Player Matchup

Chang'e
Chang'e
PeachPeaceTea
Chang'e
Level 27
God Stats
1W - 0L
1,462 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
PraiseDale
Hun Batz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,310 Elo+
Party 3
Skadi
Skadi
Smoliest
Skadi
Level 17
God Stats
1W - 0L
1,861 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Strawburrie
Gilgamesh
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,310 Elo+
Party 3
Neith
Neith
wh1ther0se
Neith
Level 109
God Stats
27W - 23L
1,556 SR
Queue Stats
163W - 172L
1,396 Elo+
Solo
Team Averages
Level 64
1,576 SR
1,403 Elo+

VS

Team Averages
Level 53
1,546 SR
1,443 Elo+
Charybdis
Charybdis
 
Charybdis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
JimmyAngler
Ares
Level 41
God Stats
25W - 7L
1,915 SR
Queue Stats
245W - 267L
1,549 Elo+
Party 1
Da Ji
Da Ji
RillChill
Da Ji
Level 62
God Stats
18W - 20L
1,520 SR
Queue Stats
83W - 96L
1,416 Elo+
Solo
Sun Wukong
Sun Wukong
starkiller1087
Sun Wukong
Level 98
God Stats
5W - 7L
1,460 SR
Queue Stats
160W - 175L
1,439 Elo+
Party 2
Eset
Eset
z1005
Eset
Level 18
God Stats
0W - 2L
1,333 SR
Queue Stats
16W - 29L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
0 / 3 / 5
5,059
506
3,824
4,840
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
PraiseDale
Hun Batz
9
4 / 2 / 1
5,853
585
3,431
4,905
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
Smoliest
Skadi
9
0 / 4 / 4
5,641
564
2,973
3,757
824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Strawburrie
Gilgamesh
11
6 / 1 / 0
6,481
648
4,029
5,647
3,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
10
2 / 2 / 3
6,177
618
7,560
6,486
1,848
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
2 / 2 / 3
5,407
541
4,315
8,020
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 2 / 3
4,993
499
2,489
9,080
4,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
RillChill
Da Ji
10
8 / 3 / 0
6,326
633
3,921
7,739
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
starkiller1087
Sun Wukong
8
1 / 5 / 1
5,309
531
1,385
6,061
2,425
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Eset
z1005
Eset
4
0 / 0 / 3
3,983
398
777
1,370
230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
12
Kills
12
12
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
3
1.75
L
1
2
3
1.25
W
Chang'e
0
3
5
0.83
W
Hun Batz
PraiseDale
Hun Batz
4
2
1
2.25
L
Da Ji
RillChill
Da Ji
8
3
0
2.67
W
Skadi
Smoliest
Skadi
0
4
4
0.5
W
Gilgamesh
Strawburrie
Gilgamesh
6
1
0
6
L
Sun Wukong
starkiller1087
Sun Wukong
1
5
1
0.3
W
Neith
2
2
3
1.75
L
Eset
z1005
Eset
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,817
Damage
12,887
25,635
Taken
32,270
8,696
Mitigated
12,343
9,198
Healing
10,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,315
2,242
0
3,543
8,020
2,410
39
1,531
6,489
0
30,287
L
2,489
56
312
2,423
9,080
4,595
0
1,684
7,396
6,867
0
W
Chang'e
3,824
637
774
1,779
4,840
887
716
588
4,252
14,603
0
W
Hun Batz
PraiseDale
Hun Batz
3,431
1,289
0
1,646
4,905
1,262
36
447
4,458
0
21,743
L
Da Ji
RillChill
Da Ji
3,921
993
0
2,896
7,739
2,683
0
609
7,130
0
25,413
W
Skadi
Smoliest
Skadi
2,973
1,070
0
325
3,757
824
2,059
779
2,904
0
23,128
W
Gilgamesh
Strawburrie
Gilgamesh
4,029
1,309
0
1,680
5,647
3,875
1,046
0
5,647
0
28,825
L
Sun Wukong
starkiller1087
Sun Wukong
1,385
49
0
546
6,061
2,425
0
0
6,061
0
16,895
W
Neith
7,560
3,315
0
2,994
6,486
1,848
212
1,378
5,108
0
34,065
L
Eset
z1005
Eset
777
127
0
500
1,370
230
131
0
1,370
5,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,211
Gold Earned
26,018
251
Minions Killed
185
0
Camps Cleared
0
907,703
Distance Traveled
754,709
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,407
541
61
6
0
161,110
1
L
Ares
4,993
499
7
1
0
187,708
8
W
Chang'e
5,059
506
19
2
0
179,009
2
W
Hun Batz
5,853
585
53
5
0
188,181
2
L
Da Ji
6,326
633
60
6
0
192,980
2
W
Skadi
5,641
564
53
5
0
171,804
2
W
Gilgamesh
6,481
648
57
6
0
203,810
0
L
Sun Wukong
5,309
531
44
4
0
149,060
1
W
Neith
6,177
618
69
7
0
164,899
2
L
Eset
3,983
398
13
1
0
63,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role