Player Matchup

Ares
Ares
Angry cK
Ares
Level 47
God Stats
78W - 45L
1,710 SR
Queue Stats
140W - 136L
1,549 Elo+
Party 1
Mercury
Mercury
Dope cK
Mercury
Level 108
God Stats
17W - 5L
1,763 SR
Queue Stats
470W - 422L
1,582 Elo+
Party 1
Charybdis
Charybdis
Hebrewhammer136
Charybdis
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 208L
1,356 Elo+
Solo
Sol
Sol
Tates2769
Sol
Level 26
God Stats
1W - 3L
1,729 SR
Queue Stats
68W - 57L
1,546 Elo+
Party 3
Tyr
Tyr
lilysmasher
Tyr
Level 81
God Stats
62W - 45L
1,677 SR
Queue Stats
147W - 134L
1,601 Elo+
Party 3
Team Averages
Level 77
1,676 SR
1,527 Elo+

VS

Team Averages
Level 97
1,590 SR
1,658 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Inverse
Cerberus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 54L
1,716 Elo+
Party 2
Artio
Artio
TwilightEve
Artio
Level 11
God Stats
13W - 5L
1,697 SR
Queue Stats
69W - 32L
1,659 Elo+
Party 2
Da Ji
Da Ji
WetStretch
Da Ji
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
212W - 136L
1,657 Elo+
Party 2
Hachiman
Hachiman
jigglesauce
Hachiman
Level 46
God Stats
33W - 11L
1,751 SR
Queue Stats
121W - 47L
1,758 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 5 / 2
4,939
449
1,607
7,602
2,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Dope cK
Mercury
9
1 / 5 / 3
5,427
493
3,514
7,317
1,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Hebrewhammer136
Charybdis
10
2 / 5 / 0
5,911
537
2,015
5,985
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 3
5,947
541
4,543
6,132
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 3 / 1
6,583
598
5,598
10,522
4,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 2 / 3
5,786
526
717
3,699
1,048
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Inverse
Cerberus
11
1 / 0 / 4
6,422
584
8,276
9,396
7,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
7 / 1 / 4
6,369
579
3,031
6,646
4,166
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
12
9 / 4 / 0
7,035
640
8,639
7,656
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
jigglesauce
Hachiman
11
3 / 1 / 7
6,638
603
7,242
5,952
1,662
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
20
20
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
2
3
0.75
L
Ares
1
5
2
0.4
L
Mercury
Dope cK
Mercury
1
5
3
0.5
L
Charybdis
Hebrewhammer136
Charybdis
2
5
0
0.4
W
Cerberus
Inverse
Cerberus
1
0
4
3
L
1
2
3
1.25
W
7
1
4
9
W
Da Ji
9
4
0
2.25
W
Hachiman
jigglesauce
Hachiman
3
1
7
6.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,277
Damage
27,905
37,558
Taken
33,349
11,719
Mitigated
17,073
8,875
Healing
9,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
717
0
0
0
3,699
1,048
0
1,351
2,150
0
29,320
L
Ares
1,607
283
60
425
7,602
2,735
126
1,166
6,436
7,014
0
L
Mercury
Dope cK
Mercury
3,514
1,760
0
474
7,317
1,692
0
837
6,350
0
26,497
L
Charybdis
Hebrewhammer136
Charybdis
2,015
937
0
1,128
5,985
1,258
540
1,622
4,363
0
22,747
W
Cerberus
Inverse
Cerberus
8,276
1,004
0
4,292
9,396
7,108
202
1,923
7,433
37,999
0
L
4,543
1,037
0
2,568
6,132
1,331
826
623
5,509
35,768
0
W
3,031
671
288
2,773
6,646
4,166
412
764
5,882
13,646
0
W
Da Ji
8,639
2,759
0
1,349
7,656
3,089
530
2,488
5,044
0
32,774
W
Hachiman
jigglesauce
Hachiman
7,242
3,972
0
1,146
5,952
1,662
312
893
5,059
0
43,653
L
5,598
774
0
4,220
10,522
4,703
0
6,063
3,593
7,182
33,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,807
Gold Earned
32,250
292
Minions Killed
292
0
Camps Cleared
0
1,050,203
Distance Traveled
1,059,960
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,786
526
48
4
0
237,060
3
L
Ares
4,939
449
8
1
0
207,909
0
L
Mercury
5,427
493
55
5
0
234,015
2
L
Charybdis
5,911
537
52
5
0
196,815
2
W
Cerberus
6,422
584
93
8
0
200,048
2
L
Sol
5,947
541
86
8
0
200,024
3
W
Artio
6,369
579
18
2
0
218,478
1
W
Da Ji
7,035
640
60
5
0
211,767
0
W
Hachiman
6,638
603
73
7
0
192,607
3
L
Tyr
6,583
598
91
8
0
211,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role