Player Matchup

Geb
Geb
 
Geb
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Bellfriede
Ullr
Level 160
God Stats
1W - 0L
1,839 SR
Queue Stats
29W - 16L
1,684 Elo+
Party 2
Arachne
Arachne
SaltForEveryone
Arachne
Level 151
God Stats
1W - 1L
1,634 SR
Queue Stats
32W - 36L
1,486 Elo+
Party 2
Tyr
Tyr
Shamelavar
Tyr
Level 125
God Stats
2W - 1L
1,668 SR
Queue Stats
3W - 3L
1,306 Elo+
Party 2
Tiamat
Tiamat
SirJavi11
Tiamat
Level 144
God Stats
1W - 4L
1,450 SR
Queue Stats
42W - 38L
1,459 Elo+
Solo
Team Averages
Level 147
1,618 SR
1,487 Elo+

VS

Team Averages
Level 113
1,515 SR
1,528 Elo+
Thor
Thor
 
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DemoR6
Charybdis
Level 108
God Stats
0W - 1L
1,223 SR
Queue Stats
120W - 112L
1,474 Elo+
Party 1
Loki
Loki
GruffDawg
Loki
Level 125
God Stats
3W - 2L
1,483 SR
Queue Stats
416W - 376L
1,549 Elo+
Solo
Nu Wa
Nu Wa
Ryax
Nu Wa
Level 118
God Stats
2W - 2L
1,867 SR
Queue Stats
61W - 61L
1,508 Elo+
Party 1
Yemoja
Yemoja
Shimozus
Yemoja
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
3 / 2 / 8
8,797
517
5,227
15,087
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 1 / 5
9,855
580
11,296
9,874
3,562
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
7 / 1 / 4
9,537
561
10,211
13,677
5,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 2 / 2
9,246
544
4,858
12,571
8,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
SirJavi11
Tiamat
16
6 / 2 / 3
9,560
562
10,920
11,093
6,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 2 / 1
7,594
447
6,607
11,937
10,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
DemoR6
Charybdis
13
0 / 6 / 2
7,817
460
6,250
13,807
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
14
5 / 6 / 1
8,584
505
10,405
12,763
4,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Ryax
Nu Wa
13
0 / 5 / 1
7,753
456
7,161
9,280
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Shimozus
Yemoja
14
1 / 2 / 1
8,433
496
6,544
12,383
6,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
21
Kills
8
8
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
2
8
3.5
L
Thor
 
Thor
2
2
1
1.25
W
4
1
5
6.5
L
Charybdis
DemoR6
Charybdis
0
6
2
0.17
L
Loki
5
6
1
0.92
L
Nu Wa
Ryax
Nu Wa
0
5
1
0.1
W
7
1
4
9
W
1
2
2
1
L
Yemoja
Shimozus
Yemoja
1
2
1
0.75
W
Tiamat
SirJavi11
Tiamat
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,512
Damage
36,967
62,302
Taken
60,170
36,364
Mitigated
28,826
21,666
Healing
17,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,227
710
214
2,929
15,087
11,620
0
2,821
12,266
19,666
0
L
Thor
 
Thor
6,607
876
146
2,439
11,937
10,493
0
6,236
5,433
0
32,733
W
11,296
5,284
0
827
9,874
3,562
640
709
9,165
0
84,145
L
Charybdis
DemoR6
Charybdis
6,250
3,689
0
4,162
13,807
3,675
0
1,462
12,323
0
56,490
L
Loki
10,405
2,617
0
3,038
12,763
4,837
130
2,323
10,322
0
55,416
L
Nu Wa
Ryax
Nu Wa
7,161
608
0
2,720
9,280
2,977
0
4,997
3,953
57,371
0
W
10,211
6,436
0
7,468
13,677
5,659
0
2,876
10,801
0
59,522
W
4,858
437
0
5,447
12,571
8,897
0
5,613
6,958
0
50,884
L
Yemoja
Shimozus
Yemoja
6,544
1,979
364
4,631
12,383
6,844
292
391
11,992
55,338
0
W
Tiamat
SirJavi11
Tiamat
10,920
1,001
317
4,464
11,093
6,626
210
1,686
9,407
76,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,995
Gold Earned
40,181
550
Minions Killed
523
0
Camps Cleared
0
1,712,874
Distance Traveled
1,476,571
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,797
517
24
1
0
376,638
10
L
Thor
7,594
447
59
3
0
309,437
6
W
Ullr
9,855
580
148
9
0
325,200
4
L
Charybdis
7,817
460
107
6
0
277,423
2
L
Loki
8,584
505
115
7
0
326,939
5
L
Nu Wa
7,753
456
124
7
0
288,913
7
W
Arachne
9,537
561
94
6
0
386,084
5
W
Tyr
9,246
544
123
7
0
317,356
4
L
Yemoja
8,433
496
118
7
0
273,859
4
W
Tiamat
9,560
562
161
9
0
307,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role