Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DireSloth
Da Ji
Level 18
God Stats
1W - 1L
1,910 SR
Queue Stats
17W - 8L
1,722 Elo+
Party 1
Vamana
Vamana
MonkiFlipper
Vamana
Level 7
God Stats
1W - 0L
1,744 SR
Queue Stats
10W - 1L
1,891 Elo+
Party 1
Team Averages
Level 43
1,718 SR
1,704 Elo+

VS

Team Averages
Level 54
1,461 SR
1,358 Elo+
Morgan Le Fay
Morgan Le Fay
AGardenGnome69
Morgan Le Fay
Level 87
God Stats
33W - 39L
1,550 SR
Queue Stats
407W - 365L
1,584 Elo+
Solo
Sun Wukong
Sun Wukong
DAUFFER
Sun Wukong
Level 5
God Stats
2W - 6L
1,331 SR
Queue Stats
3W - 10L
1,083 Elo+
Party 2
Charybdis
Charybdis
showmaker_1234
Charybdis
Level 69
God Stats
2W - 3L
1,502 SR
Queue Stats
87W - 87L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
4 / 4 / 10
12,405
653
14,722
23,382
10,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
DireSloth
Da Ji
15
6 / 4 / 10
12,836
676
11,339
11,026
4,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
18
10 / 1 / 6
14,565
767
28,181
31,610
26,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AGardenGnome69
Morgan Le Fay
14
1 / 7 / 7
10,664
561
18,397
21,341
9,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DAUFFER
Sun Wukong
15
3 / 4 / 5
11,317
596
12,621
21,927
26,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
showmaker_1234
Charybdis
15
5 / 9 / 3
12,275
646
14,825
18,269
7,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
20
Kills
9
9
Deaths
20
26
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
4
10
2.25
L
Morgan Le Fay
AGardenGnome69
Morgan Le Fay
1
7
7
0.64
L
Sun Wukong
DAUFFER
Sun Wukong
3
4
5
1.38
W
Da Ji
DireSloth
Da Ji
6
4
10
2.75
W
Vamana
10
1
6
13
L
Charybdis
showmaker_1234
Charybdis
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,242
Damage
45,843
66,018
Taken
61,537
41,386
Mitigated
43,920
31,010
Healing
10,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,722
797
0
12,573
23,382
10,474
404
8,064
15,318
43,971
0
L
Morgan Le Fay
AGardenGnome69
Morgan Le Fay
18,397
1,404
306
5,520
21,341
9,716
0
5,098
16,243
45,146
0
L
Sun Wukong
DAUFFER
Sun Wukong
12,621
3,253
0
2,172
21,927
26,996
0
5,712
16,215
9,096
23,647
W
Da Ji
DireSloth
Da Ji
11,339
2,116
0
1,726
11,026
4,584
0
4,834
6,002
0
22,998
W
Vamana
28,181
14,339
857
15,854
31,610
26,328
2,337
10,002
21,608
0
89,829
L
Charybdis
showmaker_1234
Charybdis
14,825
7,776
0
2,104
18,269
7,208
0
4,500
13,769
0
45,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,806
Gold Earned
34,256
186
Minions Killed
162
11
Camps Cleared
5
1,024,931
Distance Traveled
936,307
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,405
653
65
3
3
337,501
2
L
Morgan Le Fay
10,664
561
49
3
2
305,688
5
L
Sun Wukong
11,317
596
37
2
0
337,296
3
W
Da Ji
12,836
676
20
1
1
307,787
4
W
Vamana
14,565
767
101
5
7
379,643
4
L
Charybdis
12,275
646
76
4
3
293,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role