Player Matchup

Susano
Susano
BarrysTakeMagnum
Susano
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,665 Elo+
Party 1
Janus
Janus
KILLER101749
Janus
Level 129
God Stats
4W - 1L
1,881 SR
Queue Stats
42W - 43L
1,710 Elo+
Party 1
Amaterasu
Amaterasu
ninnie1981
Amaterasu
Level 147
God Stats
1W - 1L
1,783 SR
Queue Stats
52W - 48L
1,714 Elo+
Party 1
Team Averages
Level 114
1,721 SR
1,696 Elo+

VS

Team Averages
Level 111
1,491 SR
1,605 Elo+
Discordia
Discordia
Adan0705
Discordia
Level 158
God Stats
1W - 0L
1,433 SR
Queue Stats
24W - 22L
1,677 Elo+
Party 2
Sun Wukong
Sun Wukong
GradyDraconisJr
Sun Wukong
Level 131
God Stats
197W - 251L
1,495 SR
Queue Stats
2,009W - 2,207L
1,549 Elo+
Solo
Ymir
Ymir
dankray
Ymir
Level 44
God Stats
3W - 2L
1,544 SR
Queue Stats
7W - 9L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,822
559
3,934
7,288
2,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 1
8,472
605
7,505
8,119
2,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ninnie1981
Amaterasu
13
1 / 1 / 0
8,551
611
6,335
13,688
12,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Adan0705
Discordia
16
3 / 1 / 1
9,583
685
14,268
8,602
3,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
GradyDraconisJr
Sun Wukong
15
1 / 0 / 3
9,217
658
9,697
13,303
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ymir
dankray
Ymir
3
0 / 0 / 0
6,828
488
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
4
4
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
Adan0705
Discordia
3
1
1
3.5
L
0
2
0
0
W
Sun Wukong
GradyDraconisJr
Sun Wukong
1
0
3
2.5
L
0
1
1
0.5
W
Ymir
dankray
Ymir
0
0
0
0
L
Amaterasu
ninnie1981
Amaterasu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,774
Damage
23,965
29,095
Taken
21,905
17,668
Mitigated
10,934
8,707
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Adan0705
Discordia
14,268
604
272
3,848
8,602
3,104
0
3,426
4,468
60,103
0
L
3,934
318
0
0
7,288
2,649
0
4,492
2,653
0
14,624
W
Sun Wukong
GradyDraconisJr
Sun Wukong
9,697
1,179
57
7,679
13,303
7,830
0
4,271
8,383
0
27,202
L
7,505
467
0
1,644
8,119
2,819
0
5,614
2,382
50,565
0
W
Ymir
dankray
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
ninnie1981
Amaterasu
6,335
1,815
0
7,063
13,688
12,200
0
4,608
8,252
0
26,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,845
Gold Earned
25,628
171
Minions Killed
176
8
Camps Cleared
7
874,498
Distance Traveled
523,071
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,583
685
131
9
7
266,533
4
L
Susano
7,822
559
33
2
6
287,600
3
W
Sun Wukong
9,217
658
45
3
0
256,538
4
L
Janus
8,472
605
101
7
0
280,818
1
W
Ymir
6,828
488
0
0
0
0
0
L
Amaterasu
8,551
611
37
3
2
306,080
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role