Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
ChristianKokk
Hercules
Level 88
God Stats
1W - 1L
1,630 SR
Queue Stats
59W - 60L
1,574 Elo+
Solo
Rama
Rama
GandhiGodOfWar
Rama
Level 144
God Stats
60W - 42L
1,631 SR
Queue Stats
453W - 461L
1,568 Elo+
Party 2
Athena
Athena
MickeyCZE
Athena
Level 108
God Stats
2W - 5L
1,388 SR
Queue Stats
165W - 164L
1,557 Elo+
Solo
Kali
Kali
PrinceRune
Kali
Level 129
God Stats
7W - 5L
1,618 SR
Queue Stats
232W - 250L
1,572 Elo+
Solo
Team Averages
Level 125
1,553 SR
1,554 Elo+

VS

Team Averages
Level 138
1,569 SR
1,660 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Eneran
Kumbhakarna
Level 160
God Stats
9W - 2L
1,651 SR
Queue Stats
437W - 136L
1,834 Elo+
Party 1
Chiron
Chiron
Reen69
Chiron
Level 160
God Stats
66W - 22L
1,893 SR
Queue Stats
1,384W - 512L
1,896 Elo+
Party 1
Chang'e
Chang'e
SantaHaze
Chang'e
Level 127
God Stats
11W - 11L
1,504 SR
Queue Stats
689W - 585L
1,555 Elo+
Solo
Mercury
Mercury
TheGodSlayer1995
Mercury
Level 84
God Stats
5W - 4L
1,298 SR
Queue Stats
187W - 195L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 2 / 0
4,944
494
2,289
6,189
5,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hercules
ChristianKokk
Hercules
8
1 / 4 / 1
4,984
498
3,278
7,908
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 0
4,733
473
3,446
6,764
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
MickeyCZE
Athena
7
0 / 3 / 0
4,295
430
2,242
8,197
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 4 / 1
5,093
509
3,125
6,828
2,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
4 / 0 / 0
6,835
684
4,173
5,592
2,442
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
Eneran
Kumbhakarna
8
1 / 0 / 8
5,902
590
2,102
4,824
2,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Reen69
Chiron
13
9 / 0 / 2
7,862
786
10,106
6,849
2,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
SantaHaze
Chang'e
11
3 / 1 / 0
6,213
621
5,263
5,276
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
1 / 1 / 3
5,948
595
1,834
5,703
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
18
18
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Cliodhna
 
Cliodhna
4
0
0
4
L
Hercules
ChristianKokk
Hercules
1
4
1
0.38
W
Kumbhakarna
Eneran
Kumbhakarna
1
0
8
5
L
0
5
0
0
L
Athena
MickeyCZE
Athena
0
3
0
0
L
1
4
1
0.38
W
Chiron
Reen69
Chiron
9
0
2
10
W
Chang'e
SantaHaze
Chang'e
3
1
0
3
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,380
Damage
23,478
35,886
Taken
28,244
16,580
Mitigated
10,730
7,645
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,289
69
0
1,953
6,189
5,101
0
272
5,917
27,627
0
W
Cliodhna
 
Cliodhna
4,173
1,588
219
1,889
5,592
2,442
0
1,125
4,193
0
42,923
L
Hercules
ChristianKokk
Hercules
3,278
1,420
0
1,115
7,908
3,578
0
3,373
4,535
0
24,624
W
Kumbhakarna
Eneran
Kumbhakarna
2,102
856
0
1,155
4,824
2,453
0
981
3,761
7,094
0
L
3,446
2,345
0
1,381
6,764
1,544
0
262
6,502
0
28,642
L
Athena
MickeyCZE
Athena
2,242
677
0
1,446
8,197
3,747
0
2,586
5,611
9,102
0
L
3,125
1,264
0
1,750
6,828
2,610
0
872
5,956
0
26,099
W
Chiron
Reen69
Chiron
10,106
4,233
40
2,698
6,849
2,270
0
1,143
5,706
0
56,924
W
Chang'e
SantaHaze
Chang'e
5,263
655
291
2,560
5,276
1,517
370
869
4,407
35,943
0
W
1,834
810
0
2,171
5,703
2,048
0
57
5,646
0
39,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,049
Gold Earned
32,760
237
Minions Killed
371
0
Camps Cleared
0
897,711
Distance Traveled
1,100,531
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,944
494
61
6
0
168,073
2
W
Cliodhna
6,835
684
94
9
0
228,421
2
L
Hercules
4,984
498
46
5
0
174,321
2
W
Kumbhakarna
5,902
590
16
2
0
216,101
4
L
Rama
4,733
473
57
6
0
171,019
2
L
Athena
4,295
430
10
1
0
193,656
0
L
Kali
5,093
509
63
6
0
190,642
1
W
Chiron
7,862
786
107
11
0
198,094
5
W
Chang'e
6,213
621
77
8
0
201,884
5
W
Mercury
5,948
595
77
8
0
256,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role