sobek
ShadyShutts
Sobek
Level 81
God Stats
1W - 4L
1,399 SR
Queue Stats
118W - 106L
1,403 Elo+
Solo
Team Averages
Level 90
1,480 SR
1,409 Elo+

VS

Team Averages
Level 97
1,572 SR
1,391 Elo+
Nike
Nike
EzEagles05
Nike
Level 105
God Stats
11W - 6L
1,662 SR
Queue Stats
252W - 268L
1,386 Elo+
Party 1
Scylla
Scylla
MaleficentDesire
Scylla
Level 103
God Stats
4W - 1L
1,660 SR
Queue Stats
113W - 113L
1,432 Elo+
Party 1
Heimdallr
Heimdallr
McTittlesTheKing
Heimdallr
Level 115
God Stats
12W - 17L
1,361 SR
Queue Stats
319W - 308L
1,410 Elo+
Solo
Awilix
Awilix
bob_saget360
Awilix
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 75L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
zombiesl8ter29
Nu Wa
Level 79
God Stats
1W - 3L
1,675 SR
Queue Stats
45W - 60L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chaseikes
Hercules
12
0 / 3 / 0
6,805
425
2,155
10,203
8,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
13
2 / 4 / 1
7,256
454
4,225
8,926
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
Free_Him
Nu Wa
14
2 / 2 / 3
8,032
502
9,545
8,568
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
14
3 / 3 / 2
7,867
492
7,539
10,507
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 1 / 3
8,332
521
7,222
15,609
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,695
543
7,564
7,473
6,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 1 / 3
7,301
456
3,026
9,641
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
13
3 / 4 / 1
7,787
487
9,956
12,287
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
14
6 / 3 / 3
8,593
537
10,335
11,112
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 2
8,121
508
5,566
6,640
1,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
10
Kills
13
13
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Chaseikes
Hercules
0
3
0
0
W
3
0
4
5
L
Cliodhna
2
4
1
0.63
L
Nu Wa
Free_Him
Nu Wa
2
2
3
1.75
W
0
1
3
1.5
W
Heimdallr
3
4
1
0.88
L
Hachiman
3
3
2
1.33
L
3
1
3
4.5
W
Awilix
6
3
3
2.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,686
Damage
36,447
53,813
Taken
47,153
25,835
Mitigated
19,974
14,748
Healing
16,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Chaseikes
Hercules
2,155
739
0
2,305
10,203
8,754
0
1,617
8,586
0
32,512
W
7,564
1,972
0
2,034
7,473
6,988
306
1,175
6,298
5,702
45,252
L
Cliodhna
4,225
529
0
1,674
8,926
3,353
0
1,530
7,396
0
42,227
L
Nu Wa
Free_Him
Nu Wa
9,545
1,516
0
1,703
8,568
2,478
59
2,666
5,902
65,877
0
W
3,026
490
0
3,692
9,641
4,349
0
3,697
5,944
32,496
6,850
W
Heimdallr
9,956
5,062
0
4,199
12,287
3,823
0
4,707
7,580
0
48,074
L
Hachiman
7,539
3,298
0
2,482
10,507
2,560
32
1,978
8,529
0
51,239
L
7,222
912
50
6,534
15,609
8,690
0
2,081
13,528
41,662
0
W
Awilix
10,335
5,253
0
4,256
11,112
3,396
502
2,872
8,240
0
50,895
W
5,566
1,513
0
2,308
6,640
1,418
982
4,485
2,155
55,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
40,497
392
Minions Killed
465
0
Camps Cleared
0
1,557,978
Distance Traveled
1,487,910
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,805
425
56
4
0
313,719
2
W
Nike
8,695
543
110
7
0
302,130
4
L
Cliodhna
7,256
454
79
5
0
348,015
0
L
Nu Wa
8,032
502
115
7
0
273,741
2
W
Scylla
7,301
456
75
5
0
301,368
5
W
Heimdallr
7,787
487
79
5
0
302,101
3
L
Hachiman
7,867
492
91
6
0
295,358
3
L
Sobek
8,332
521
51
3
0
327,145
4
W
Awilix
8,593
537
93
6
0
337,368
1
W
Nu Wa
8,121
508
108
7
0
244,943
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role