Player Matchup

Zeus
Zeus
UnkindledOdin
Zeus
Level 69
God Stats
226W - 185L
1,522 SR
Queue Stats
437W - 502L
1,388 Elo+
Party 1
Cthulhu
Cthulhu
rainingdeath22
Cthulhu
Level 128
God Stats
11W - 4L
1,568 SR
Queue Stats
453W - 494L
1,486 Elo+
Party 1
Chaac
Chaac
sunniestjoker43
Chaac
Level 69
God Stats
10W - 7L
1,516 SR
Queue Stats
240W - 283L
1,324 Elo+
Party 1
Team Averages
Level 89
1,535 SR
1,400 Elo+

VS

Team Averages
Level 50
1,548 SR
1,382 Elo+
Cthulhu
Cthulhu
JuanLowGman
Cthulhu
Level 28
God Stats
9W - 12L
1,496 SR
Queue Stats
27W - 31L
1,378 Elo+
Solo
Awilix
Awilix
RigoUM
Awilix
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,196 Elo+
Solo
Sol
Sol
sandwichmker
Sol
Level 104
God Stats
2W - 4L
1,647 SR
Queue Stats
3W - 6L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,975
725
8,093
4,513
1,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 8
7,947
722
6,166
7,957
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 4
7,643
695
4,471
5,081
1,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JuanLowGman
Cthulhu
10
0 / 5 / 1
6,789
617
3,268
10,078
8,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
RigoUM
Awilix
12
2 / 2 / 0
7,115
647
4,174
8,383
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 3 / 2
6,583
598
5,324
5,640
1,767
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
9
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
JuanLowGman
Cthulhu
0
5
1
0.1
L
Awilix
RigoUM
Awilix
2
2
0
1
W
4
1
4
6
W
2
0
8
6
L
0
3
2
0.33
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,730
Damage
12,766
17,551
Taken
24,101
10,179
Mitigated
13,226
4,824
Healing
2,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
JuanLowGman
Cthulhu
3,268
165
0
706
10,078
8,351
333
5,722
3,931
13,627
0
L
Awilix
RigoUM
Awilix
4,174
1,299
0
962
8,383
3,108
0
4,826
3,341
0
20,713
W
8,093
407
0
1,547
4,513
1,482
553
2,132
2,381
24,441
0
W
6,166
42
338
1,405
7,957
6,870
270
4,187
3,770
25,809
0
L
5,324
1,394
0
854
5,640
1,767
395
3,279
2,100
20,951
0
W
4,471
546
0
1,534
5,081
1,827
297
2,451
2,630
0
14,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,565
Gold Earned
20,487
119
Minions Killed
119
6
Camps Cleared
4
606,988
Distance Traveled
590,476
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,789
617
27
2
0
191,199
1
L
Awilix
7,115
647
39
4
3
204,465
5
W
Zeus
7,975
725
42
4
2
180,171
1
W
Cthulhu
7,947
722
54
5
2
214,398
4
L
Sol
6,583
598
53
5
1
194,812
0
W
Chaac
7,643
695
23
2
2
212,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role